omg! 20/20 sundering
Gonzo
If 10/10 sundering wasnt overprices enough, imagine how expensive this mod will get. Anyway, the release of factions will truely stir up game econemy, maybe level the field a bit. What do you think?
Muse of Shadows
I think that:
1) 10/10 sundering was an aboslutly worthless pice of shit
2) 10/10 sundering will now be about as common as the -3 (10%) shields have become, after they where boosted
3) sundering may acualy be simi-worthwhile now
4) I still hate sundering and will not use it
Reasons sundering was worthless, and now MAY be useful:
1) on an average roll, asuming you attack 10 times, the old sundering was gaining a aprox. 1% armor penetration per hit
2) -1% armor with a physical weapon, on a fully equipped warrior, translates to -1 ar, and even less vs. casters
3) the new sundering (max), asuming on an average roll, and attacking 5 times, is now giving an aprox. 4% armor penetration
4) -4% armor with a physical weapon, on a fully equipped warrior, translates to -4 ar, and once again less vs. casters
5) -40 ar roughly translates to double damage, so on an average hit, the new sundering will do 1.5x damage, every 5 swings.
I still prefer vampyric/zealous, however the updated sundering is 4x as effective as the old one, and is acualy useful now.
1) 10/10 sundering was an aboslutly worthless pice of shit
2) 10/10 sundering will now be about as common as the -3 (10%) shields have become, after they where boosted
3) sundering may acualy be simi-worthwhile now
4) I still hate sundering and will not use it
Reasons sundering was worthless, and now MAY be useful:
1) on an average roll, asuming you attack 10 times, the old sundering was gaining a aprox. 1% armor penetration per hit
2) -1% armor with a physical weapon, on a fully equipped warrior, translates to -1 ar, and even less vs. casters
3) the new sundering (max), asuming on an average roll, and attacking 5 times, is now giving an aprox. 4% armor penetration
4) -4% armor with a physical weapon, on a fully equipped warrior, translates to -4 ar, and once again less vs. casters
5) -40 ar roughly translates to double damage, so on an average hit, the new sundering will do 1.5x damage, every 5 swings.
I still prefer vampyric/zealous, however the updated sundering is 4x as effective as the old one, and is acualy useful now.
Wildi
10/10 was a joke
RTSFirebat
20/20 isn't that much better as well. Not sure why people like these mods so much anyhow.
Jas D
ZOMG PURPLE DINOSAUR H4X!!
..Sundering still sucks.
..Sundering still sucks.
Kabale
The price will be the same (relative to how much it cost pre-Factions) as before; it just needs an acceptable price tag for a maxed upgrade...no matter how crap it is :P
Kidney Licker
Anyone know if Victo's Battle Axe will get any sort of upgrade?
Chris1986
Quote:
Originally Posted by Kidney Licker
Anyone know if Victo's Battle Axe will get any sort of upgrade?
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XeNoGeArZ
lets go for 33/33
Kidney Licker
Just heard, existing axes not upgraded but they now drop with 20/20.
Heh so are the 10/10's collectors items?
Heh so are the 10/10's collectors items?
Hunter Sharparrow
Quote:
Heh so are the 10/10's collectors items? |
Jetdoc
I highly doubt that the 10/10's will be converted to 20/20's, whether on greens or existing other mods. Otherwise, what would you do with 9/10's?
I wonder if they'll buff the furious mod as well to increase it to 20%?
I wonder if they'll buff the furious mod as well to increase it to 20%?
Witchblade
at last we got this mod
with 20/20 and a nice amount of strength + the new sentinel sentinel set
strength has finally an use other than Dolyak Signet
at 20 .. the AP has a "real" effect
with 20/20 and a nice amount of strength + the new sentinel sentinel set
strength has finally an use other than Dolyak Signet
at 20 .. the AP has a "real" effect
Count to Potato
ONe week ago i sold a 10/10 sundering for 30k, luckily o got it sold before the update.
milias
I did some calculations, 10/10 sundering was about 0.25 extra damage per hit on average, 20/20 sundering is ~1 extra damage per hit on average. Personally, I would still go with vampiric if you're looking for damage.
Witchblade
u should check guildwiki
GranDeWun
20/20 sundering is slightly more than +8% average damage, assuming opponent has AL 100.
Cybah
Quote:
Originally Posted by Kabale
The price will be the same (relative to how much it cost pre-Factions) as before; it just needs an acceptable price tag for a maxed upgrade...no matter how crap it is :P
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anet changed to: -5 20%
and people are selling these items WAY TO HIGH! I guess 20/20 will be sold for 100k+ the first weeks....
zulu123
I also dont like the sundering upgrade over zealous or vampyric. But a thought just occured to me. I see the calculations above that the increase in average damage is nearly worthless. But what if we look at this as spike damage once in 10 blows (in case of 10/10) and once in 5 blows (in case of 20/20)?
Because in PvP spike damage is definitely worth more than in PvE. What is the extra damage with a 20/20 when that sundering occurs?
Because in PvP spike damage is definitely worth more than in PvE. What is the extra damage with a 20/20 when that sundering occurs?
Cybah
is there 20% furious too now?
omg I'm so pissed off. gw economy destroyed. dragos flatbow will now drop with 20/20 too. i bought it for 35k last days. grrrrrrrrrrr!
and one of the most beautiful swords (katana) is collectable with 15^50 req9.
thats just a joke from anet. GRRRRRRRR!=)/%=)Q%/%=)UQ%
omg I'm so pissed off. gw economy destroyed. dragos flatbow will now drop with 20/20 too. i bought it for 35k last days. grrrrrrrrrrr!
and one of the most beautiful swords (katana) is collectable with 15^50 req9.
thats just a joke from anet. GRRRRRRRR!=)/%=)Q%/%=)UQ%
Legeon
Quote:
Originally Posted by Cybah
is there 20% furious too now?
omg I'm so pissed off. gw economy destroyed. dragos flatbow will now drop with 20/20 too. i bought it for 35k last days. grrrrrrrrrrr! and one of the most beautiful swords (katana) is collectable with 15^50 req9. thats just a joke from anet. GRRRRRRRR!=)/%=)Q%/%=)UQ% |
fiery
Do we really need cuss words , I don't think so. I belive all all had fathers than to be called "bastards", unless your a test tube baby, your daddy was a lab coat.
milias
Quote:
Originally Posted by GranDeWun
20/20 sundering is slightly more than +8% average damage, assuming opponent has AL 100.
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1.15*(15+22)/2*2^((60-100)/40)=10.6375 per hit without AP
and you would do on average:
1.15*(15+22)/2*2^((60-100*0.9)/40)=12.6502 per hit with 10% AP
and you would do on average:
1.15*(15+22)/2*2^((60-100*0.8)/40)=15.0437 per hit with 20% AP
Hence, with 10/10 sundering, you do:
(12.6502-10.6375)*0.1=0.2013 extra damage per hit on average
and with 20/20 sundering, you do:
(15.0437-10.6375)*0.2=0.8812 extra damage per hit on average
This is all assuming you have 12 in Swordsmanship.
Legeon
Quote:
Originally Posted by fiery
Do we really need cuss words , I don't think so. I belive all all had fathers than to be called "bastards", unless your a test tube baby, your daddy was a lab coat.
|
I'm just a bit pissed of at Anet and NCsoft with the way they've handled this CE crap and now, 2 days after I buy drago's bow, oh, it's not updated with the 20/20 mod. GG you just wasted 35k.
And if bastard was a swear word, the filters would have picked it up, so lighten up.
DiceX
I don't understand why all the frustration by everyone.
Everyone is crying because they *no longer* have the very absolute highest mod, or that their item they bought yesterday is now greatly reduced in price.
Did you guys think they were really going to put out stuff with the same lame assed mods in the expansion?
Or that your hard fought green item now has an upgraded version?
Greens were too plentiful to begin with. Greens should not be something that everyone and their brother have an abundance of. It should be something that is hard to get.
You guys should stop crying and be happy that you have something to accomplish now to get back your high and mighty MMORPG Social Status.
As for the nerfing of certain classes...Get over it.
With every patch there will be another build exploit.
The smart guys will be figuring out what the next uber build will be.
The rest of you whiners are the reason it will get nerfed in the next patch because you can't come up with anything on your own, and have to copy a build you see posted on the message boards.
So sit here and whine while you wait on someone to post what your next character build is going to be.
Bravo, ANet for making the game less boring for a little while longer.
Everyone is crying because they *no longer* have the very absolute highest mod, or that their item they bought yesterday is now greatly reduced in price.
Did you guys think they were really going to put out stuff with the same lame assed mods in the expansion?
Or that your hard fought green item now has an upgraded version?
Greens were too plentiful to begin with. Greens should not be something that everyone and their brother have an abundance of. It should be something that is hard to get.
You guys should stop crying and be happy that you have something to accomplish now to get back your high and mighty MMORPG Social Status.
As for the nerfing of certain classes...Get over it.
With every patch there will be another build exploit.
The smart guys will be figuring out what the next uber build will be.
The rest of you whiners are the reason it will get nerfed in the next patch because you can't come up with anything on your own, and have to copy a build you see posted on the message boards.
So sit here and whine while you wait on someone to post what your next character build is going to be.
Bravo, ANet for making the game less boring for a little while longer.
Sir Skullcrasher
just a game peoples.. and it just a dumb mod too. Not many use it that much. I would rather use the new 20% furious mod over sundering any day. Plus, if enough peoples complain about it or start exploiting the 20/20 mod (just like the good old rockmolder) it might get nerf down to make it less powerful.
milias
Quote:
Originally Posted by sir skulkcrasher
I would rather use the new 20% furious mod over sundering any day.
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SchwarzKnight
Also, with the item drop quality increase, the price of things like this will drop even further. This morning, I created a ritualist and I had a gold hammer drop for me. The mods? +15 ench, 20/19 sundering, +30 health (not max dmg ). In the pre-sear equivalent area. I think it was off one of those level 12 yetis. Moral of the story? Ginormous drop in prices of weapon mods across the board forthcoming, methinks.
Hunter Sharparrow
I love how people think that the economy is ruined because of the changes. lol
It's never been better. The changes will level the playing field.
It's never been better. The changes will level the playing field.
milias
I will enjoy watching the bots weep :P
But alas, I may weep too, over the drop in price of my perfect items :-(
But alas, I may weep too, over the drop in price of my perfect items :-(
Evilsod
Quote:
Originally Posted by Hunter Sharparrow
I love how people think that the economy is ruined because of the changes. lol
It's never been better. The changes will level the playing field. |
GranDeWun
Quote:
Originally Posted by milias
Not true. Here are my calculations. Against a 100 AL target, you would have on average:
1.15*(15+22)/2*2^((60-100)/40)=10.6375 per hit without AP and you would do on average: 1.15*(15+22)/2*2^((60-100*0.9)/40)=12.6502 per hit with 10% AP and you would do on average: 1.15*(15+22)/2*2^((60-100*0.8)/40)=15.0437 per hit with 20% AP Hence, with 10/10 sundering, you do: (12.6502-10.6375)*0.1=0.2013 extra damage per hit on average and with 20/20 sundering, you do: (15.0437-10.6375)*0.2=0.8812 extra damage per hit on average This is all assuming you have 12 in Swordsmanship. |
milias
Quote:
Originally Posted by GranDeWun
Against AL 100, 20% pen reduces AL by 20. AL is logarithmic; this should be the same as multiplying damage by 2^(20/40) = 1.41. So, a 41% increase, divided by 5 = 8%. To put it another way imagine an armor pen of 40, which would certainly cut armor damage reduction in half (since we know that every +/- 40 in armor is a doubling/halving), thus doubling damage.
|
Quote:
Armor Modifier = 2^{ [ (Baseline) - (EAL) + GSM ] / 40 } Where, Baseline - variable value which is dependant on your attribute or character level. EAL - The effective armor value after all armor changing effects are calculated. GSM - General shift Modifier is where specific damage effects are used. |
GranDeWun
Actually, our results are the same:
Your extra 0.8812 per hit, from a base of 10.6375 with no AP, is an extra 0.8812/10.6375 = 0.082 = 8.2% extra damage
Your extra 0.8812 per hit, from a base of 10.6375 with no AP, is an extra 0.8812/10.6375 = 0.082 = 8.2% extra damage
milias
Quote:
Originally Posted by GranDeWun
Actually, our results are the same:
Your extra 0.8812 per hit, from a base of 10.6375 with no AP, is an extra 0.8812/10.6375 = 0.082 = 8.2% extra damage |
But with a perfect vampiric mod, you have a fixed:
3/10.6375=28.2%
:-)
Hunter Sharparrow
Quote:
Yeah the economies never been better, all these sup vigours and absorptions now dropping more often, there goes the point of rune farming. All the high end items dropping more regularly and of course all the existing f*cking greens been utterly shit. What exactly am i suppose to do with this Dragos Flat Bow and Victos Axe (customised) 10/10 other than shove them up your arse? |
Let's see here. I don't farm, the farming that I did do was little and unrewarding since I didn't spend all my time doing it and I played that game as intended doing mission, quests, playing with builds and doing it all with different characters. The updates have affected me in any negetive way what so ever, and actually will make playing the game normally more rewarding for my w/e.
You say "there goes the point of rune farming"? Guess what? If you had bothered reading the interview with anets oppinion on farming you would have seen that they are against it. What do you thing rune farming is? It's a form of repetitive farming the the bot users and sweatshop farmers made money off of. It also made the economy imbalanced since it required repetitive farming (unless you got really lucky) to aquire the espensive runes. So the normal players got shafted and had to either farm themselves or pay large amounts which usually meant farming for the gold. So as I said, hurry and find new places so anet can nerf those too. I'll be sure to keep an eye out for highly prifitable spots and post them on all the forums anet has listed on their site.
Thor Nightforger
Here is what i wanna know.. what about all the people that busted their ass grinding away to be able to buy the 10/10 stuff looking to put it on their new bow or sword or whatever.. they pay all the dough for this stuff and now they are screwed. I am sadly disappointed in A-net for not aleast letting it be known that some kind of sundering mod update was in the works. And i dont want to hear "if Anet had said anything it would have ruined the economy".. because it wouldnt have... it would ahave slowed the selling of those few items down... which would have been the fair and just thing for Anet to do. To many committed players are taking the fat stiff one on this sham of a deal.. Anet needs to figure something out!
Evilsod
Do you ever stop whining about farming? Are you upset that whenever you did it you never got a thing so you must therefore moan at us about actually doing it to get a bit of money?
I couldn't give a shit if Anet are against it, perhaps if they stopped screwing over drop rates making full teams a waste of time i might be more inclined to do a full B/P team to FoW rather than just do the solo forest run.
Face it, Anet RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO everything up on this game, there ratio of balancing to total screwing over rests at about 1:10 Meaning every 10 things they RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO over big time they actually balance something properly.
I can't even do a good old B/P team when i feel like it now that they've kicked MMs to the backbench with there latest nerf.
I couldn't give a shit if Anet are against it, perhaps if they stopped screwing over drop rates making full teams a waste of time i might be more inclined to do a full B/P team to FoW rather than just do the solo forest run.
Face it, Anet RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO everything up on this game, there ratio of balancing to total screwing over rests at about 1:10 Meaning every 10 things they RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO over big time they actually balance something properly.
I can't even do a good old B/P team when i feel like it now that they've kicked MMs to the backbench with there latest nerf.
milias
Well, I think if ANet just upgraded all the existing sundering mods, everyone would be happy. So 9/10 will become 18/20, 10/10 will become 20/20, and problem solved, imho...
GranDeWun
* climbs from burning wreckage of thread