omg! 20/20 sundering
2 pages • Page 1
I think that:
1) 10/10 sundering was an aboslutly worthless pice of shit
2) 10/10 sundering will now be about as common as the -3 (10%) shields have become, after they where boosted
3) sundering may acualy be simi-worthwhile now
4) I still hate sundering and will not use it
Reasons sundering was worthless, and now MAY be useful:
1) on an average roll, asuming you attack 10 times, the old sundering was gaining a aprox. 1% armor penetration per hit
2) -1% armor with a physical weapon, on a fully equipped warrior, translates to -1 ar, and even less vs. casters
3) the new sundering (max), asuming on an average roll, and attacking 5 times, is now giving an aprox. 4% armor penetration
4) -4% armor with a physical weapon, on a fully equipped warrior, translates to -4 ar, and once again less vs. casters
5) -40 ar roughly translates to double damage, so on an average hit, the new sundering will do 1.5x damage, every 5 swings.
I still prefer vampyric/zealous, however the updated sundering is 4x as effective as the old one, and is acualy useful now.
1) 10/10 sundering was an aboslutly worthless pice of shit
2) 10/10 sundering will now be about as common as the -3 (10%) shields have become, after they where boosted
3) sundering may acualy be simi-worthwhile now
4) I still hate sundering and will not use it
Reasons sundering was worthless, and now MAY be useful:
1) on an average roll, asuming you attack 10 times, the old sundering was gaining a aprox. 1% armor penetration per hit
2) -1% armor with a physical weapon, on a fully equipped warrior, translates to -1 ar, and even less vs. casters
3) the new sundering (max), asuming on an average roll, and attacking 5 times, is now giving an aprox. 4% armor penetration
4) -4% armor with a physical weapon, on a fully equipped warrior, translates to -4 ar, and once again less vs. casters
5) -40 ar roughly translates to double damage, so on an average hit, the new sundering will do 1.5x damage, every 5 swings.
I still prefer vampyric/zealous, however the updated sundering is 4x as effective as the old one, and is acualy useful now.
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X
Quote:
| Heh so are the 10/10's collectors items? |
Quote:
|
Originally Posted by Kabale
The price will be the same (relative to how much it cost pre-Factions) as before; it just needs an acceptable price tag for a maxed upgrade...no matter how crap it is :P
|
anet changed to: -5 20%
and people are selling these items WAY TO HIGH! I guess 20/20 will be sold for 100k+ the first weeks....
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I also dont like the sundering upgrade over zealous or vampyric. But a thought just occured to me. I see the calculations above that the increase in average damage is nearly worthless. But what if we look at this as spike damage once in 10 blows (in case of 10/10) and once in 5 blows (in case of 20/20)?
Because in PvP spike damage is definitely worth more than in PvE. What is the extra damage with a 20/20 when that sundering occurs?
Because in PvP spike damage is definitely worth more than in PvE. What is the extra damage with a 20/20 when that sundering occurs?
is there 20% furious too now?
omg I'm so pissed off. gw economy destroyed. dragos flatbow will now drop with 20/20 too. i bought it for 35k last days. grrrrrrrrrrr!
and one of the most beautiful swords (katana) is collectable with 15^50 req9.
thats just a joke from anet. GRRRRRRRR!=)/%=)Q%/%=)UQ%
omg I'm so pissed off. gw economy destroyed. dragos flatbow will now drop with 20/20 too. i bought it for 35k last days. grrrrrrrrrrr!
and one of the most beautiful swords (katana) is collectable with 15^50 req9.
thats just a joke from anet. GRRRRRRRR!=)/%=)Q%/%=)UQ%


