After the MM nerf, what should I do with my N/Mo?
pukiman
I really liked my MM and created the necro just for the purpose. Now, when the MM nerfed (10 minions? What the hell? Am I suppose to kill all the enemies by myself? Minions don't last for long and now there's not enough bodies to summon more, ffs.) I don't know what to do with my necro.
I was thinking about creating an SS build for the UW run with 55 monk, but I don't know. Playing on American server and after the IWAY nerf, we practically don't have the gods on our side at all.
Any one got any suggestions before I delete the necro?
I was thinking about creating an SS build for the UW run with 55 monk, but I don't know. Playing on American server and after the IWAY nerf, we practically don't have the gods on our side at all.
Any one got any suggestions before I delete the necro?
Cirian
...
No, I can't be bothered to write a serious reply to this
(learn to play? we're still insane...
)
edit: 1 tip - say "hello!" to the elite golem and instant recharge verata...
No, I can't be bothered to write a serious reply to this

(learn to play? we're still insane...

edit: 1 tip - say "hello!" to the elite golem and instant recharge verata...
LordMahal
You cant be serious... Just cause of the MM "nerf" you quit? Well, you might as well delete all your chars, and quit guildwars all together then... cause sooner or later they will nerf every single stinking skill and build there is. Quit now, and save yourself the trouble, or learn how to deal with it.
pukiman
Well, thanks I guess.
Djvandal
lol first i thought this was a joke guess not
shadedcrusade
Quote:
Originally Posted by LordMahal
You cant be serious... Just cause of the MM "nerf" you quit? Well, you might as well delete all your chars, and quit guildwars all together then... cause sooner or later they will nerf every single stinking skill and build there is. Quit now, and save yourself the trouble, or learn how to deal with it.
/agreed. I played CoH before this, and now GW, and all good things eventually come to a nerf. It's just how it is. I have yet to test, but with the improved BOTM and now elite golem and vamps coming, MMing will probably still be viable.
Vamps heal for the sac damage you take from BOTM. Sounds good to me. VS sounds rather useless since its only up 1/6 of the time so learn to love BOTM.
SC
Vamps heal for the sac damage you take from BOTM. Sounds good to me. VS sounds rather useless since its only up 1/6 of the time so learn to love BOTM.
SC
Xpl0iter
Have you guys imagined 20 vampirirc horrors hitting u and stealing ur health away ? think about it. Secondly, the nerf took place because of ritualist.
Too many undead servants hurts. MM was the only class that could tank and pack a punch with damage. Now, it seems more balanced with the skills. I have ran MM build and it is quite balanced with the number of minnions i can raise, but the kind i have. Fleshy golem still does the job, but i guess glyph of renewal is more attractive at this point.
Specially in Alliance battles, MMs were the winning factor for most of the battles. I remember my self being locked with the guard just cause an MM guard it with 30 minnions very effectively. I could destroy him, but costed me my life at every time, and most of the time, i couldn't even make it through the minnions. 34ish damage by 1 minnion timed by the number of minnions, an average of 20? do the math guys.
This game has brought back a worst class on its feet which was nerfed for quite a long time. Think about a balance game.
Regardz
A necro & An Elementalist.
Too many undead servants hurts. MM was the only class that could tank and pack a punch with damage. Now, it seems more balanced with the skills. I have ran MM build and it is quite balanced with the number of minnions i can raise, but the kind i have. Fleshy golem still does the job, but i guess glyph of renewal is more attractive at this point.
Specially in Alliance battles, MMs were the winning factor for most of the battles. I remember my self being locked with the guard just cause an MM guard it with 30 minnions very effectively. I could destroy him, but costed me my life at every time, and most of the time, i couldn't even make it through the minnions. 34ish damage by 1 minnion timed by the number of minnions, an average of 20? do the math guys.
This game has brought back a worst class on its feet which was nerfed for quite a long time. Think about a balance game.
Regardz
A necro & An Elementalist.
unclepunchy
Verata's--->but instant recharge for up to 3 minions...
2 vamps+a golem
hmmm
2 vamps+a golem
hmmm
holden
Quote:
Originally Posted by pukiman
I really liked my MM and created the necro just for the purpose.
i love this forum
i love this forum
CKaz
Ok I thought it might have been a little extreme but PvE is easy and MM will still rock. Already ideas are out there - GoR is a great one. Yes that means no Flesh Golem or OoB, but that's what sacrifice is about.
I don't think they should have ubergimped verata sac to that degree. But yeah there are options to speed up recharge, echo spells, etc etc...
And 10 limit cuts uber spam but hey maybe more than 1 MM might be useful at times, people might actually use wells, and even figure out other things to do with the bodies or the more quickly cycling 'undead servants'.
I don't think they should have ubergimped verata sac to that degree. But yeah there are options to speed up recharge, echo spells, etc etc...
And 10 limit cuts uber spam but hey maybe more than 1 MM might be useful at times, people might actually use wells, and even figure out other things to do with the bodies or the more quickly cycling 'undead servants'.
Fargin Scotchsman
still,, mm wuz oober build, now that its practically gone, ss seems only other route to go fo necro, save well builds. anet has made me very very angry, very very angry indead........
Evilsod
Necros are gonna take the back seat like eles face it. Eles are absolutely useless since everything flees and you do jack shit to PvE monsters. Now Necros only have 1 decent damage output build, sooner or later they'll make SS activate AoE so there goes the last resort.
Fargin Scotchsman
/agreed, ss prolly will get boot next. im mean, look at the boot they gave the putrid spam, that skill alone wud help me clear mobs in seconds. that died, so then ppl went to oober amts of minions. now thats gone, and as said above, necros r gunna fall out of existence like eles and rangers......... this has been a sad day fo gw indeed..............
kaldak
Quote:
Originally Posted by Evilsod
Necros are gonna take the back seat like eles face it. Eles are absolutely useless since everything flees and you do jack shit to PvE monsters. Now Necros only have 1 decent damage output build, sooner or later they'll make SS activate AoE so there goes the last resort.
<sarcasm> oh, absolutely. because of course you couldnt possibly come up with an ele build that avoids using duration AoE spells. and there's no such thing as blood spiking or degen builds for the necro... </sarcasm>
I miss my MM too, but really guys... this nerf makes death magic much less effective, but necros do have alot of other options.
I miss my MM too, but really guys... this nerf makes death magic much less effective, but necros do have alot of other options.
Haggard
I went blood on my nec all day for the Head-start, something I've been dabbling in before I even knew this nerf was coming, and it served me pretty well.
Lotsa new skills and therefore possible builds have come, so don't complain that an old favourite has been half destroyed.
Lotsa new skills and therefore possible builds have come, so don't complain that an old favourite has been half destroyed.
Lil Macabre
I enjoy 55 necro with my nec/mo

Xpl0iter
Sure, how many necro skills you use while doing invinci necro lil macabre?
Just curious.
Just curious.
necr0mancer
Quote:
Originally Posted by Xpl0iter
Sure, how many necro skills you use while doing invinci necro lil macabre?
Just curious. I know you didn't ask me, but I usually use 5-6. :P
Just curious. I know you didn't ask me, but I usually use 5-6. :P
Xpl0iter
Quote:
Originally Posted by necr0mancer
I know you didn't ask me, but I usually use 5-6. :P
so how do you gain energy ? if n/mo, i am cuious to find.
pukiman
Quote:
Originally Posted by Xpl0iter
so how do you gain energy ? if n/mo, i am cuious to find.
Essence Bond and Balthazar's Spirit.
You also gain energy when enemy dies and you got 1 energy regen.
You also gain energy when enemy dies and you got 1 energy regen.
Lint
I kinda like the MM Update. The reason why is, well, now the healer henchman heals minions even thoe its holy. And if u have 10, just keep making em, renew ur minions. Energy seems to be never a problem
Xpl0iter
Quote:
Originally Posted by pukiman
Essence Bond and Balthazar's Spirit.
You also gain energy when enemy dies and you got 1 energy regen. Am confused. Are you saying you had just these 2 and no Mending, Prot Spirit and Heal breeze? Am amazed if that happens to be the case.
You also gain energy when enemy dies and you got 1 energy regen. Am confused. Are you saying you had just these 2 and no Mending, Prot Spirit and Heal breeze? Am amazed if that happens to be the case.
pukiman
Quote:
Originally Posted by Xpl0iter
Am confused. Are you saying you had just these 2 and no Mending, Prot Spirit and Heal breeze? Am amazed if that happens to be the case.
Read the quoted question and then read my answer.
And you forgot "I" before "am", in both cases.
And you forgot "I" before "am", in both cases.
tikhal
Put your regennned energy into reading Xpl0iters original question instead of marking words. How many NECRO skills do u use for a 55
Xpl0iter
Quote:
Originally Posted by pukiman
Read the quoted question and then read my answer.
And you forgot "I" before "am", in both cases. This how "I" type. I do not put I infront of AM when i chat, and i do not consider my self to be in an english grammer class where i need to check my punctuation. As far as the original system goes, read tikhal post just above mine, and reply again.
Regardz
And you forgot "I" before "am", in both cases. This how "I" type. I do not put I infront of AM when i chat, and i do not consider my self to be in an english grammer class where i need to check my punctuation. As far as the original system goes, read tikhal post just above mine, and reply again.
Regardz
Skarjak
I brought my minion master to cantha and I can tell you he is still very effective. People have already talked about the golem +2 vamps perma-verata build, but having 10 minions is also viable, because of a very useful elite enchantment: aura of the lich!
Aura of the lich quarters the cost of sacrifice (at 16 death magic, one use of BotM costs 28 health for my necro with one sup vigor and one sup death rune). Add any healing skills (blood renewal or monk healing skills) and you can continuously spam BoTM to keep your minions in top shape. In fact, with vampiric horrors, you don't even need to heal yourself!
There is also the cool factor. Liches are powerful undead mages who command undead servants, so it makes sense that a necromancer would have the aura of a lich. It fits in the whole theme of it.
So now that BoTM can be spammed, you don't even need to be /Mo for heal area anymore! This can free up any secondary profession you like.
The possibilities have increased dramatically. Ok sure, you're not gonna steamroll across the whole map with your army. But that doesn't mean you are no longer a force to be reckoned with.
Aura of the lich quarters the cost of sacrifice (at 16 death magic, one use of BotM costs 28 health for my necro with one sup vigor and one sup death rune). Add any healing skills (blood renewal or monk healing skills) and you can continuously spam BoTM to keep your minions in top shape. In fact, with vampiric horrors, you don't even need to heal yourself!
There is also the cool factor. Liches are powerful undead mages who command undead servants, so it makes sense that a necromancer would have the aura of a lich. It fits in the whole theme of it.
So now that BoTM can be spammed, you don't even need to be /Mo for heal area anymore! This can free up any secondary profession you like.
The possibilities have increased dramatically. Ok sure, you're not gonna steamroll across the whole map with your army. But that doesn't mean you are no longer a force to be reckoned with.
Xpl0iter
Sharjak, nice strategy

CKaz
Quote:
Originally Posted by Evilsod
Necros are gonna take the back seat like eles face it. Eles are absolutely useless since everything flees and you do jack shit to PvE monsters. Now Necros only have 1 decent damage output build, sooner or later they'll make SS activate AoE so there goes the last resort.
Eles - did you ever play a primary Ele? and without spells like firestorm?
I still sometimes feel bad when I group my ele with people as I destroy things easily.
The nerf hardly made me blink outside the one day where EVERY area effects, even one-offs made things run. They fixed it the next day. Did you even ever test/try/use these skills since then or is it just heresay? Yeah.
Necros - boy I use every line and for different things.
Necros can even DD and there is more in factions.
I find Necros possibly the true jack of all trades, aid others mana, health, party wide buffs, wells, it's almost ridiculous how much they can do.
Yeah MM took a hit, and I think the double hit (10 MM and Verata Sac) was harsh.
But I'd also almost laugh at that idea good MMs wont make it work.
Won't be what it was to be sure - it can't be.
And maybe they should have used a nerf stick and not a bat.
But they'll be out there and the good ones will do well, just like the Eles

I still sometimes feel bad when I group my ele with people as I destroy things easily.
The nerf hardly made me blink outside the one day where EVERY area effects, even one-offs made things run. They fixed it the next day. Did you even ever test/try/use these skills since then or is it just heresay? Yeah.
Necros - boy I use every line and for different things.
Necros can even DD and there is more in factions.
I find Necros possibly the true jack of all trades, aid others mana, health, party wide buffs, wells, it's almost ridiculous how much they can do.
Yeah MM took a hit, and I think the double hit (10 MM and Verata Sac) was harsh.
But I'd also almost laugh at that idea good MMs wont make it work.
Won't be what it was to be sure - it can't be.
And maybe they should have used a nerf stick and not a bat.
But they'll be out there and the good ones will do well, just like the Eles

Sniper22
Minion Masters aren't really nerfed too much. 380 hp (sup death, another sup, sup vigor) is easy for a monk to heal after botm. I keep up 10 fiends, (although that number goes up and down a lot cause they act like tanks) and I'm still very affective and a lot of people like me in the groups. My emergency heal is consume corpse and I occasionnaly cast a lvl 11 well of power (will change to blood when I find the flesh golem).
CKaz
exactly... wells help the minions too...