Plea: Make more titles accountbased
Zexion
I have noticed that some titles, which should, in my opinion, be account based, is character based. One that truly shocked me was the Wisdom Title Track, the one for identifying unidentified items. I see no reason for making this character based, as you can just, if you care so much for it, transfer all golds to one char to ID them there.
This is completely stupid, as it is not a non-transferable thing. Things like exploration makes sense, as you can obviously not transfer the part of the world a character have explored to another character. Golds, however, are easily transferable, and thus, the title for this should be account, not characterbased!
Anyone hear me?
_Zexion
This is completely stupid, as it is not a non-transferable thing. Things like exploration makes sense, as you can obviously not transfer the part of the world a character have explored to another character. Golds, however, are easily transferable, and thus, the title for this should be account, not characterbased!
Anyone hear me?
_Zexion
imortal
/ signed.
R. Mindwalker
/unsigned.
You forgot the one for being drunk for x amount of minutes ingame
You forgot the one for being drunk for x amount of minutes ingame
Lasher Dragon
I agree too, but I think this belongs in Sardelac.
:moving:
:moving:
Zexion
Well, since factions is not out yet, I figured it would be smart to post it in the faction specific forum, but oh well:/
But other titles they might wanna consider making account based is (perhaps) elite skill caps, DEFINATELY chest opened, and perhaps minutes drunk.
_Zexion
But other titles they might wanna consider making account based is (perhaps) elite skill caps, DEFINATELY chest opened, and perhaps minutes drunk.
_Zexion
Lasher Dragon
Personally, I think the drunkard one should stay character-specific. Some of my toons are raging alcoholics, while others are teetotalers.
LotharOvsothian
/signed. sounds like a pretty good idea to me
-LO-
-LO-
Evilsod
/signed
opening 100 chests on every single char is just ridiculous, thats about 60k minumum per character for christ sake!
opening 100 chests on every single char is just ridiculous, thats about 60k minumum per character for christ sake!
DakAtak
/not signed
I understand your concern but it's not supposed to be easy. They have to keep us hooked. If it was account based, I am sure it would be equally as difficult to attain (ie. levels would be 4-6 times what they are now). Good luck!
I understand your concern but it's not supposed to be easy. They have to keep us hooked. If it was account based, I am sure it would be equally as difficult to attain (ie. levels would be 4-6 times what they are now). Good luck!
Zexion
I would rather have it account based, and divided into 4 levels, one level per 100 identifications. Anyone agree on that?
_Zexion
_Zexion
Rayne Nightfyre
/signed.
I agree, it's completely redundant to go explore Tyria with my Mesmer, Elementalist Monk, Ranger and Necromancer after getting 90%+ with my Warrior. The PvP titles are account-based, somehow the exploration titles should also be account based.
It would be difficult, since uncovering the blurry parts of the map is done for each character, but the bottom line is that it's redundant. I'm not going to waste time running around with my other five characters (besides my Warrior) just to fill a progress bar up. Somehow it needs to be changed.
I agree, it's completely redundant to go explore Tyria with my Mesmer, Elementalist Monk, Ranger and Necromancer after getting 90%+ with my Warrior. The PvP titles are account-based, somehow the exploration titles should also be account based.
It would be difficult, since uncovering the blurry parts of the map is done for each character, but the bottom line is that it's redundant. I'm not going to waste time running around with my other five characters (besides my Warrior) just to fill a progress bar up. Somehow it needs to be changed.
SchwarzKnight
/not signed
Isn't it more logical to have the PvP stuff be account-based, while the PvE stuff is character-based? PvP must be account-based, due to the nature of being able to re-roll pvp characters at-will. With how frequently I, a casual PvPer myself, re-roll for different situations, I know that, if the titles weren't account-based, they would be nearly unobtainable. Whereas PvP characters are very fluid and dynamic to fit the situation, PvE characters have that little RP aspect to them. You know, role-playing? The character-based nature of the PvE titles fits right into that mold. I mean, it would be kinda odd to have a newly-created Canthan somehow be this accomplished Tyrian explorer, or have the credit of opening some hundreds of chests, while still being this lev 1 weakling mucking around the monastery area, wouldn't it? If you really want to show off your exploration title, the character's bound to have a bunch of other titles to show off as well, so just bring him out and show him off. Not that hard. A lot of these titles might as well be straw hats and overalls, at least in the early-going, as they'll separate the more hardcore farmers from the rest pretty quickly. Anyway, I think they did this title thing just fine. I guess it just comes down to priorities - do you value getting a better title on all of your characters more, or do you value playing your favorite character more frequently? No wrong answer, just a choice to make.
Isn't it more logical to have the PvP stuff be account-based, while the PvE stuff is character-based? PvP must be account-based, due to the nature of being able to re-roll pvp characters at-will. With how frequently I, a casual PvPer myself, re-roll for different situations, I know that, if the titles weren't account-based, they would be nearly unobtainable. Whereas PvP characters are very fluid and dynamic to fit the situation, PvE characters have that little RP aspect to them. You know, role-playing? The character-based nature of the PvE titles fits right into that mold. I mean, it would be kinda odd to have a newly-created Canthan somehow be this accomplished Tyrian explorer, or have the credit of opening some hundreds of chests, while still being this lev 1 weakling mucking around the monastery area, wouldn't it? If you really want to show off your exploration title, the character's bound to have a bunch of other titles to show off as well, so just bring him out and show him off. Not that hard. A lot of these titles might as well be straw hats and overalls, at least in the early-going, as they'll separate the more hardcore farmers from the rest pretty quickly. Anyway, I think they did this title thing just fine. I guess it just comes down to priorities - do you value getting a better title on all of your characters more, or do you value playing your favorite character more frequently? No wrong answer, just a choice to make.
Zexion
I did not say EXPLORATION titles should be account based. Nor "protector of tyria/cantha" (all missions+boni completed).
I said things like RARES IDENTIFIED should be account based. Please read the whole post before you post.
And does it matter more to others what you have done as a person, or what one of your 5 PvE characters has done?
_Zexion
I said things like RARES IDENTIFIED should be account based. Please read the whole post before you post.
And does it matter more to others what you have done as a person, or what one of your 5 PvE characters has done?
_Zexion
SchwarzKnight
Does that change my point?
The sentence " I mean, it would be kinda odd to have a newly-created Canthan somehow be this accomplished Tyrian explorer, or have the credit of opening some hundreds of chests, while still being this lev 1 weakling mucking around the monastery area, wouldn't it?" can be modified to include any title prerequisite you like. Seriously, a level 5 rit shouldn't get credit for identifying some hundred items. I mean, c'mon, the character's been in existence for all of a couple hours, or even a couple days, if you want to scale to something like "game time." Isn't it a bit illogical? The guy's still a greenhorn/newbie/rookie, not some great "identifier of items" or "opener of chests" or "drinker of booze" yet. (Well, maybe the last one ) He's just some random schmuck still making a name for himself. PvE titles are just that because they fit the role-playing aspect of the characters you're using.
The sentence " I mean, it would be kinda odd to have a newly-created Canthan somehow be this accomplished Tyrian explorer, or have the credit of opening some hundreds of chests, while still being this lev 1 weakling mucking around the monastery area, wouldn't it?" can be modified to include any title prerequisite you like. Seriously, a level 5 rit shouldn't get credit for identifying some hundred items. I mean, c'mon, the character's been in existence for all of a couple hours, or even a couple days, if you want to scale to something like "game time." Isn't it a bit illogical? The guy's still a greenhorn/newbie/rookie, not some great "identifier of items" or "opener of chests" or "drinker of booze" yet. (Well, maybe the last one ) He's just some random schmuck still making a name for himself. PvE titles are just that because they fit the role-playing aspect of the characters you're using.
duverga
Quote:
Originally Posted by SchwarzKnight
The sentence " I mean, it would be kinda odd to have a newly-created Canthan somehow be this accomplished Tyrian explorer, or have the credit of opening some hundreds of chests, while still being this lev 1 weakling mucking around the monastery area, wouldn't it?" can be modified to include any title prerequisite you like.
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zerowingcats
/notsigned
Quote:
Isn't it more logical to have the PvP stuff be account-based, while the PvE stuff is character-based? |
Chaco Nautzi
/signed
I agree completely
Quote:
Originally Posted by duverga
It may seem odd, but there are a lot of low-level Assassins running around with titles indicating great fame (Blahblah Hero) so apparently Anet doesn't have a problem with the concept in general.
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Tarun
/signed
Half of the titles don't show up either, such as for missions, etc.
Half of the titles don't show up either, such as for missions, etc.
SchwarzKnight
Quote:
Originally Posted by duverga
It may seem odd, but there are a lot of low-level Assassins running around with titles indicating great fame (Blahblah Hero) so apparently Anet doesn't have a problem with the concept in general.
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TheLordOfBlah
I think the missions one SHOULD be across all characers. Theres no point in everyone knowing that you have done all missions AFTER you've done em all. thats not going to help with anything.
Kaguya
Well it should be either:
-All of the titles are account wide
-None of the titles are account wide
Having the 'omgwtf Hero' title on some L1 Assassin is as silly as is having some 'Explorer of Moon'-title on the same assassin.
What there is to do on a char that unlocks all the titles, used either for farming or pvp, but those hard earned titles don't really allow any "showing off" in normal PvE since, duh, you've done with that all.. Suppose if you wanna help friends doing some quests.. :P
-All of the titles are account wide
-None of the titles are account wide
Having the 'omgwtf Hero' title on some L1 Assassin is as silly as is having some 'Explorer of Moon'-title on the same assassin.
What there is to do on a char that unlocks all the titles, used either for farming or pvp, but those hard earned titles don't really allow any "showing off" in normal PvE since, duh, you've done with that all.. Suppose if you wanna help friends doing some quests.. :P
Shadow-Hunter
i think that the titles like Chests opened + Rare stuffs id'ed should be acc based.. 100 rare items * 6 chars = 600 rare items you need to id to get all your chars to get the first title in that.. Rare items isent easy to come by.. So I would rather have a acc based title for something like 200 items id'ed give first title in it..
~Shadow /signed btw
~Shadow /signed btw
dawnrain
I think the categorizing (account or char based) of the titles makes sense. If its a PvP activity it should be account based, if not it's fine that it's char based.
Evilsod
Quote:
Originally Posted by SchwarzKnight
Isn't it a bit illogical? The guy's still a greenhorn/newbie/rookie, not some great "identifier of items" or "opener of chests" or "drinker of booze" yet.
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shardfenix
Flavorly, wisdom (and gladiators titles as well) should be character based. However, A-net is weird. They dont like making us happy after a day of 7 updates.
Wrath Of Dragons
Quote:
Originally Posted by Evilsod
/signed
opening 100 chests on every single char is just ridiculous, thats about 60k minumum per character for christ sake! |
Evilsod
Quote:
Originally Posted by Wrath Of Dragons
thus making the title actually hard to get, not just a pretty name everyone can get
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Jessyi
In a way I find it very funny that after months of asking for PvE titles complimentary to PvP titles that have now been given to us, that people are actually complaining about how hard they are to get.
There are so many titles now besides the standard /rank that you can even pick and choose which one(s) you want to get. Even PvPers don't have it that good (though they do have the GvG and Arena titles now too).
The situation before the introduction of the new titles was that PvEers felt left out of the gloating circle and they wanted some rank or title to prove thier worth. Of course, PvP players defended the solidarity of thier rank emotes believing that the PvP rank required a lot more skill and dedication than any title PvE could have to offer (since completing PvE is, to quote Maddox, "somewhere between tying your shoe laces and not choking to death on your drool in the universal spectrum of skills"). So ANet compromised and came up with PvE titles that would require a lot of hard work (feel free to call it grind) and a fair amount of skill, albeit of a different nature from PvP. Now the titles are here for the taking...go take them. Some of the PvE titles were retroactive - the elite capturing title, and the exploration titles for example, though the bulk of them are new. It gives you a lot to do, and I think you guys will only burn yourselves out and get frustrated if you think you need to earn every single title there is. Though you could...and go prove your PvE mastery to the world. Just as there are only a few r12's out there, so too should there only be a few PvE title masters (if ANet has done it's job right).
I guess what I'm saying guys is that there still isn't, nor will there ever be a title for "air breather". If you don't like it, I guess a few of you little piggies need to go "waa waa waa" all the way home.
-Jessyi
There are so many titles now besides the standard /rank that you can even pick and choose which one(s) you want to get. Even PvPers don't have it that good (though they do have the GvG and Arena titles now too).
The situation before the introduction of the new titles was that PvEers felt left out of the gloating circle and they wanted some rank or title to prove thier worth. Of course, PvP players defended the solidarity of thier rank emotes believing that the PvP rank required a lot more skill and dedication than any title PvE could have to offer (since completing PvE is, to quote Maddox, "somewhere between tying your shoe laces and not choking to death on your drool in the universal spectrum of skills"). So ANet compromised and came up with PvE titles that would require a lot of hard work (feel free to call it grind) and a fair amount of skill, albeit of a different nature from PvP. Now the titles are here for the taking...go take them. Some of the PvE titles were retroactive - the elite capturing title, and the exploration titles for example, though the bulk of them are new. It gives you a lot to do, and I think you guys will only burn yourselves out and get frustrated if you think you need to earn every single title there is. Though you could...and go prove your PvE mastery to the world. Just as there are only a few r12's out there, so too should there only be a few PvE title masters (if ANet has done it's job right).
I guess what I'm saying guys is that there still isn't, nor will there ever be a title for "air breather". If you don't like it, I guess a few of you little piggies need to go "waa waa waa" all the way home.
-Jessyi
Chris1986
/signed.
I truly agree that they should all be account-based.
I truly agree that they should all be account-based.
Kidney Licker
/unsigned
I don't agree that characters I don't play as much should have the same title as those that get played a lot more.
Tbh in several months many players will have most of the titles unlocked anyway.
I don't agree that characters I don't play as much should have the same title as those that get played a lot more.
Tbh in several months many players will have most of the titles unlocked anyway.
Replicant
/definently signed, only thing that should be character based is the Exploration.
Kool Pajamas
Quote:
Originally Posted by Replicant
/definently signed, only thing that should be character based is the Exploration.
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Ristaron
Quote:
Originally Posted by SchwarzKnight
/not signed
Isn't it more logical to have the PvP stuff be account-based, while the PvE stuff is character-based? PvP must be account-based, due to the nature of being able to re-roll pvp characters at-will. With how frequently I, a casual PvPer myself, re-roll for different situations, I know that, if the titles weren't account-based, they would be nearly unobtainable. Whereas PvP characters are very fluid and dynamic to fit the situation, PvE characters have that little RP aspect to them. You know, role-playing? The character-based nature of the PvE titles fits right into that mold. I mean, it would be kinda odd to have a newly-created Canthan somehow be this accomplished Tyrian explorer, or have the credit of opening some hundreds of chests, while still being this lev 1 weakling mucking around the monastery area, wouldn't it? If you really want to show off your exploration title, the character's bound to have a bunch of other titles to show off as well, so just bring him out and show him off. Not that hard. A lot of these titles might as well be straw hats and overalls, at least in the early-going, as they'll separate the more hardcore farmers from the rest pretty quickly. Anyway, I think they did this title thing just fine. I guess it just comes down to priorities - do you value getting a better title on all of your characters more, or do you value playing your favorite character more frequently? No wrong answer, just a choice to make. |
/not signed on the same grounds as ShwarzKnight
Spoony
/not signed
I agree with others that disagree, because its kinda unfair to see a 1day old assasin with some whopass titles.
I agree with others that disagree, because its kinda unfair to see a 1day old assasin with some whopass titles.