Things that you REALLY like in factions...
hidden_agenda
Having played a grand total of 2 hours (1 hour last night and 1 hour this morning -- there are those of us that have stressful workloads...) I have to say that I really like it.
BIG BIG PLUS: the henchmen spoke! Yes, while traveling through Tears of the Fallen, Little Thom mentioned: "Must get good fishing here. Look at that monster off shore."
While walking along the beach, Claude said "I don't understand sand."
This is a big plus for me, because I've always wanted the henchmen to have more personality...
BIG PLUS: the new armor crafting style -- where you can get armor of the same skin with the different stats --> great idea. Now if only some people can post up pics of their new armor skins (and what they correspond to)... (Not the preview stuff thread, which I've seen).
Minor Pet Peeve: the pseudo-chinese characters in Cantha -- please those characters look like they belong on the take-out containers from a cheap Americanized Chinese restaurant. I don't mind them not being correct Chinese character, but could we at least get the brush-strokes right? [okay, okay, I said it's a pet peeve...]
BIG BIG PLUS: the henchmen spoke! Yes, while traveling through Tears of the Fallen, Little Thom mentioned: "Must get good fishing here. Look at that monster off shore."
While walking along the beach, Claude said "I don't understand sand."
This is a big plus for me, because I've always wanted the henchmen to have more personality...
BIG PLUS: the new armor crafting style -- where you can get armor of the same skin with the different stats --> great idea. Now if only some people can post up pics of their new armor skins (and what they correspond to)... (Not the preview stuff thread, which I've seen).
Minor Pet Peeve: the pseudo-chinese characters in Cantha -- please those characters look like they belong on the take-out containers from a cheap Americanized Chinese restaurant. I don't mind them not being correct Chinese character, but could we at least get the brush-strokes right? [okay, okay, I said it's a pet peeve...]
Ashleigh McMahon
From pictures, I really like them celestial dinosaur thingys :P
I can't get to play till tommorow... I hope there still around.
The Anet team did a great job with factions, by the looks xD
Ashleigh
I can't get to play till tommorow... I hope there still around.
The Anet team did a great job with factions, by the looks xD
Ashleigh
Woutsie
I like everything. The titles, the new looks, just everything!
beanerman_99
Im still at work and haven't been able to play at all. 1 more hour left then I get to start exploring the new chapter.
GunnerMan1
From what I have played I must say the environment. There are tons more NPCs that talk much more, the sounds are hugely improved, and the overal sight and feel is better. You don't feel as limited as to where you are and where you can go as in Prophesies. It feels much more open and real feeling. The updated graphical models and shaders roox too.
Fred Kiwi
Quote:
Originally Posted by Ashleigh McMahon
From pictures, I really like them celestial dinosaur thingys :P
I can't get to play till tommorow... I hope there still around. The Anet team did a great job with factions, by the looks xD Ashleigh |
Rau
i only really like the scrimmage
Omega X
Quote:
Originally Posted by Rau
i only really like the scrimmage
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Ole Man Bourbon
The Yetis are neat.
EF2NYD
I really like the armor and weapons crafters, actually something useful there. However, I really hate the quests that have you go back and forth between npcs about a million times, and the limited exploration opportunities early on (blocked gates ftl). Feels like old Ascalon in the sense that you start in a dark, decrepid area, only it almost makes me not want to keep playing due to lack of interest. However, I can't wait until I get to the areas shown in the FPE.
.killjoy
Yea i gotta get my hand on a copy tomorrow at best buy , hopefully they have some left.
Sir Skullcrasher
Quote:
Originally Posted by Ashleigh McMahon
From pictures, I really like them celestial dinosaur thingys :P
I can't get to play till tommorow... I hope there still around. The Anet team did a great job with factions, by the looks xD Ashleigh |
Snowman
Female Ritualists
Elrond Afil
scrimage?
Rau
Quote:
Originally Posted by Elrond Afil
scrimage?
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1v1 2v2 3v3 5v5
1v2 3v1 ect.
its great
Diablo???
The city, its like i'm in Hong Kong...
Sir Skullcrasher
I like the female ritualist and the tengu henchie!
actionjack
Yes, I like the henchmen and NPC with more personality too.
(Look like you suggestion thread got through.. hidden..
of course, I also put few words in that matter too.... )
(Look like you suggestion thread got through.. hidden..
of course, I also put few words in that matter too.... )
Sidra
I love the NPCs, I also like being able to interact with Tengu. I dont very much like the streets, they annoy me a lot. The new henchmen are really cool. sign me up for the tengu-henchmen fan club. The waeapons... dont even get me started. I love it, just leave it at that >.>
Sir Mad
Quote:
BIG BIG PLUS: the henchmen spoke! Yes, while traveling through Tears of the Fallen, Little Thom mentioned: "Must get good fishing here. Look at that monster off shore." |
Cjlr
Quote:
Originally Posted by hidden_agenda
The henchmen spoke! Yes, while traveling through Tears of the Fallen, Little Thom mentioned: "Must get good fishing here. Look at that monster off shore." While walking along the beach, Claude said "I don't understand sand."
|
Quote:
Originally Posted by hidden_agenda
Minor Pet Peeve: the pseudo-chinese characters in Cantha -- please those characters look like they belong on the take-out containers from a cheap Americanized Chinese restaurant. I don't mind them not being correct Chinese character, but could we at least get the brush-strokes right? [okay, okay, I said it's a pet peeve...]
|
malignant-heretic
cant say theres anything i dont like, i like the look of the new enemies, the new armors, everything. and the range of henchies really helps out too.
ps.. i do think the guardian hench is rather full of himself tho
ps.. i do think the guardian hench is rather full of himself tho
felinette
Lots to like:
-- the new mesmer head/hair choices and starting armor (va-va-voom!)
-- the female ritualist is fantastic. During the preview event, I only tried an assassin. Today, I started a ritualist. I *love* the spell/combat moves. Talk about a spaz, but a loveable one. Definitely a keeper. Even got her a tengu mask
-- the conversation boxes, so I don't have to squint at chat when an NPC is speaking
-- the starter quests for the different professions are more interesting than the ones in Tyria, IMO
-- new pets!
Just a sample--overall, I'm really enjoying the new areas.
-- the new mesmer head/hair choices and starting armor (va-va-voom!)
-- the female ritualist is fantastic. During the preview event, I only tried an assassin. Today, I started a ritualist. I *love* the spell/combat moves. Talk about a spaz, but a loveable one. Definitely a keeper. Even got her a tengu mask
-- the conversation boxes, so I don't have to squint at chat when an NPC is speaking
-- the starter quests for the different professions are more interesting than the ones in Tyria, IMO
-- new pets!
Just a sample--overall, I'm really enjoying the new areas.
Studio Ghibli
.. if there was one thing I disliked in Prophecies, it was the fact that I felt little weight as regard to the story. It was bad, to say it in one word. In more than one word, though, it felt rushed, chopped together from different ideas (and it was, for those familiar with Ascalon prior to launch), and altogether amateuristic.
Factions, though.
INVOLVED is the one word to describe how I feel.
DEPTH, too, works.
The quests.
The stories.
The map.
Hell, the NPCs.
I love it.
<3s for Anet.
Factions, though.
INVOLVED is the one word to describe how I feel.
DEPTH, too, works.
The quests.
The stories.
The map.
Hell, the NPCs.
I love it.
<3s for Anet.
Mako
'Nuff said.
strcpy
I like that the sections flow together better. In Prophecies it was fairly obvious (even before adding the level/class above everyones head) if you were in an explorable area or outpost/town type map. I wondered why they even bothered putting that in the first splash text, there is little "feel" difference between them.
Now, especially in the area where your Tyrian character comes over, you can't really tell for many areas. I like that quests and such are given from there and they are "first class citizens" - the only difference being if you can map to them or not (well, outpost/town still do not have red objects, but that doesn't change the feel of the area).
To me, this makes the world feel more real. Yes, there are still signs (especially from the world map), but from the first/third person aspect you just zoned through a portal, no real idea if you will meet a enemy or not. I like that a lot.
Now, especially in the area where your Tyrian character comes over, you can't really tell for many areas. I like that quests and such are given from there and they are "first class citizens" - the only difference being if you can map to them or not (well, outpost/town still do not have red objects, but that doesn't change the feel of the area).
To me, this makes the world feel more real. Yes, there are still signs (especially from the world map), but from the first/third person aspect you just zoned through a portal, no real idea if you will meet a enemy or not. I like that a lot.
ElinoraNeSangre
Wow, what do I really like?
-That "kid at Christmas" feeling. Always something new to see!
-The new textures. I love the way fabric looks. If you look up in one of the new guild halls, there's these pieces of irridescent fabric that are just amazing.
-The scenery (duh)
-Training - it seems like a lot more is taught by the NPCs, I noticed a lot of things that were pain points for me to learn were now part of training.
-The new way NPCs work; not just the banter, but the cool pictures and dialog that comes with it sometimes.
Ditto the stuff about Mesmer choices; it's the first thing I created, and I loved her starting outfit and the next bit of armor I got for her.
It's absolutely gorgeous, all of it.
-That "kid at Christmas" feeling. Always something new to see!
-The new textures. I love the way fabric looks. If you look up in one of the new guild halls, there's these pieces of irridescent fabric that are just amazing.
-The scenery (duh)
-Training - it seems like a lot more is taught by the NPCs, I noticed a lot of things that were pain points for me to learn were now part of training.
-The new way NPCs work; not just the banter, but the cool pictures and dialog that comes with it sometimes.
Ditto the stuff about Mesmer choices; it's the first thing I created, and I loved her starting outfit and the next bit of armor I got for her.
It's absolutely gorgeous, all of it.
Murk
Female Ritualist's for sure
Justafyme
I really like the shock henchman..Mr. Interrupt..he rocks!...also the tengu henchie. The new skills..some of them are pretty good. I don't like certain areas of the map, way too much going on. I'm claustrophobic..(and for as much as it may sound weird, and it hasn't ever happened before with a game)...one place in particular, has made me agitated. I find there are too many npcs in some areas as well...it makes it somewhat difficult when you're looking for a specific one...not to mention the henchies like to get stuck on them. All in all though, so far I think it's pretty good.
angshuman
Quote:
Originally Posted by Studio Ghibli
.. if there was one thing I disliked in Prophecies, it was the fact that I felt little weight as regard to the story. It was bad, to say it in one word. In more than one word, though, it felt rushed, chopped together from different ideas (and it was, for those familiar with Ascalon prior to launch), and altogether amateuristic.
Factions, though. INVOLVED is the one word to describe how I feel. DEPTH, too, works. The quests. The stories. |