Best Flame Wand?

FistingNemo

Ascalonian Squire

Join Date: Apr 2006

The Firey Assassins of Rage

E/Mo

Would it be rago's?

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

Probably, as the double bonuses can't be found on Collector wands, and it's not like you can just expect to get a gold fire wand with better stats on your next farm run

Speed Freekz

Pre-Searing Cadet

Join Date: May 2006

Bulletproof monkz

E/Me

how much is it werth

The Darkstars

Pre-Searing Cadet

Join Date: Mar 2006

Rago's:
Fire Damage: 11-22 (Req 9 Fire Magic)
Halves skill recharge of Fire Magic spells (Chance: 20%)
Halves casting time of spells (Chance: 10%)

Gertrud or Telamon (Vasburg Armory/Leviathan Pits Weaponsmiths):
Fire Damage: 11-22 (Req 9 Fire Magic)
Halves skill recharge of Fire Magic spells (Chance: 20%)
Halves casting time of Fire Magic Spells (Chance: 20%)
Cost: 40 Iron, 6 Scale, 5plat

Count Feanor

Count Feanor

Krytan Explorer

Join Date: Jun 2005

Hellsing Organization or... RIGHT BEHIND YOU!!

The Royal Priesthood

N/W

Where are the Leviathan pits and the vasburg armory? I would like to purchase this wand.

Worthington

Frost Gate Guardian

Join Date: Jan 2006

South Beach, FLA

APU

W/Me

not sure about the Pits, but the Armory is after the Eternal Grove mission in the Kurzick territory of Cantha.

Loralai

Loralai

Purveyor of Useless Info

Join Date: Oct 2005

Perpetual Motion Squad [PMS]

Mo/

I prefer a gold Energy +5^50 or even +5 (enchanted) when using any attunements or AoR. Used in conjunction with a collectors offhand, I feel the extra energy boost is worth it.

Fractal Star

Fractal Star

Academy Page

Join Date: Mar 2006

United Kingdom

None - i'm free lance at the mo'

E/

I would have to say, that the double bonus fire wand from pits or weaponsmith would be the best. While +5 energy is nice, in reality its peanuts and i find doesnt give much of an advantage (especially when the majority of spells cost at least twice that). If you want extra energy, you're an ele you have an attribute for that lol! Combine the double bonus wand with the collector artifact and you are casting like theres no tomorrow =)

TheSonofDarwin

Lion's Arch Merchant

Join Date: Jun 2005

The Black Hand Gang [BHG]

Mo/

Quote:
Originally Posted by Worthington
not sure about the Pits, but the Armory is after the Eternal Grove mission in the Kurzick territory of Cantha.
Pit is after Gyala Hatchery on the Luxon side.

Loralai

Loralai

Purveyor of Useless Info

Join Date: Oct 2005

Perpetual Motion Squad [PMS]

Mo/

Quote:
Originally Posted by Fractal Star
I would have to say, that the double bonus fire wand from pits or weaponsmith would be the best. While +5 energy is nice, in reality its peanuts and i find doesnt give much of an advantage (especially when the majority of spells cost at least twice that). If you want extra energy, you're an ele you have an attribute for that lol! Combine the double bonus wand with the collector artifact and you are casting like theres no tomorrow =)
Yeah you're probably right...part of the reason why I rarely play the ele, LOL. I'm just cheesy, 92 energy looks so much better than 87.

Fractal Star

Fractal Star

Academy Page

Join Date: Mar 2006

United Kingdom

None - i'm free lance at the mo'

E/

Quote:
Originally Posted by Loralai
92 energy looks so much better than 87.
I know exactly what you mean, though id go for the even 90 if i could. That stray 2 would just piss me off. lol

nin

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Loralai
Yeah you're probably right...part of the reason why I rarely play the ele, LOL. I'm just cheesy, 92 energy looks so much better than 87.
I can hit 111, but the regen is slow as molasses... Not to mention that I do no damage with the wand.

Screenshot here:
http://img53.imageshack.us/img53/6623/mana5tg.png

Fractal Star

Fractal Star

Academy Page

Join Date: Mar 2006

United Kingdom

None - i'm free lance at the mo'

E/

Whoa! Though 111 energy is mighty impressive to see, is it not a tad unecessary? I'm generally at around 75 energy and i just never ever run out. Rarely get to much below half and i am a self proclaimed spammer! In PVE ele attune + air attune = casting till the cows come home =)

nin

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Fractal Star
Whoa! Though 111 energy is mighty impressive to see, is it not a tad unecessary? I'm generally at around 75 energy and i just never ever run out. Rarely get to much below half and i am a self proclaimed spammer! In PVE ele attune + air attune = casting till the cows come home =)
Too much is never enough! The problem is the regen though... with -2, I have to keep a second weapon set, and switch to it as soon as a battle is over, in order for it to regen quicker...

Both of those were random drops I've got, and I've always been curious exactly how high you could go in the mana dept. My goal was 130, but I don't think I'll ever hit it...

Aradia Ashkal

Frost Gate Guardian

Join Date: May 2005

Thanks i was wondering about this too. Now i know what to get