Guild Co-Leaders

Stoneys Rock

Stoneys Rock

Frost Gate Guardian

Join Date: Jul 2006

Wales, United Kingdom

Great Success [GS]

Mo/

totally /signed

second in command/ co leader as alot of benifits as many people really hate absent leaders

.Inspire

Ascalonian Squire

Join Date: Jul 2006

Heros of the Rose [HotR]

W/Mo

/signed

maybe if you could make your own ranks like

Recruit
Soldier
Elite Soldier
Sergeant
Lieutenant
Commander
Co-leader
Leader etc.

but co-leader is fine for me

Tact

Tact

Academy Page

Join Date: Jul 2006

Voice of the Darkness

/signed

Would be a nice benefit for the larger guilds, which generally have a high number of officers.

Opeth

Opeth

Krytan Explorer

Join Date: Apr 2006

Portugal

Dangerous Pumpkins [dP]

Rt/A

/whatever

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

/signed

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

/why not

the entire guild system could be improved..

Ebony Shadowheart

Ebony Shadowheart

Krytan Explorer

Join Date: Sep 2006

USA

SSW

E/

/signed!

This would make things so much easier for ppl that start a guild together. My fiance and I share the role as 'guild leader' but its just a pain to switch back and forth as leader all the darn time.

funnyman100

funnyman100

Frost Gate Guardian

Join Date: Aug 2006

USA

Silver Chain [SLVR]

N/W

me and my friend both made our guild and the cape and chose the hall and he said there should be co-leaders i was gonna make a thread but i saw this one. So...

/SIGNED!!!

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

Co-Leader, good idea.

spawn of the light

Ascalonian Squire

Join Date: Mar 2006

holland

Dutch Doom Brigade [DDB]

Mo/

/signed love the idea

Ismoke

Ismoke

Lion's Arch Merchant

Join Date: Jun 2006

Fullerton, Ca.

CDXX/THE420TH.COM

Mo/Me

SIGNED! ! z1

agk512

Academy Page

Join Date: Jul 2006

/signed

amazing idea. in my opinon the whole guild system is not enough. i dont like how you only have officers leader and members. i hate being a member and treated the same as someone who hasent been on for 2 or 3 weeks. there should be like 10 different ranks for the guild and you would have to work your way up the ranks to have power in the guild. i dont get a big kick out of being in a guild right now. i do become an officer a lot because i get the leader to like me, but there has been so many times i have quit a guild because i just didnt care about it. the council of leaders for the aliance is an amazing idea too. aliances just dont have enough to keep them together.

of course, if you dont want to have the new type of guild layout, you can just choose to go the traditional way. so in the end this would satisfy everybody

Bane of Worlds

Bane of Worlds

Wilds Pathfinder

Join Date: Mar 2006

Meadow

Rt/

/signed

there are a number of benefits so

Azekiael

Pre-Searing Cadet

Join Date: Oct 2006

Ladies of the Knight

W/

/signed

Also what about allowing members to scrimage without an officer present...

darktemplar32489

Frost Gate Guardian

Join Date: Jul 2006

[kiSu]

W/

/signed

Scroz

Scroz

Academy Page

Join Date: Mar 2006

/signed
Bigger guilds definitely need more tiers in the guild roster

Mr Toraan

Academy Page

Join Date: Apr 2006

Ohio

We Don't Do it on Purpose [pimp]

Mo/Me

/signed

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

/signed

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/signed

~the rat officer~

countesscorpula

Wilds Pathfinder

Join Date: Nov 2006

Gwen Is [EVIL]

N/

not to beat a dead horse or anything but...



/signed

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

Don't see any problem having this 'option' available.
As stated before me, you don't HAVE to use this if you don't want to

/signed

Altair

Ascalonian Squire

Join Date: Jul 2005

/signed

King_of_Eles

Ascalonian Squire

Join Date: Nov 2006

The Royal Dragon Riders

E/

/signed

Belleal

Ascalonian Squire

Join Date: Jan 2007

D/N

I agree with this. A very nice option to have available.

/signed

Aegeroth

Lion's Arch Merchant

Join Date: Jul 2006

Sydney, AUS.

Sons of Dark Magicians [SoDM]

N/Me

/signed

this would relieve so many people.

Janonymous

Pre-Searing Cadet

Join Date: Feb 2007

We Eat Carp [WeC]

W/Mo

/signed

I once created a guild with a friend but I haven't tried to make it big yet. He wants to, so I assigned him as Guild Leader, while we actually both should be leader.

duncan99

duncan99

Lion's Arch Merchant

Join Date: Sep 2006

Norway, Oslo

Glob of Ectospasm

very nice, i made a guild with 2 friends of mine but im the leader while they deserve that spot too.

/signed

Ilithis Mithilander

Ilithis Mithilander

Academy Page

Join Date: Jul 2006

Testing Eternity

E/

/signed

I co-leader my guild with my girlfriend. Unfortunatly I got the short end of the stick as the officer...this would make things so much better.

Alex Morningstar

Alex Morningstar

Krytan Explorer

Join Date: May 2006

Team Asshat [Hat] leader - [GR] Alliance

Mo/

Our current setup is 3 co-leaders as officers and a mule account the 3 of us can access in the leader spot. Though it is great fun to play "guess which asshat is on the mule account" from time to time.

Rurik Jangeer

Frost Gate Guardian

Join Date: Aug 2006

[FINE] Fat Insecure Neurotic Emotional

P/W

/signed

Alliance Roster too pl0x!

The ranked guilds in alliance idea earlier mentioned would also be a great improvement.

Customizeable ranks with customizeable powers pl0x pl0x.

So signed

Drelias Melaku

Drelias Melaku

Wilds Pathfinder

Join Date: Dec 2006

Avatar by unsolvedenigma.deviantart

Denizens of the Underdark [Nite]

N/Me

/signed

My boyfriend and I are co-leaders, but I am merely seen as an "officer." It would be convenient if I didn't have to log into his account to change the cape when it's my turn.

Ama Seraphim

Ama Seraphim

Academy Page

Join Date: Apr 2007

War Torn [Torn] - Guild Leader

D/R

/signed
would love to see NEW ranks for members.. Some are great for officers, others like being members, but some have alot of knowledge and would be great to give a better RANK system for those types of players!! So..
/signed
/signed
and /signed

mikeejimbo

Ascalonian Squire

Join Date: Apr 2007

Era of War [EoW]

Mo/

/signed

I think anything that would improve our options in guilds would be good, especially if your titles could reflect your organization. Our guild is extremely Lax, for example... it's not that everyone is in charge so much as no one is.

tyche7

tyche7

Lion's Arch Merchant

Join Date: Jul 2006

Nebraska

The Killer Panda Bears

W/Mo

/signed

very good idea. My guild is basically two people but both of us are pretty much leaders. (-:

evil joo

evil joo

Banned

Join Date: Jan 2007

Joo Will Always Love [mini]

Mo/Me

/signed ftw

Exterminate all

Exterminate all

Lion's Arch Merchant

Join Date: Feb 2007

In a house

Not Behind My Back [Back]

W/

/Signed

Great idea, i would love this.

Link Kokori

Link Kokori

Ascalonian Squire

Join Date: Apr 2007

South Carolina

HyPr:Hyrulean Protectors

E/W

/signed
my best friend and i started the guild and i think he should share leadership with me

Throm

Ascalonian Squire

Join Date: Mar 2006

Tog & YUM

E/Mo

/signed ranks would be good

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

The thought of co leaders, though admirable, is not logical. As leader of my guild, I realized that it's not always best to have multiple leaders due to the confusion that it can create.

I had some computer issues a few months back and had to make one of my officers to be the leader. While I was offline most of the time, the guild and alliance grew rather large under her watchful eyes. However, when I regained control, the alliance seemed abit unnerved by the change in leadership and the guild seemed more inclined to respond to her than I, who was the leader.

It caused abit of confusion for some time, but eventually sorted itself out. My point is that people generally rather have 1 leader and a cabinet of high level officers than have the confusion of co leaders. Having multiple leaders doesn't show the stability that a group needs from its core membership. If a leader needs to step down for some reason, the option of having co leaders would be helpful to retain his/her position, but isn't best for the overall guild populace.

In any and every governing body, 1 primary leader holds the position of leadership, even if their are governing bodies that offer checks and balances to that leadership. To make multiple leaders will only cause confusion and weaken the position.

I have seen guilds that rotate leadership duties between specific officers, and for some that works, but usually their guild is small and has a high turnover rate with recruits or their leaders have their own agendas to accomplish and have conflicts within. So, I feel that 1 leader is enough, but officers should always voice their opinions.

Also, in the case of alliance leadership, the thought of alliance co leaders is similar to guild co leaders. Leadership is not to be held by more than 1 person, yet a ruling council is a good idea due to each guild's needs and desires. Leaders should always communicate amongst one another, and regular meetings among leaders would be a good thing for discussing the status and growth or lack there of, that each leader is looking for from their guild and/or alliance. Rank differences may be interesting, but how would that work? Elder members over new members? More experienced over less experience? The word "member" keeps all who are not core members on an even level, and thus keeping down the thoughts of elitism within the structure.

However, that's just my opinion. We can't all be chiefs, because their has to be indians in order for a chief to exist.

Feldar

Pre-Searing Cadet

Join Date: May 2007

War Torn

E/Mo

/signed
Same thing in my guild. This would be good.