Riposte & Deadly Riposte suggestions

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

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R/N

So far those 2 skills find their use only in RA. Almost noone attacks the Warriours fist and those 2 skills need sword equiped to take effect. It is pretty too much situational to use those two in normal game. Many players stated they won't use the skills even they make them do 100 damage.

So I got this thought - they can be reworked this way:

Deadly Riposte 5 energy, 10 recharge
Skill. You need sword equiped. For 8 seconds the next time target enemy attacks by melee, his attack is "blocked", he takes 10-60 damage and he begins bleeding for 18 seconds.

Riposte 4 adrenalin
Skill. You need sword equiped. For 8 seconds the next time target enemy attacks by melee, his attack is "blocked", he takes 10-60 damage.

So those 2 skills might become usefull outside the circle they are inside now. For example wars can help some team mates this way, blocking some attack skills of the enemy and dealing dmg on them.

Of course it is only suggestion...but any non further reworking on those 2 skills will leave them almost non used.

Legendary Battousai

Legendary Battousai

Lion's Arch Merchant

Join Date: Jul 2005

CA

[Ryuk]

W/A

only problem with it is that it doesnt seem logical for you to be able to block their attack if you cast it on them and then walk away assuming they stopped attacking right as you casted it on them, and resumed attacking after you ran away from him.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

How about "The next melee attack adjacent to you"

Spoony

Spoony

Krytan Explorer

Join Date: Jan 2006

Just chillin', Playing Gw

Rurik Is A Suicidal Maniac [ftw] - Recruiting people for HA

No idea why, but this skill finds use mainly in pve. +, the ripostes can stack.

Hmmm, perhaps they should do a elite riposte :O?

Attacking adjacent foes to the foe that attacked you, hmmmmm....


About that, id say if this should find use, bleeding should be a bit shortened and there should be a crippling condition , for like 15 seconds in some nice attribute, for deadly riposte.

For riposte though, it has been already taken care of. Not actually with this skill , but there was an elite skill based on actually both of those. Its Auspicious parry, 1 adrenaline, and gives you even more adrenaline when you block an attack so if the attacker (s) dont attack so fast, you could probably block 75% or even 100% of them ( depending on the opponent). Plus, not sure about that one, auspicious doesnt require swords.

It wouldnt hurt if they would nerf the ripostes a bit and give them a kick from some other point, like i mentioned about the deadly riposte.

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

Didn't they just buff these skills by.... a whole friken bunch?