I can't seem to get past the Disenchantment stage of Assassin's Insignia. I don't have the AL/nrg upkeep to keep pelting him while stripping his enchants, since his stupid elite enchantment (forgot the name) seems to be recharged every time I strip i anyway. Has anybody done this, and does anyone have a build that they think would work? p.s. i'm too cheap to buy the 55 AL armor from the port, so i'm using the 25 AL +15 while attacking armor from monestary. Thanks.
Assassin's Insignia- need help.
1 pages • Page 1
T
I'm playing A/N and I found that Life Siphon and Vampiric gaze shut him up pretty well. I guess mesmer could use conjure phantasm, whatever else similar for other classes.
I gave up trying to disenchant him, as he was reapplying his life shield faster than I could remove it, my melee attacks were therefore futile. Alternatives were therefore required. He gives up after losing about 50% health.
I gave up trying to disenchant him, as he was reapplying his life shield faster than I could remove it, my melee attacks were therefore futile. Alternatives were therefore required. He gives up after losing about 50% health.
Yeah you dont really need to do anything else other then Lead>Off>Dual right from the start. That should take him down to half-life and complete it unless you don't have Critical Strikes and Dagger Mastery leveled some.
Or just attack him until he uses the elite, strip/expunge it, then combo.
Hoxman - Insignia is a quest with set of specialized dojo fights you need to complete after you get your second profession.
Or just attack him until he uses the elite, strip/expunge it, then combo.
Hoxman - Insignia is a quest with set of specialized dojo fights you need to complete after you get your second profession.

