Something that wouldn't be completely useless in a Guild Hall.

Trance Addict

Frost Gate Guardian

Join Date: Oct 2005

Montreal, Canada

[ruff] Doggy Style

A profession changer. Useful for people with PvPable PvE characters. You wouldn't have to change cities 3 times just to change your secondary profession.

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

This would be nice. I'd rather pay 100k to change professions than even have the option of paying 100k for material traders. Material traders? Who even uses these guys anyway except in desperate situations? They're always way overpriced.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Good idea, most of those traders are useless (storage is nice though).

Been able to change professions in the GH would be much easier than changing to Lions Arch to go back again 2 minutes later.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Very good idea.

/signed

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

/signed

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

/signed

Sheol

Sheol

Frost Gate Guardian

Join Date: Nov 2005

涼宮ハルヒ主義 [SOS団]

W/

/signed

mint

mint

Krytan Explorer

Join Date: Mar 2006

NYC

/signed

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

/signed

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

/signed

Wyvern King

Frost Gate Guardian

Join Date: Sep 2005

R/N

/signed

Also saves he trouble of looking around whichever of the outposts and trying to find a ghost that will change the prof, as opposed to ghosts that bitch and moan about being dead and ask what you want.

MasterDinadan

MasterDinadan

Krytan Explorer

Join Date: May 2005

The Zaishen Force

Me/E

Definatly needs to happen.
I've been thinking for a long time that they need to make an easier way to change secondary profession. Going to Crystal Desert to do it is just tedious. I can change all of my skills and attributes in a town or outpost, why can't I change my secondary profession

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

/Signed .. Profession Changer NPC An excellent idea for Hall.

I would also like to add the ability to add a Fireworks Vendor , Like in controlled towns. I know that would be a silly fun thing but why not? Especially since several towns on the Kur side are not really well suited for effective fireworks displays.

I know they have a few other features still on the dev block.

Guild storage (shared with officers and leader)
or
Guild Armory (Used to Hold Weapons for Guild Use. All weapons in the Armory are customized for the guild alone)

Guild Treasuer (Gold Pool, contributed by all, [only used for Guild upgrades])
Basically a donate funds pocket book for upgrades. After all not everyone can afford some of those. But it would be nice to donate a few gold here or there to the cause right? This prevents leaders from looting the Treasury for other things besides Hall upgrades.

And the Guild Auction System Basically putting your items up for sale through the Guild Auctioneer NPC by proxy. Its then listed in outside towns for sell and you come to your guild hall to pick up profits or item back at a later time.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

/signed as well.

Personally, I wouldn't mind a Key Merchant (Key Cutter?) either.

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

/signed a prof changer NPC is a good addition

Gizmo Loco

Gizmo Loco

Lion's Arch Merchant

Join Date: Oct 2005

/signed

Kaldor Meshekal

Kaldor Meshekal

Frost Gate Guardian

Join Date: Apr 2005

England

Rt/N

/signed

TheYellowKid

Lion's Arch Merchant

Join Date: Feb 2006

Mina Sucks [Blz]

/signed

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

/doit

Misa

Misa

Krytan Explorer

Join Date: Jul 2005

Right next to the armor crafter.

Mo/

/signed.

Plus this NPC and the skill trader NPC should be available in HA/TA/RA.

It gets very annoying to travel around just to change professions+buy skills for pve charas.

-LiamB

-LiamB

Lion's Arch Merchant

Join Date: Apr 2006

Quote:
Originally Posted by =HT=Ingram
/Signed .. Profession Changer NPC An excellent idea for Hall.

I would also like to add the ability to add a Fireworks Vendor , Like in controlled towns. I know that would be a silly fun thing but why not? Especially since several towns on the Kur side are not really well suited for effective fireworks displays.

I know they have a few other features still on the dev block.

Guild storage (shared with officers and leader)
or
Guild Armory (Used to Hold Weapons for Guild Use. All weapons in the Armory are customized for the guild alone)

Guild Treasuer (Gold Pool, contributed by all, [only used for Guild upgrades])
Basically a donate funds pocket book for upgrades. After all not everyone can afford some of those. But it would be nice to donate a few gold here or there to the cause right? This prevents leaders from looting the Treasury for other things besides Hall upgrades.

And the Guild Auction System Basically putting your items up for sale through the Guild Auctioneer NPC by proxy. Its then listed in outside towns for sell and you come to your guild hall to pick up profits or item back at a later time.
/signed

Very good ideas


-LiamB

-LiamB

-LiamB

Lion's Arch Merchant

Join Date: Apr 2006

Quote:
Originally Posted by Misa

Plus this NPC and the skill trader NPC should be available in HA/TA/RA.
In HA there is a skill trader - Priest of Balthazar, except it's faction of Balthazar instead of money to get a skill.


-LiamB

skretth

Krytan Explorer

Join Date: Jan 2006

Australia

/signed

also /signed for the key cutter option

mega_jamie

Wilds Pathfinder

Join Date: Apr 2006

UK

Warlords of Ruin

A/Mo

I like the prof changed idea

//signed

Also that idea of Guild Customisation and storage, I think it rocks, it would be nice if leaders / officers could drop in a nice weapon for people to use when they want to, one only the leader / officers can scrap / sell / mod, would be nice

zaza

zaza

Frost Gate Guardian

Join Date: Jan 2006

Tiger Tail

N/R

/signed

bulletsmile

bulletsmile

Krytan Explorer

Join Date: Jan 2006

I live in Konglevegen

N/

/signed, we don't really need material traders in hall, we need them where we get our armor!

For the hall i would also like to have a flag maker
The flag maker makes flags with your guilds emblem and colors and you can set the flag anywhere in the hall, you could put them on walls or on the ground, we could get the sizes small, medium and large on the flags. A small one would be 2k, the medium 5k and large 12k
This would be nice to get a more feeling that you belong to your guild and the price would prevent them from being overbought, like every single meter is covered with a flag.
These flags would ofcourse been hidden while in a GvG

Blaarg

Blaarg

Lion's Arch Merchant

Join Date: Dec 2005

Kelowna, British Columbia, Canada

Kinetic Fuzion [kF]

R/

/signed for the one that would probably make the most sense to have in a Guild Hall, or atleast more sense than everything but Storage/Priest of Balthazar..

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

/signed.

Oh how I hate travelling to the desert outposts to change professions. Now I can just press G and click as opposed to the old way of: M, Click, Double Click.

4 second savings, or less!

Enzeru

Pre-Searing Cadet

Join Date: Apr 2006

EVIL

N/

/signed

Replicant

Lion's Arch Merchant

Join Date: Jan 2006

R/Me

/signed

and would be nice if the merchants and skill traders had a bit more.. such as Bags and Beltpouches on the Merchant (that only has rune of holding right now)

on a side note.. imho, the 2 Material traders and Scroll Trader aren't worth the price they are.

also /signed on the key maker idea

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

Quote:
Originally Posted by -LiamB
In HA there is a skill trader - Priest of Balthazar, except it's faction of Balthazar instead of money to get a skill.
If you didn't already know, the priest of balthazar only makes those skills available to PvP only charactars. It does NOT give skills to PvE charactars. Also, there is a priest of balthazar in RA, TA, and HA, not just HA.

On a side note, it'd be cool if the profession change NPC(if added) could also change the secondary of a PvP only charactar, as it does get quite annoying to log, delete, reroll, log back on, then rejoin the group. Allowing PvP only charactars to do this would save everyone 30s-1 minute of rerolling.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

I know there is a key factor in the profession changer that needs addressed. the one in Senji's Corner ( I think that where it was) is great. just like the one in the town during the FPE, except it cost some gold to do it now. for the convenience. but the problem is that it includes ALL professions. including Assassin and Rituralist... and Anyone can access the guild hall. so though I would love to have the option, I understand why it didn't appear in the hall right away at launch because in theory as the NPC works now a preson with only Chapter 1 could join a guild with a profession changer and get a secondary of Ass or Rit without owning Factions. So until that particular issue is worked out... We will not see it in the Hall. However. that being said. I did hear that this has been looked at by the powers that be... and that a few of these are in the works already. And others like the Key cutter idea is new. so keep em coming. they love this input on suggestions...

R A C

R A C

Lion's Arch Merchant

Join Date: Sep 2005

In my parent's basement

R/Mo

/signed

Don Zardeone

Don Zardeone

Wilds Pathfinder

Join Date: Oct 2005

/signed with blood

But it seems ANet wants to stay with the "setting".
You can hire all those merchants and xunlai agents. But how do you hire a profession changer?

In the desert, the changers are ghosts and they got nothing better to do than complain about being dead and teaching people different professions.

So to keep with the "setting", the priest of balthazar could summon the spirit for 100k or something...
He would summon a spirit that would stay for ever, looks like a ghostly professionchanger and only works if you finished those desert quests.

Yah I'm bored

Relnor

Relnor

Lion's Arch Merchant

Join Date: Feb 2006

W/

Quote:
Originally Posted by =HT=Ingram
/Signed .. Profession Changer NPC An excellent idea for Hall.

I would also like to add the ability to add a Fireworks Vendor , Like in controlled towns. I know that would be a silly fun thing but why not? Especially since several towns on the Kur side are not really well suited for effective fireworks displays.

I know they have a few other features still on the dev block.

Guild storage (shared with officers and leader)
or
Guild Armory (Used to Hold Weapons for Guild Use. All weapons in the Armory are customized for the guild alone)

Guild Treasuer (Gold Pool, contributed by all, [only used for Guild upgrades])
Basically a donate funds pocket book for upgrades. After all not everyone can afford some of those. But it would be nice to donate a few gold here or there to the cause right? This prevents leaders from looting the Treasury for other things besides Hall upgrades.

And the Guild Auction System Basically putting your items up for sale through the Guild Auctioneer NPC by proxy. Its then listed in outside towns for sell and you come to your guild hall to pick up profits or item back at a later time.

Good ideas,

/signed

Also, get rid of the Weaponsmith unless he can actually smith weapons...

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

/signed.

This would be very nice, we can change skills and attributes in town, after we finish the secondary class alternative quests, they might as well allow our secondary to be interchangeable freely. But at the least, they could have a secondary changer available in PvP areas.

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

/signed at lest 20 times

Synxernal

Frost Gate Guardian

Join Date: Jun 2005

/signed

Sientir

Sientir

Lion's Arch Merchant

Join Date: Mar 2006

At DigiPen.

Biscuit of Dewm [MEEP]

/signed

Hate having to go visit the desert to change secondary.

kilkelo

kilkelo

Frost Gate Guardian

Join Date: Nov 2005

Charter Vanguard

N/E

/signed