During testing in FPE, I found that certain armors did not behave exactly as documented or expected. Here's the original post where I discussed these findings: (http://www.guildwarsguru.com/forum/s...d.php?t=142907). I have retested the armors and they now behave as expected.
In particular, the Monk and Elementalist While Enchanted armor formerly provided a global +5 armor while enchanted on top of a local +10 armor while enchanted. And the Ranger While Using a Preparation armor provided a local +10 armor while you were activating the preparation, not while you were under the effects of a preparation, making it close to useless. These quirks are no longer true.
I have redone my testing using the retail version of Factions, and happily, the above issues are resolved. The Monk and Elementalist While Enchanted armors now provide a local +10 armor while enchanted, exactly as stated in their descriptions. The Ranger While Using a Preparation armor now provides a local +10 armor while you are under the effects of a preparation, not while you are activating the preparation, making the Prep armor useful now.
Also, I tested Knights and Perfomer's armor. As they have been since Prophecies release, they still have global effects.
Updated armor test results
Aigred
Eet GnomeSmasher
Thank you sir. Saved me a lot of time testing to see if the armors worked properly. Thanks!
Hello Kitty
Yeah, and you rock for posting your initial findings to the forum!
It's probably because of you that they got fixed.
It's probably because of you that they got fixed.
Seissor
Love you XOXO