Looking for A/N PvE build...

Imrah Arri

Pre-Searing Cadet

Join Date: May 2005

New Jersey

Just looking for a good all around A/N PvE build. I'm level 10 so far. Never played a melee character before so this is a new learning experience for me. Any help would be greatly appreciated.

Imrah Arri

Pre-Searing Cadet

Join Date: May 2005

New Jersey

Anyone?

MysticPain

MysticPain

Academy Page

Join Date: Apr 2006

Interesting idea for A/N is the Weaken Knees + Falling Spider combo. Using that combo, you've got knockdown, a nice damage bonus, poison, and no lead attack required. A very nice start to a combo. Also, you could use one of the necro's myriad of hexes to use Black Lotus Strike to start your combo off in the same way, which is an OFF HAND attack and gives a very nice damage (And energy!) bonus. The problem with this skill is... 30 second regen, making Mobieus Strike a good combo for it. In fact, moebieus strike is pretty much all that makes BLS useful.

Dollztempta

Dollztempta

Academy Page

Join Date: Feb 2006

Helsinki, Finland.

We Dupe Sojs [DUPE]

W/

I have found a way that Mark of Pain is useful on the start island, for those Crimson Skulls just use MoP then chain those attacks. works beuty for me.

tONYY

Lion's Arch Merchant

Join Date: Feb 2006

Twisting Fangs + Plauge Touch tingy...

KoalaMeatPie

KoalaMeatPie

Wilds Pathfinder

Join Date: Apr 2006

Cute And Fluffy in My Tummy

Cult Classic [CC]

R/

I'm thinking of going A/N To Combine The Assasin's Shadow Step with the Necro Touch Skills, Not only could I heal myself while stealing life, but I can poison them at the same time.

Viper's Defence is a must, but where do you obtain it?

Imrah Arri

Pre-Searing Cadet

Join Date: May 2005

New Jersey

I definately want to combine the shadow step/crit strike of assassin, plus the necro touch spells, but I am confused as to where I should put my attribute points. Any ideas?

MysticPain

MysticPain

Academy Page

Join Date: Apr 2006

You can get Viper's Defense from the skill trainer in Maatu Keep. Perhaps sooner, but that's where I purchased it. Truthfully, I'm not a big fan, I'm going back to my Critical Defenses for PVE.

riddle777

Ascalonian Squire

Join Date: Apr 2006

Gym Class Heroes

E/Me

What was youe critical def build?

MysticPain

MysticPain

Academy Page

Join Date: Apr 2006

Just basic max dagger max crit, but keep Wild Blow and Critical Strikes on your bar for emergency fixes when you get unlucky.

That is, if you're A/W.

Guiken

Ascalonian Squire

Join Date: Apr 2006

The Hellfire Club

Mo/N

I was playing around with A/N for a while and I like it, took a nice Dagger combo chain then added in Grenth's balance and Plague touch as my 2 necro skills (they dont require any stats), worked great at 15dagger mastery/13critical strikes use grenth's to heal when needed/damage your enemy and plague touch to deal with any conditions that may get thrown your way, good survivability + awesome damage output.

zulu123

Academy Page

Join Date: Mar 2006

Quote:
Originally Posted by Imrah Arri
I definately want to combine the shadow step/crit strike of assassin, plus the necro touch spells, but I am confused as to where I should put my attribute points. Any ideas? This isnt a lot different than a R/N touch ranger. But the only reason Vampiric Touch and Touch of Agony work for a ranger is because of Expertise. VT uses 15 energy. Not so sure this is gonna work for an Assasin primary.