We have the:
Regular
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Ringmail Armor
Soldier's Armor
Chainmail Armor
all of which are standard 80 AL and +20 AL versus physical, which, IMO is useless now.
Damage Reduce
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Ascalon's Armor
Knight's Armor
Now with the AL vs. physical 20 instead of 10, this is pretty good now, especially if your going for looks.
Energy
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Gladiator's Armor
This is the regular armor but with extra energy, which makes this one of the top ones.
90 AL
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Platemail Armor
Wyvern's Armor
Dragon's Armor
Dreadnought's Armor
IMO, with the increase of armor to 90, these are probably the best armor avaliable, you get 10 more AL vs. physical than the others.
HP
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Berserker's Armor
This is probably second to the 90 AL armors, it still has the +20 vs. physical so it's still 90 vs. physical but not ele, but instead, you get a boost of 35 hp.
13 Strength
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Sentinel's Armor
Not sure about this, you have to have 13 strength for it to become useful...but then again, if you have that...
Stance
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Legionnaire's Armor
With this you get +10 AL in stance along with the standard +20 AL vs. physical. It's obviously best for runners and if you use stances, well...yeah.
So which is best? (not in terms of looks)
either the 90AL ones, the health one, or gladiators...or legionnaires.
G


)
). That'd be a HUGE change. Either way I'm still hoping they make chp1 armor work like chp2 at vendors soon - remove form from function, then you might see more of these armors in full set. As everyone knows these pieces do NOT mix and match well at all, unless you went half-naked (Glads) and that is just 'ok'