4 x channelers
2 x communers
2 x restorers
Channeler
Ritualist/Monk
Level: 20
Spawning Power: 13 (12+1)
Channeling Magic: 16 (12+4)
- Painful Bond (Channeling Magic)
For 21 seconds, target foe and all nearby foes take 21 damage whenever hit by a spirit's attack.
Energy:15 Cast:1 Recharge:20
- Spirit Burn (Channeling Magic)
Target foe is struck for 53 lightning damage. If any spirits are in the area around you, spirit Burn deals +31 damage.
Energy:5 Cast:1 Recharge:5
- Essence Strike (Channeling Magic)
Target foe is struck for 53 lightning damage. If any spirits are in the area around you, you gain 7 Energy.
Energy:5 Cast:1 Recharge:8
- Channeled Strike (Channeling Magic)
Target foe is struck for 101 lightning damage. That foe takes an additional 37 lightning damage if you are holding an item.
Energy:10 Cast:2 Recharge:12
- Spirit Rift (Channeling Magic)
Open a spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 121 lightning damage.
Energy:15 Cast:2 Recharge:5
- Destruction (Channeling Magic)
Create a level 11 spirit that dies after 30 seconds. When this Spirit dies, all nearby foes take 5 damage for each second the Spirit was alive.
Energy:10 Cast:3 Recharge:20
- Attuned Was Songkai [Elite] (Spawning Power)
Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and Binding Rituals cost -44% of the base Energy to cast.
Energy:10 Cast:2 Recharge:60
- Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast:3 Recharge:0
Restorer
Ritualist/Monk
Level: 20
Spawning Power: 13 (12+1)
Restoration Magic: 16 (12+4)
- Boon of Creation (Spawning Power)
For 54 seconds, whenever you create a creature, you gain 44 Health and 7 Energy.
Energy:10 Cast:2 Recharge:45
- Feast of Souls (Spawning Power)
Destroy all nearby allies' Spirits. For each Spirit destroyed in this way, all party members are healed for 93 Health.
Energy:10 Cast:0.25 Recharge:10
- Mend Body and Soul (Restoration Magic)
Target ally is healed for 90 Health. That ally loses one Condition for each allied Spirit in your area.
Energy:5 Cast:0.75 Recharge:3
- Spirit Light (Restoration Magic)
Scrifice 10% Health. Target ally is healed for 162. If any Spirits are in the area around you, you don't sacrifice Health.
Energy:10 Cast:1 Recharge:4
- Life (Restoration Magic)
Create a level 11 spirit. When this Spirit dies, all allies within its range are healed for 5 Health for each second this Spirit was alive. This Spirit dies after 30 seconds.
Energy:10 Cast:3 Recharge:45
- Recuperation (Restoration Magic)
Create a level 11 spirit. Allies within its range gain +4 Health regeneration. This Spirit dies after 47 seconds.
Energy:15 Cast:3 Recharge:60
- Preservation [Elite] (Restoration Magic)
Create a level 11 spirit. Every 4 seconds, this Spirit heals one ally in the area for 122 Health. This spirit dies after 60 seconds.
Energy:5 Cast:3 Recharge:45
- Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast:3 Recharge:0
Communer
Ritualist/Monk
Level: 20
Spawning Power: 13 (12+1)
Communing: 16 (12+4)
- Attuned Was Songkai [Elite] (Spawning Power)
Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and Binding Rituals cost -44% of the base Energy to cast.
Energy:10 Cast:2 Recharge:60
- Boon of Creation (Spawning Power)
For 54 seconds, whenever you create a creature, you gain 44 Health and 7 Energy.
Energy:10 Cast:2 Recharge:45
- Doom (Spawning Power)
Strike target foe for 36 lightning (maximum 135) damage for every recharging Binding Ritual you have.
Energy:10 Cast:1 Recharge:15
- Spirit Boon Strike (Communing)
Target foe is struck for 106 lightning damage, and all spirits near you gain 106 Health.
Energy:10 Cast:2 Recharge:20
- Anguished Was Lingwah (Communing)
Hold Lingwah's ashes for up to 158 seconds. Dropping her ashes summons a level 11 Spirit of Pain that does 21 damage. This Spirit dies after 158 seconds.
Energy:10 Cast:5 Recharge:60
- Pain (Communing)
Create a level 11 spirit. This Spirit's attacks deal 21 damage. This Spirit dies after 158 seconds.
Energy:5 Cast:3 Recharge:45
- Bloodsong (Communing)
Create a level 10 spirit who dies after 158 seconds. Attacks by that spirit steal up to 21 Health.
Energy:15 Cast:5 Recharge:60
- Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast:3 Recharge:0
A few things im not sure about, main of them does destruction hurts your allies. If it doesn't , then i think this should be fine.
Let me tell you shortly how it works -
1 ) Go In.
2) Take your position.
3a) Cast Attuned Was Songkai or/and Boon of Creaton.
3b) This ones for communers. Before you cast attuned, first cast and drop Anguished Was Lingwah. You do so as theyre both ashes you need to hold. The time you cast boon of creation doesnt matter , either first or last, because it doesnt have an influence on those spells.
4) and Cast Your spirits. (1 or 3 of them)
5) What do you need to do -
Restorers Heal
Channelers do most of the damage, direct damage.
Communers make as a sort of an artillery, they do damage by spirits.
6) Important
Channelers are given the hex of Painful bond to improve the damage of Pain and blood song spirits casted by communers.
Restorers , if you need a mass heal party, and you just have lots of spirits near you, feel free to cast Feast of souls. Use it carefully, though.
Damage Check -
Channelers -
Spirit burn 53 + 31 if there are any spirits in the area
Essence Strike - 53 + 7 energy gained, if there are any spirits in the area
Channelled Strike - 101 + 37 if youre holding an item (youre holding Attuned)
Spirit Rift - 121 dmg to foes adjacent to target foes location, good for groups that need to stick together.
+ Destruction that does a total of 150 dmg to nearby foes when it ends, and noone will dare to touch it.( 4 x of it)
Communers
Doom - 36 x each recharging spirit u have (ull have 3, 108 dmg in total)
Spirit of Pain - 21 normal damage
Spirit of Blood song - 21 dmg steal
Anguished Was Lingwah - ashes that animate a Spirit of pain where you drop it, another 21 normal damage.
Channelers makes this damage quite impressive, as targets hexed with it take a another 21 dmg. so 63 + another 63 like each second(if we say the spirits attack same target , and the speed they attack is 1 attack per second) a total of 126 damage per second. Impressive ?

Comments are welcome.