Now I really love the armor looks and was dissapointed when it didn't cover the whole torso and that the blue area was not dyeable

Here is a simple proposed fix that the art team could do to the texture map.
Of course it would be nice if they went back to the astetic 1.5 and 15k and changed the browns to be a bit more lively on both sets as the are in the upper torso of these images.
