PVE
Here is my pve build that I came up with myself. I struggled at first with how to play an assassin, however I eventually learned what many people are now talking about, get in, damage, and get out. This build facilitates that sort of play, but tends to drop enemies left and right.
Flashing Viper A/R
Daggers 16 (12+3+1)
Shadow Arts 8
Critical Strikes 9
I still don't have minor runes, I do have a sup dagger rune. The armor I use is the shrouded energy armor. Energy management and mobility is key in this build. I have two of the perfect collector sai's, one is a sundering sai of shelter, the other is a poison sai of shelter.
1. Dash (no attribute)-this skill has a multitude of uses, ie. to get to or away from foes.
2. Viper's Defense (shadow arts)- this skill is key to being mobile enough not to get trapped
and does all of your poisoning.
3. Shadow Refuge (shadow arts)- a nice self heal
4. Jagged Strike (dagger mastery)- This is a nice lead attack that will keep bleeding on your
enemies, even when you don't get through your combo.
5. Fox Fangs (dagger mastery)- Great off-hand attack that does solid damage and cannot be
blocked.
6. Twisting Fangs (critical) A badass dual strike that causes deepwound and
bleeding for 15 seconds. Stacking this with the
poison does great damage quick.
7. Flashing Blades (dagger mastery) {elite}- This is the elite of the build, this allows you to tank for 21
seconds, which is long enough to get your combo and
conditions going, then viper defense to get out.
8. Res Sig- I'm one of those old school guys that keep some form of res on all
of my characters most of the time. Obviously this and dash are the
interchangable of my build.
The way this build works is great, you use flashing blades going in, then start your attack seq. then viper defense to get out. This is tried and true by me all over the first part of the main continent quest. I hear people complain about their assassins, but I love the class, played well I feel like I can throw down some serious damage. I may do the numbers in a couple of weeks once I complete the storyline. Feel free to comment and give some suggestions as to how to make the build better. I am going to take credit for this build, but this is because I have not looked at any other forum information. If there is a similar build on the forum, I will retract the originality claim, but keep the build as I have developed it through my play. In a nut shell I use the two stances strategically, throw on the conditions, then get out of dodge leaving my victim poisoned. Try it and let me know how you like it.
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