Assassins: Necro Best Friend
Burns2003
Guess what, when I first get to know about the assassin class, it suddenly struck me that Assassins are going to be the necro best friends.
Look, now we have a brand new Wammos with lower armour, and in high abundance (at least in the early weeks/months of faction). I mean, what can be better than these assassins for us necro to do our soul reaping? So immediately when I started on the head-start event, I create a ... NECRO
When I started playing the game, I found that anet has a little surprise for me they actually give these assassins the skill "death's charge" FREE !!! Wow, imagine what can be better than a low armour assassin who play like a Wammos? ... An assassin who can teleport himself/herself to the group of enemy.
However there is a side-effect to this ... sometimes they dropped so fast that I could not cast a spell in time and thus could not havest them as my energy bar is full. I sincerely hope that anet can correct this imperfection by giving these assassins a longer life (and thus delaying their drop time).
After I have completed my necro, I hope that I would be in time to create an IWAY warrior. This is too good to be true ......
A true life story from a happy lvl 20 necro and his more than frustrated lvl 20 monk friend who is thinking of quitting faction .... (guess anet cant please everyone )
Look, now we have a brand new Wammos with lower armour, and in high abundance (at least in the early weeks/months of faction). I mean, what can be better than these assassins for us necro to do our soul reaping? So immediately when I started on the head-start event, I create a ... NECRO
When I started playing the game, I found that anet has a little surprise for me they actually give these assassins the skill "death's charge" FREE !!! Wow, imagine what can be better than a low armour assassin who play like a Wammos? ... An assassin who can teleport himself/herself to the group of enemy.
However there is a side-effect to this ... sometimes they dropped so fast that I could not cast a spell in time and thus could not havest them as my energy bar is full. I sincerely hope that anet can correct this imperfection by giving these assassins a longer life (and thus delaying their drop time).
After I have completed my necro, I hope that I would be in time to create an IWAY warrior. This is too good to be true ......
A true life story from a happy lvl 20 necro and his more than frustrated lvl 20 monk friend who is thinking of quitting faction .... (guess anet cant please everyone )
Sekkira
Ah, I see you have encountered Assassins who have no idea how to play their class.
Ken Dei
The sad thing is, Assassins who know how to play the class end up just as dead.
Stolen Souls
Quote:
Assassins: Necro Best Friend |
....and a Healing Monk's worst nightmare.
I'm only joking, just to make that clear.
Lord Cooper
actually assassins who take the time to learn their class are very resilient. we can chain so many attacks into a devastating combo. apply conditions like no other we can snare. and kite very effectively. good self heals and deaths charge is good too.. thing is you use it when you need a heal not right at the start of a fight when you have full health.
personally i like my assassin i can see him wreaking havoc in the arenas
personally i like my assassin i can see him wreaking havoc in the arenas
Farin
What a useless thread. Assasins are just as weak as any other caster or 70 AL target. There's players that use Warrior secondaries with a caster primary and get killed just as easy.
UndeadRoadkill
Quote:
Originally Posted by Ken Dei
The sad thing is, Assassins who know how to play the class end up just as dead.
|
salaboB
Quote:
Originally Posted by RaZoO
What a useless thread. Assasins are just as weak as any other caster or 70 AL target. There's players that use Warrior secondaries with a caster primary and get killed just as easy.
|
Terra Xin
The assassin class is difficult for me to work around as a mesmer. I mean I can make them feel like they're winning, but im still getting hit. I die around about the same time they do when I fight them.
Gonzo
So, once all the "Assassins drop fast" topics and the whole Assasin hype is gone we will get the "Assassins get no love" hype, right?
SirJackassIII
Quote:
Originally Posted by Gonzo
So, once all the "Assassins drop fast" topics and the whole Assasin hype is gone we will get the "Assassins get no love" hype, right?
|
Zehnchu
Quote:
Originally Posted by Burns2003
Guess what, when I first get to know about the assassin class, it suddenly struck me that Assassins are going to be the necro best friends.
Look, now we have a brand new Wammos with lower armour, and in high abundance (at least in the early weeks/months of faction). I mean, what can be better than these assassins for us necro to do our soul reaping? So immediately when I started on the head-start event, I create a ... NECRO When I started playing the game, I found that anet has a little surprise for me they actually give these assassins the skill "death's charge" FREE !!! Wow, imagine what can be better than a low armour assassin who play like a Wammos? ... An assassin who can teleport himself/herself to the group of enemy. However there is a side-effect to this ... sometimes they dropped so fast that I could not cast a spell in time and thus could not havest them as my energy bar is full. I sincerely hope that anet can correct this imperfection by giving these assassins a longer life (and thus delaying their drop time). After I have completed my necro, I hope that I would be in time to create an IWAY warrior. This is too good to be true ...... A true life story from a happy lvl 20 necro and his more than frustrated lvl 20 monk friend who is thinking of quitting faction .... (guess anet cant please everyone ) |
Vizunah Square (Local) was hard, if you haven’t guessed why read the first line, after that things are smooth never had a problem dieing not any more then any other person, and I’ve had no problem getting into a group. Ahh why bother explaining it to you…..
Key words Assassins are not tanks....
Arkantos
Hmm...assassins the new whammo's....I never knew warriors could shadow step, use enchantments and spells, etc. Most people think of assassins as people who run in, do a combo, then die. If you looked at there skills you'd be pretty surprised.
Ghozer
as said earlier in the thread, If you actually take time to learn how to play the class, theres no issue, I did Visunah Square, with henchies, as a lvl 17 assassin, and diddnt die once (I think a couple of henchies did, but thats henchies for you )
an assassin can 'tank' to an extent if required, IF you use the correct skills, as the correct time(s) etc, but they are not meant to tank.... they are meant to run in, hit, do some quick/high damage (using combos) and then duck back out... so shadow step is great, cause they can jump in, hit a few combos, and then dash out, with life to spare....
an assassin can 'tank' to an extent if required, IF you use the correct skills, as the correct time(s) etc, but they are not meant to tank.... they are meant to run in, hit, do some quick/high damage (using combos) and then duck back out... so shadow step is great, cause they can jump in, hit a few combos, and then dash out, with life to spare....
MasterDinadan
Quote:
Originally Posted by SirJackassIII
Nah, first another Monk Strike, then Necros complaining that SS is nerfed (it's coming, no denying it), then Rangers saying they get nerfed all the time (Probably Barrage getting higher EN cost and longer Recharge), then Ritualists saying they get no love, and then I'm guessing Assassins...
|
Hockster
Quote:
Originally Posted by Ken Dei
The sad thing is, Assassins who know how to play the class end up just as dead.
|
Artisan
Quote:
Originally Posted by MasterDinadan
Have we given up on Elementalists?
|
...
Unless you're a water ele, of course.
Havelock
Haha, guess what I thought when I read that thread title Assassins drop like flies the way most players use them right now...
The Problem at the moment is, that there's 70% Assassins, 20% Ritualists and - with luck - 10% other professions in the new Factions areas. And in most groups I was involved in only Assassins and a Monk (me) - and eventually a Ritualist - didn't work very well
But that may get back to normal once the "new" feeling of the Assassin and the Ritualist wore of a bit. And Assassins really are good in dealing a great amount of damage over a short time and then disappearing again. It just takes some time for a large number of players to figure out that Assassins really are no tanks.
Just my 2 cents
The Problem at the moment is, that there's 70% Assassins, 20% Ritualists and - with luck - 10% other professions in the new Factions areas. And in most groups I was involved in only Assassins and a Monk (me) - and eventually a Ritualist - didn't work very well
But that may get back to normal once the "new" feeling of the Assassin and the Ritualist wore of a bit. And Assassins really are good in dealing a great amount of damage over a short time and then disappearing again. It just takes some time for a large number of players to figure out that Assassins really are no tanks.
Just my 2 cents
Nevin
You're exagerating the situation. A good assassin with Death's Charge, can teleport and kill any caster with a good 4-5 hit combo under 10 seconds.
Personally I use Unsuspecting Strike (First 1/4 health gone), Then Wild Strike (Down to 5/8), Then Horns of the Hox (Down to 4/8 knocked down), Then Falling Spider (Down to 3/8 poisoned), Then Twisted Fangs (Would bring down to 0/8 and cause bleeding+deepwound, but the persons dead by then)
Now I doubt any caster with out blind can counter that, I've taken down monks before they can cast gaurdian on themselves perfectly fine as well. Anyways, Assassins have Temple Strike. Which basically kills casters just by itself. As for tanking, Assassins have flashing blades. Its not really tanking, but it makes them live longer.
Personally I use Unsuspecting Strike (First 1/4 health gone), Then Wild Strike (Down to 5/8), Then Horns of the Hox (Down to 4/8 knocked down), Then Falling Spider (Down to 3/8 poisoned), Then Twisted Fangs (Would bring down to 0/8 and cause bleeding+deepwound, but the persons dead by then)
Now I doubt any caster with out blind can counter that, I've taken down monks before they can cast gaurdian on themselves perfectly fine as well. Anyways, Assassins have Temple Strike. Which basically kills casters just by itself. As for tanking, Assassins have flashing blades. Its not really tanking, but it makes them live longer.
makosi
Necros are assassins worst nightmares with Insidious Parasite and Plague Touch. Not forgetting, Shadow of Fear, Faintheartedness, Price of Failure...
Don't get me started on the mesmers too
Don't get me started on the mesmers too
Hockster
Every class has counters. A ranger counter the assassin nicely as well. Throw Dirt, Poison Arrow and an evasion stance makes mincemeat of them. Add in Hunters Shot or Pin Down, and you have one hurting assassin.
isamu kurosawa
Quote:
Originally Posted by Havelock
The Problem at the moment is, that there's 70% Assassins, 20% Ritualists and - with luck - 10% other professions in the new Factions areas.
Just my 2 cents |
and broad head arrow is fun.
Sidra
I'm not even going to post up my build, lest it get nerfed and overused by noobs so much that it becomes completely useless in the long run. All I'll say is that it's GOOD. All you have to do is think SMART. I think I'm better at playing assassin because all I've ever played was rangers and mesmers, which helps to get you in the right mindset. Just make sure that you never run out of energy and you should be able to keep yourself shiny. BTW- Why would you farm energy off of one dead body? Isn't that useless?
Donut Zeke
My SS necro is what I use on those assassins. They attack so freaking much that it's like constant degen.
baz777
Quote:
Originally Posted by Bloody Death
Hmm...assassins the new whammo's...
|
That would be the Assmo’s then
Yet another blanket statement condemning a profession. Anyone who is prepared to put thought into their character like best 2nd profession, skill combinations and actually take time to learn ‘their trade’ can be an asset to any group.
Let’s not condemn Assassins to the same fate as the poor old Mesmer, who is one of the most underrated professions in the game
Former Ruling
Mesmers ARE NOT underrated in the game, I hate when people say that.
It is a fact that mesmers have a hard time getting into pve groups, but thats NOT because people "underestimate" their potential.
PvE is ALL about Dmg - dmg,dmg,dmg. Theres no real reason to have any type of none-damaging support character like mesmers play, because just pure damage kills the enemy faster and cleaner.
People KNOW mesmers are great support characters. Big Interupts, enchant strips, E-drain, etc,etc,etc. Its just that stuff isnt needed in PvE because its ALWAYS faster and more effective to just brute force the pve monsters, simply because of their programming.
It is a fact that mesmers have a hard time getting into pve groups, but thats NOT because people "underestimate" their potential.
PvE is ALL about Dmg - dmg,dmg,dmg. Theres no real reason to have any type of none-damaging support character like mesmers play, because just pure damage kills the enemy faster and cleaner.
People KNOW mesmers are great support characters. Big Interupts, enchant strips, E-drain, etc,etc,etc. Its just that stuff isnt needed in PvE because its ALWAYS faster and more effective to just brute force the pve monsters, simply because of their programming.
lyra_song
People are just disappointed that the sin isnt the "instakill" character they want .-.
baz777
Quote:
Originally Posted by Former Ruling
Mesmers ARE NOT underrated in the game, I hate when people say that.
|
Unfortunately very few bother to understand beyond the character/s that they play which is unfortunate as many aspects of the game are team based.
It’s regrettable that the ‘hack & slash’ mentality is here to stay in PVE. If as much thought was put into the creation of PVE as PVP teams we may have a few more better players in the game.
baz777
Quote:
Originally Posted by lyra_song
People are just disappointed that the sin isnt the "instakill" character they want .-.
|
Random Scrubinator
necros do have +armor vs peircing
Skarjak
The problem is that people are trying to play assassins like they have armor that isn't made of paper. First, assassins are not meant to charge ahead (Death's charge is more of a "get to the caster" skill). The real objective of the shadow skills is to protect the assassin and allow him to get away, to do hit and runs. An assassin waits until the tank draws aggro, unleashes his combo on a target, continues attacking until he is struck back, and then goes away to regen a little, only to come back and finish the job. Assassins teleport to the casters in the back, they don't go toe to toe against warriors (though I must say assassins are perfectly capable of killing warriors).
In fact, assassins have a very useful elite skill that makes them completely impervious to all forms of damage for a certain time, and then lowers their health dramatically. It's a perfect image of the hit and run mentality that assassins should have. You get in, you attack the monk while you are invincible, and then you dispel recall and get back to your team's monk. Repeat untill all the enemies are dead.
The problem we have right now is that there are no thanks to draw the aggro at the start of fights, since all the melee characters are assassins.
In fact, assassins have a very useful elite skill that makes them completely impervious to all forms of damage for a certain time, and then lowers their health dramatically. It's a perfect image of the hit and run mentality that assassins should have. You get in, you attack the monk while you are invincible, and then you dispel recall and get back to your team's monk. Repeat untill all the enemies are dead.
The problem we have right now is that there are no thanks to draw the aggro at the start of fights, since all the melee characters are assassins.
KvanCetre
Alleji
Best assassin is an A/N that can death nova himself. You know, to further intimidate the enemies as he is unleashing his deadly combo of ultimate ninja doom.
*snicker*
EDIT: Don't forget to take corpse explosion if you have another assassin buddy in the party who's going to charge in with you. There is a chance that you'll die second.
*snicker*
EDIT: Don't forget to take corpse explosion if you have another assassin buddy in the party who's going to charge in with you. There is a chance that you'll die second.
Str0b0
Quote:
Originally Posted by UndeadRoadkill
Great, more people spreading [misinformation] like this around so that assassins can't get finish missions because people won't let them into groups and the henchmen are like lobotomy patients.
|
Sidra
Quote:
Originally Posted by Str0b0
Misinformation my eye. I have yet to see one assassin that does not incur 60% DP within the first 5 minutes of any given mission or quest.
|
I can name 4, and those are just me and my close buddies. Please shut up, if you have nothing intelligent to say.
Str0b0
Wow so much hostility just because I reported a valid observation. I apparently have yet to see you and your friends and you are therefore not included in that observation now are you? Love that counterpoint though" Shut up U R stupid." LoL
Sidra
Quote:
Originally Posted by Str0b0
Wow so much hostility just because I reported a valid observation. I apparently have yet to see you and your friends and you are therefore not included in that observation now are you? Love that counterpoint though" Shut up U R stupid." LoL
|
Str0b0
No I said that I have yet to see an assassin that does not incur 60% DP in the first five minutes of the mission. That is not to say I have seen all of them, not by a long shot, nor is it meant to imply that all assassin players are bad assassin players however it does say that of the ones I have seen they are all worthless. Now if you take that as a statistical cross section it would mean that the majority of assassin players are worthless but that's painting it in too broad of a stroke. The fact remains though that I have yet to see a good assassin. You are taking my words and putting them into a different context from what I intended them to be, which isn't your fault persay. I should have been more clear. I hope this makes it more clear for you. I will admit that I will have reservations about grouping with assassins until some really good hard and fast noob proof builds are figured out.
Mandy Memory
Quote:
Originally Posted by MasterDinadan
Have we given up on Elementalists?
|
EternalTempest
Don't ele have the aoe spell that makes 50% melee hits fail.. and asn require hits to work...