If I can take 3 henches with me?

Melhisedek

Ascalonian Squire

Join Date: May 2006

Which ones would you take? As Rt/N

Well I did take Warrior/Healer/ (Assasin or Shock)

But I think I'll go with Healer/Shock/Spirit

Melee tanks are nice, but when doing hard missions (Lost son, last stand) they are just charging in and aggroing everything. So I think range will be nice

Also why would I take Illusionist hench? Anything specific he is good for?

MCS

MCS

Banned

Join Date: May 2005

deadly fighter spirit at low levels, once you get up to places where you need 8 people and agro is important don't ever EVER touch an assassin hench, all they do is agro everything.

Melhisedek

Ascalonian Squire

Join Date: May 2006

I see... Deadly would be assasin right?

MCS

MCS

Banned

Join Date: May 2005

Yes shes like, oh look my group is fighting these monsters, I'll just teleport on over to that huge group of 20 monsters then run back to my group, wtf wtf why is everyone dying!

henchmen AI makes me cry.

Song Rui

Banned

Join Date: Aug 2005

We are all pretty [ugly]

W/

dont take human assassins either
75% of them take all the aggro and get their asses handed to them. damn naruto haats

Kamatsu

Kamatsu

Moderator

Join Date: May 2005

Australia

Try the earth henchie - apparently he's actually very good with use of skills and such. *shrugs*

jummeth

Wilds Pathfinder

Join Date: Mar 2006

London

Diary of a Madman [SiKK]

Ranger/War/Monk good balance in damage dealing and hardiness.

Spirit will be handy next. unless you are a spirit Ri

Ashleigh McMahon

Ashleigh McMahon

Site Contributor

Join Date: Apr 2005

North East England

WoTU[Warlords of the Underworld]

Mo/Me

Never take Lukas. He brags way to much. I'm suprised he doesn't cause people to hit there screens.

The illusion henchman(lo-sha) lays some nice degen on the monsters, though.

Ashleigh

Sister Spice

Academy Page

Join Date: Nov 2005

UK

Dracos Paladin

Mo/

Quote:
Originally Posted by kamatsu
Try the earth henchie - apparently he's actually very good with use of skills and such. *shrugs*
I *love* the earth henchie
he repeatedly casts Ward Against Melee
combines well with range henchies (and me - a monk) as we can all just stand in the ward

Spice

MCS

MCS

Banned

Join Date: May 2005

Earth hench is great but at the stage he is at, deadly fighter and spirit are amazing. Honestly I tried it with a healer, she doesn't do anything. She seems to wait until you have 5% life remaining to try to do anything then you die so if you're still fighting she'll try to res you, if you're not fighting she'll just stand there forever. The spirit spammer will use flesh of my flesh and res if you need it and will also use shelter/union for nice damage reduction.