Recently i have managed to confuse myself with the armour in GW, can some1 explain in great detail how it DEFINATELY works.
Im wearing 15k Nightstalkers Imperial armour, every piece says armour +15 (while attacking). Does this stack? Is it global? Does guildwars have body part dmg like, headshot! Bodyshot, hand, foot, leg etc... Is it better to get one of each kind so i get +15armour vs blunt/slashing etc and 20% less blindness/bleeding etc.
It really doesnt make sense... Ive been playing GW for almost a year and complete factions in 2days (i had school on one of the days :P). Not trying to boast, i simply played more than other people perhaps... its just to get the idea across that im experienced.
Armour Stats
TekkenIronfist
Nickelocene
Quote:
Originally Posted by TekkenIronfist
http://www.guildwarsguru.com/forum/s...1&postcount=14
Quote:
Originally Posted by TekkenIronfist
Does guildwars have body part dmg like, headshot! Bodyshot, hand, foot, leg etc...
Yes and this has been well documented. Don't remember the exact numbers. In general, chest takes the most damamge (50% or somewhere aroud) and then head, hand, and foot. If I can find that document, I will post the link here.
Apoc
Quote:
Originally Posted by Nickelocene
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Each attack randomly hits one of the following body locations: * Chest - 37.5% for weapon attacks * Legs - 25% for weapon attacks * Head/Hands/Feet - 12.5% each for weapon attacks http://gw.gamewikis.org/wiki/Damage |