Originally Posted by Oberon Shadowking
If your guild is treating you badly, you have reason enough to leave.
If on the other hand, you guild is treating you wonderfully, but they don't meet your standards, do you have reason to leave? This is an interesting question. Yes, you have a standard which you want your guild to live up to, but at the same time, unless you can say that they really AREN'T trying to get better towards your standards, don't you have a loyalty commitment to them? Are not YOU responsible to make your invite worth the 100 gp cost to the leader or officer?
I suppose this is really off topic, but I'm going to continue ranting anyway.
Being the leader of a small, primarily PvE guild, I've had a TERRIBLE time retaining members. Often, when I see someone advertising "Looking for a guild," and we chat, and I invite them, they leave within a DAY of joining, without so much as a 'No thanks, it just didn't work out.' Perhaps my guild doesn't satisfy all of their needs, but we TRY HARD TO GET BETTER. All the people out there with five second attention spans need to understand, a guild is HARD WORK. There's a LOT of competition between guilds for members, so of course, if one guild doesn't work for you, you'll quickly find another one.
But doesn't the player who ASKS for an invite, sans any qualifying statement like "Must have TS/ do HoH," have an OBLIGATION to his guild? CAN he leave? Yes. CAN he find another guild, probably a better one, quickly? YES. But the fact remains that he SHOULD not. He should do his best to make the guild better, and if it doesn't BECOME better, then his obligation is void. Until one can see that the guild is not making progress, one should be LOYAL. Loyalty in a game might seem ludicrous, but it's not. A game like GW is based around the principles of loyalty. Think about it. Guilds in themselves are tight knit groups of people who share common interests and goals, and who are loyal to one another. There's even a certain amount of loyalty in PuGs, keeping one player from leaving, simply because they're loyal to the group, and the group finishing its quest or mission.
So, were you justified in leaving your guild? Yes, most emphatically. If a leader is not honourable, or if he betrays a trust, the bonds of loyalty are broken, as in real life. If a general cannot command his soldiers' trust, he cannot command them. But I encourage ALL those people who read this thread and who might be considering to leave their guild: Give it a chance.
Thanks for listening!
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