Unwaking Water Mission

ShadowStorm

ShadowStorm

Wilds Pathfinder

Join Date: May 2005

Take me where I cannot stand.

The Better Part of Valor

W/N

I henched it with my W/N on the Luxon side. Only necro skill I took was plague touch for the throw dirt rangers. It was late at night, so the Kurzick team consisted of all henchmen too. I got thru it first try. Quite possibly the easiest mission in the game except for defeating shiro himself.

frickaline

Frost Gate Guardian

Join Date: Dec 2005

Quest Of Ages

Quote:
Originally Posted by MaglorD
Well I've done this mission for all my 5 characters, a few times with just me and the rest henchies.

I recently got my warrior though this with henchies alone and got masters as well.

Needless to say, no recuperation or shelter was used, only the power of mesmer skills. Perhaps it was the power of henchies, because if you will take note of my above post, many of the mesmer skills have little or no effect on the Kuunavang.

MaglorD

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by frickaline
Perhaps it was the power of henchies, because if you will take note of my above post, many of the mesmer skills have little or no effect on the Kuunavang. Why don't you try doing it with henchies and tell us about the power of henchies...

As for your post, you might need to do more testing...

samifly

samifly

Wilds Pathfinder

Join Date: Dec 2005

Girl Power [GP]

Mo/Me

Totally off-topic but Kuunavang is female

Roupe

Roupe

Krytan Explorer

Join Date: Jul 2005

I Dont think the "regular" interrupts work, I tried it as Ranger/mesmer and had an impressive array of interrupts -with no luck

However, skills that cause Dazed might "assist" in interrupting the dragon but I have yet to confirm it.

frickaline

Frost Gate Guardian

Join Date: Dec 2005

Quest Of Ages

Thank you Roupe, that was the information I was hoping to get here, that someone else had a similar experiance. I do think that there are a number of ineffective spells/skills here and people need to be somewhat careful of that going in to this mission.


As for this ..... lmao:

Quote:
Originally Posted by MaglorD
Why don't you try doing it with henchies and tell us about the power of henchies...

As for your post, you might need to do more testing... As I stated in that post that again you failed to read (suprising with such keen observational skills), I did complete and master this mission with the hench, *without even playing*.

I was testing, alt-tabbing, and posting here while I received the master's designation. 15 henchies and one afk mesmer for the win. I guess my afk mesmer is as powerful as you are at the actual keyboard. Perhaps you should do some testing on the effectiveness of the skills *you* we're using. xD

Bu7ch

Bu7ch

Academy Page

Join Date: Apr 2005

Cincinnati

Governors of Destruction [GOD]

R/

Quote:
Originally Posted by Roupe
I Dont think the "regular" interrupts work, I tried it as Ranger/mesmer and had an impressive array of interrupts -with no luck

However, skills that cause Dazed might "assist" in interrupting the dragon but I have yet to confirm it. I did this with my mesmer and failed to interrupt anything on my first try. Our group immediately tried again and succeeded. I found that Cry of Frustration would interrupt the Spores. I wasn't quick enough to interrupt the Lightning but our ranger spammed his interruptable shots and got it once or twice.

ayanaftw

Lion's Arch Merchant

Join Date: Jan 2006

[MOJO]

Me/

i did this with henchies on kurzick side w/ 2 of my characters got master both times.
the first time the other team was all hench the 2nd time the other team was all human.
my henchies never died once but i did hear some rebirthing from the luxons

CKaz

Jungle Guide

Join Date: Feb 2005

lol silly me I tried a PUG and we failed at the end, guess I'll mebbe go hench

Highlord Christophe

Highlord Christophe

Frost Gate Guardian

Join Date: Jul 2005

US

W/Mo

War/Mo +15 Henchman 8:42 total time. I brought the Blood, Vile, Dom, Devona, Spirit, Prot, & Healer henchies. I did not attack much and carried the resurrect orb most of the time. Shift-Ctrl-Space (for targeting) is your friend. In the final battle I had to rez a few fallen computer friends. Besides that, it went extremely smooth versus my PUG attempts.

Now the trick is to get the 15 man hench team...

MaglorD

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by frickaline
Thank you Roupe, that was the information I was hoping to get here, that someone else had a similar experiance. I do think that there are a number of ineffective spells/skills here and people need to be somewhat careful of that going in to this mission.


As for this ..... lmao:



As I stated in that post that again you failed to read (suprising with such keen observational skills), I did complete and master this mission with the hench, *without even playing*.

I was testing, alt-tabbing, and posting here while I received the master's designation. 15 henchies and one afk mesmer for the win. I guess my afk mesmer is as powerful as you are at the actual keyboard. Perhaps you should do some testing on the effectiveness of the skills *you* we're using. xD Unfortunately, you're wrong and so is Roupe. Spend more time reading and testing. His skills CAN be interrupted but interruption does not always work. So if several ppl/bots try to interrupt. Some will get through.

frickaline

Frost Gate Guardian

Join Date: Dec 2005

Quest Of Ages

Quote:
Originally Posted by MaglorD
Unfortunately, you're wrong and so is Roupe. Spend more time reading and testing. His skills CAN be interrupted but interruption does not always work. So if several ppl/bots try to interrupt. Some will get through. And your evidence to support your opinion here would be ....... ?

The tests I performed are not wrong, they are an indisputable fact as they we're simply my test results, not my opinion.

I have done actual testing and posted my results. You clearly aren't capable of the same, so your posting holds no value. It's entirely based in conjecture without any basis is reality.

I suggest you learn how to participate or at least stop posting conjecture without data in this thread. Your "information" is not helpful when its not based in actual testing.

Does anyone else out there have any actual data to post? I'd like to hear about people's actual experiences with this mission.

Sol Faithman

Frost Gate Guardian

Join Date: Aug 2005

WOLF

W/Mo

Quote:
Originally Posted by Roupe
I Dont think the "regular" interrupts work, I tried it as Ranger/mesmer and had an impressive array of interrupts -with no luck I'd agree - I had a pug going ape at me coz I wasn't doing my job and interupting the Dragon. I had Fw & RtW up and was using Distracting and Savage in quick succession.

Wasn't until one of the other players actually watched what I was doing that they believed me, statements like "wtf, he just used savage and distracting and neither worked!!!" made me feel a whole lot better as I though it was just me being crap to begin with.

We went a second time and another Ranger joined and we both tried to interupt him and we didn't succeed in stopping any spells.

I might do it again with Concussion and see if that helps.

Rich

Roupe

Roupe

Krytan Explorer

Join Date: Jul 2005

frickaline, MaglorD have earlier stated that it was possible to interrupt the dragon, cry of frustration, once(if my interpretation is correct
The Npc on the Luxon side (Elder Oxis) says (im sure there is a equvivalent on the kursick side)
Quote:
1. Ranged attacks and spells are the only means to hurt Kuunavang.
2. You will have difficulty interrupting her attacks So it may be possible, otherwise Elder Oxis should have said something else, question is if its worth the hazzel

Degen is probably more tactically wise rather than bringing disruptiond skills and hoping it gets through with slim odds.

If you cant stop it, kill it.

Edited
I tested Broad head arrow and concussion shot, it worked to disrupt the dragon. . However it was difficult to do due the obstructed tail, and high cost (despite expertise)of said skills. Did it several times, so it has a better success rate -or I was just lucky

frickaline

Frost Gate Guardian

Join Date: Dec 2005

Quest Of Ages

I'm sorry but I find comments like "Gee it only took me the power of mesmer skills" not helpful to anyone here. In this thread, people are looking for assistance on this mission, not providing someone with the opportunity to pat themselves on the back while failing to assist those in need.

I am thankful that there are some contributors that are willing to help other people out by providing information from their testing, particularly you Roupe since your information has been quite specific. And I am sure that some of my guildies, as well as the general public will benefit from this information.

From what I saw, different skills were consistently effective/ineffective against specific dragon skills, but perhaps this was only my experience. I was hoping to end up with a list of effective and ineffective skills per dragon skill, but that's going to require a huge amount of testing and I don't have the time to pull all that information together. For now, the best I can do is to say, I found that diversion works reliably on the spores/scales (but not on the lightning), skill interrupts on the lightning (if you are quick, but not on the spores/scales).

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

I did this again on my necro, but this time went curses and switched to ranger as a secondary.

Spinal Shivers + Winter ==> massively interrupted dragon.

As I recall she got off some of the lightning skills because those are faster casting, but she was not able to do corrupted spores/scales.

Just my observation, but I do believe she is interruptable.

Crayak

Pre-Searing Cadet

Join Date: Apr 2006

Quote:
Originally Posted by Highlord Christophe
War/Mo +15 Henchman 8:42 total time. I brought the Blood, Vile, Dom, Devona, Spirit, Prot, & Healer henchies. I did not attack much and carried the resurrect orb most of the time. Shift-Ctrl-Space (for targeting) is your friend. In the final battle I had to rez a few fallen computer friends. Besides that, it went extremely smooth versus my PUG attempts.

Now the trick is to get the 15 man hench team... when i get home ill brag and post my 7 minute completeion.
easy mission.
also, you can skip the whole damn thing and go straight to the last battle people... just on the first encounter with the dragon kick the SH!* outta him and it will skip the whole mission straight to the end battle.

Sluggs

Sluggs

Banned

Join Date: Jun 2005

Alright just want to clarify the interupt thing for ppl that still have probs with this mission.
Any interupt that should work will work ie mesmer's cry of frustration, complicate and rangers etc (skill interupts).. Only problem is you have to do it atleast 3 times right after the other to interupt one of her skills. This is why people notice the interupts working sometimes because maybe 2 or 3 people are trying to interrupt her at the same time but only the person who did the 3rd interupt notices it, the first two didnt stop her cast but it helped.
Now im not 100% positive if the number to interupt her is 3. I played a mesmer with leech signet, complicate and cry of frustration and I managed to interupt her at the 3rd interupt always so she barely got off any scales... It might be just a random number above 2 or something... This is why spinal shivers is pretty good because it does the interupt at every shot of your wepn and hitting her 3 times while she is casting is easy enough.

Grandmaster

Academy Page

Join Date: Nov 2005

DC

Envoy of Chaos

W/Mo

could anyone tell me how to kill that dragon on the first encounter and skip the mission?

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Not exactly possible to kill her the first time as she runs away when she takes a certain amount of damage.

frickaline

Frost Gate Guardian

Join Date: Dec 2005

Quest Of Ages

Quote:
Originally Posted by Grandmaster
could anyone tell me how to kill that dragon on the first encounter and skip the mission? I'm not sure about that but I know you can skip some of the afflicted mobs by just going around them. The easiest one to avoid is the one nearest the fork in the path ... simply run up to the fork on the higher level and the afflicted will just pass by you. However, this is assuming no one aggros any of them in the process. The first mob can be skirted if you are patient and wait for them to clump up but its just as easy to kill them in most cases.

Crayak

Pre-Searing Cadet

Join Date: Apr 2006

Quote:
Originally Posted by dargon
Not exactly possible to kill her the first time as she runs away when she takes a certain amount of damage. You can! we took out the first mob in front of the spawing spot. Then we just spiked the crap outta her with degen and slow hex spells, she couldnt get very far. we took her out by the time the 2nd mob was running up on us. Thus causing a cut scene and skipping everything. I got to busy at work last night and couldnt post a pic. but its 7.00 minutes flat.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

I just completed this one with my mesmer. Her interrupts did diddly-squat. The first time I attempted it, it was me, 14 henchies, and some guy who didn't speak English. Despite both of us not really knowing what to expect, not being able to communicate, and bumbling through half-arsed, we made it to the final battle before wiping. I noticed none of my interrupts seemed to work, checked these forums and found this thread, and changed my build slightly so that Conjure Phantasm would have a decent duration.

Changed the henchies, now that I knew warriors are useless for this mission. On the kurzick side, took Cynn, Aidan, Danika, Protector Karl, Eve, Professor Gai, and the domination hench (for backup). Started again. This time, the other team is all henchies. Fought every group of afflicted, somehow the dragon's spells were being interrupted (it wasn't me, though I was trying), and cruised through the final battle. Final time: 9:48--masters.

I don't know what the magic formula is for interrupts. I also noticed that Conjure Phantasm had a shorter duration then it should have had, and I didn't see the dragon casting anything to counter it.

Interrupts I tried that seemed ineffective: Cry of Frustration, Leech signet, power leech, power drain, power spike.

Xen Foranus

Academy Page

Join Date: Jan 2006

Legion of Xen

Quote:
Originally Posted by felinette

I don't know what the magic formula is for interrupts. I also noticed that Conjure Phantasm had a shorter duration then it should have had, and I didn't see the dragon casting anything to counter it.
I'm not sure if Kuunavang counts as a boss, but I think that all bosses have their own pre-nerfed HoD helm, that is 1/2 duration of hexes cast on them.

Just speculation.

frickaline

Frost Gate Guardian

Join Date: Dec 2005

Quest Of Ages

I assume the Kuunavang, and all bosses since factions, are now similar to the Guild Lord. They have +5 pips regen and Natural Resistance. This interrupt immunity thing that the Kuunavang has going on is all new though. Whether the secret formula is 3 ints in a row, specific ints/skills countering only specific skills, only knockdowns for the disrupts, or some other secret method, I don't know. I think we'll just have to keep trying things until we know the answer for sure.

btw:
Quote:
Natural Resistance
From GuildWiki

Natural Resistance is an ability possessed by Guild Lords and many bosses, reducing the duration of hexes and conditions by half.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by frickaline
This interrupt immunity thing that the Kuunavang has going on is all new though. Whether the secret formula is 3 ints in a row, specific ints/skills countering only specific skills, only knockdowns for the disrupts, or some other secret method, I don't know. I think we'll just have to keep trying things until we know the answer for sure. Yeah, maybe taking the domination henchman the second time did it for me. His interrupts with my interrupts may have done the trick. All I can say is I'm glad I didn't do this one with a PUG. They probably would have been yelling at the incompetent mesmer who couldn't interrupt her way out of a paper bag (when normally, she's a kickass interrupter!).

Clinically Proven

Krytan Explorer

Join Date: Apr 2006

Australia

[MMAD]

Quote:
Originally Posted by Kaguya
I completed this with Master's Reward (got XP and skillpoints etc), and found myself from Harvest Temple. BUT the swords didn't come over the Unwaking Waters (Luxon) outpost, and it keeps flashing like it hasn't been completed... I've gotten to Raisu Palace and completed the game, and still the damn thing is flashing.. Anyone else had the same? :P I have the same thing on the Kurzick side and I think it's preventing me from getting out one of the exits to Unwaking Waters (Explorable).

Very annoying.