Lack of 12v12 Players (Reasons?)

Niroth

Ascalonian Squire

Join Date: Jun 2005

Hola,

I made it out to alliance battle land the other day, and having done it during the FPE rolled up my sleeves and got ready for the fun. Now, I knew (as I'm sure everyone does) about the changes and how they sounded pretty lame but I thought hey give it a try first. I quickly ran into the problem of having no one to give it a try with. There was 1 Luxon district and it was filled with maybe 15 people total. We got together a group of 4 but it still took like 10 minutes before a game actually started, and once it did, it was a big disappointment. I understand the nerf to things like heal party but the lack of chat / map pinging / seeing their health bar so i can heal other them stunk, but i digress.

What I'm wondering is do people think the lack of participants in alliance battles is due to people still hanging out in the city doing missions on PvE characters or because people simply do not like the changes that were made? I'm sure both contribute, but given that you can join a battle straight from your guild hall I would have expected most everyone to be able to get there. Curious what other people think.

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

No, it's mainly due to the fact that it takes quite a long time to get there. Not everyone wants to rush through missions and dedicate 30 hours of their time to gaming in the span of 4 days.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

While doing 12 vs 12 you always have one of those persons bashing the other alliance. And I'm like, " of course the luxons can hear you seeing this is the LUXON district", even though it's the Kurzicks district. Many will say "dude its kurzick", people don't know sarcasm do they, well than you get one flaming up a storm saying" all you people joined the band wagon yada yada yada".Than I ask the guy why your here, and he says his guild picked it, thus bandwagon.

Longest time was 10 timer resets. Problems not enough teams forming, there is no opposing teams in the other faction side.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

I dont like the new setup so im not playing it. (Not for a while anyway.)

Mai

Mai

Lion's Arch Merchant

Join Date: Mar 2006

Needs Moar[DESU]

Mo/

Quote:
Originally Posted by Lykan
I dont like the new setup so im not playing it. (Not for a while anyway.)
/agreed I'll be in kurz challenge missions farming for my factions

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

you're so impatient... I stopped being impatient as soon as Factions comes out.

Answer?

Quote:
No, it's mainly due to the fact that it takes quite a long time to get there. Not everyone wants to rush through missions and dedicate 30 hours of their time to gaming in the span of 4 days.
will need to be repeated a few times... it's necessary too, there's just gonna be another thread similar to this one.

Niroth

Ascalonian Squire

Join Date: Jun 2005

I can understand the explanation that people are just having more fun doing the missions in the city. But as far as taking 30 hours to get there it seems a strange explanation as the majority of people are in a guild and can just press G, visit guild hall, talk to alliance battles guy, no?

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

Quote:
Originally Posted by Terra Xin
you're so impatient... I stopped being impatient as soon as Factions comes out.

Answer?

will need to be repeated a few times... it's necessary too, there's just gonna be another thread similar to this one.
How is that even a question? Why do people assume everyone can have that sort of schedule? Guild Wars was a game opening the door to people who could not grind like in WoW...

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

Quote:
Originally Posted by Niroth
I can understand the explanation that people are just having more fun doing the missions in the city. But as far as taking 30 hours to get there it seems a strange explanation as the majority of people are in a guild and can just press G, visit guild hall, talk to alliance battles guy, no?
To be in an alliance, you need to be with either luxons or kurzicks. Cavalon and the House takes a long time to get to, especially if you start from Shing Jea.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
Originally Posted by Iskrah
How is that even a question? Why do people assume everyone can have that sort of schedule? Guild Wars was a game opening the door to people who could not grind like in WoW...
what....answer? easy, you put a question mark at the end of it.

what schedule.... what are you talking about?

Niroth

Ascalonian Squire

Join Date: Jun 2005

Quote:
Originally Posted by Iskrah
To be in an alliance, you need to be with either luxons or kurzicks. Cavalon and the House takes a long time to get to, especially if you start from Shing Jea.
Good point. I guess I was assuming that most guilds had allied themselves during the FPE and that if they did not many guild leaders are quite active and had found their way down to Cav / House but that was probably a bad assumption to make. Will have to give it another week and see. Now, Back to Dragon's Throat

BroilerBayBurgers

Pre-Searing Cadet

Join Date: May 2006

Most people I know aren't nearly that far in the PvE part of the game yet to actually think about getting into Alliance Battles, nevermind the people who are still waiting for there CE copy to arrive. Give it about 3 weeks and I imagine they'll be overflowing w/ people.

Eviance

Eviance

Desert Nomad

Join Date: Nov 2005

Eh I forget... o_O

Biscuit of Dewm [MEEP]

R/

Quote:
Originally Posted by Iskrah
To be in an alliance, you need to be with either luxons or kurzicks. Cavalon and the House takes a long time to get to, especially if you start from Shing Jea.
Not if your guild did it during the FPE (that's how we have ours) we just choose not to do the alliance battles because we tried and hated the new setup (I know hate is a strong word but that about sums it up for most of us).
We have TWO guildies in our decently sized guild that are doing the battles and that is only because they want the amber or jade for their armor or to sell and make a buck.

And if you got in to a battle in 10mins you are luckier than most - it took our group the first time we went in 30mins to get a battle and we were promptly toasted.

Ghozer

Ghozer

Krytan Explorer

Join Date: Apr 2005

Sheffield, England, UK

Super Cute And Fluffy [scF]

E/

1 luxon district with only like 15 ppl in there?? -- and ppl wonder why im not going Kurzick... Someone has to balance out the numbers

Fiendz Bane

Fiendz Bane

Academy Page

Join Date: Aug 2005

The Netherlands

Wee Free Men [凸〇一〇]

W/E

I hate how the 12vs12 battles turned out.

I really enjoyed it in the fpe, the massive feel of the battle as you could see all 12 party members in your party window. Now it is just the random arena's mixed with team arena's, you don't get the feel of a giant battle anymore..

So im currently avoiding it.

Knight Of Morion

Ascalonian Squire

Join Date: Aug 2005

United States

The Short Bus [The Crusaders]Alliance

W/Mo

It think what happened was during the FPE, Kurzicks were pretty much owning, so people that were luxon decided to switch to Kurzick.

Niroth

Ascalonian Squire

Join Date: Jun 2005

Yeah it's true. During FPE Luxons had the wait time and everyone said oooo no wait if I'm Kurzick I'll go there. And the tables have turned.

PS: yeah only about 1 district of 15 but that was an extreme case I think as it was about as off peak time as you can get (3am ish?)

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

What was the point of alliance battles again anyway, I understood they were fought for control over special areas but it now seems the Elite areas are in the towns owned by the top alliances.
So what are the battles for? What do the lines represent?

Mai

Mai

Lion's Arch Merchant

Join Date: Mar 2006

Needs Moar[DESU]

Mo/

Quote:
Originally Posted by Lykan
What was the point of alliance battles again anyway, I understood they were fought for control over special areas but it now seems the Elite areas are in the towns owned by the top alliances.
So what are the battles for? What do the lines represent?
A whole lot of nothing!

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

The Best way to encourage change to the alliance system is to not play it. In many ways I think this is a part of what is happening. One side or the other is simply not playing that part of the game till something is addressed, thus locking out the other side because there is no one to play against. There is plenty of other parts to play too keep people busy in the mean time.

Anets likelihood of listening to our requests and adjusting to accommodate I agree is very small... as this is what they want period. but its worth a try to accomplish.

Faction Alliance battles are used to control the lux kur line. as it moves it changes ownership of the towns. During the FPE the line was all the way over to House of zu basically at one point, which meant all the high level kur towns, were Lux controlled and only those with lux faction favor could do commerce. Until the town was liberated with alliance battles. (IE Moving the line back)

Control of towns means more areas and more top alliances getting opportunity to use the discount vendors.

Since the elite battles are in the capitals to each area its pretty secure. so doing alliance battles is only basically for amassing faction points to use for the cause. It has nothing to do with unlocking elite battle areas, other then acumulating points.

It also seems people are forgetting Fort Aspenwood and Jade Quarry PvP areas... as those appear to be ghost towns any time of the day...

ingy

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Thats what I thought, I understood the general idea of the lines and the way they move due to alliance battle wins but as Ingram says there is now nothing there to fight for control of. So the lines are now irrelevent. And the battles are just another way to get faction, which for the time spent there you dont get much of.
Maybe a way to increase the number of players would be to increase the amount of faction gained for a win.

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

We're going to conquer a new territory for... oil!... no wait, FIREWORKS!
YEAH!

What? We got so many towns with it already? Oh whatever.

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

They just changed that you cannot see other 8 players? You guys talk in such way that looks like they changed the game to RACING or some other different anomaly. Are you ...sane?

It is 6 days until the oficial release, people like me still don't have their retail at home and pre-order is locked right now, so please be patient, the next few weeks will bring a lot more players in the 12v12 than the current situation.

Silent Coyote

Silent Coyote

Frost Gate Guardian

Join Date: Nov 2005

UK

E/N

Just went to the alliance battle outpost there seemed to be plenty of people in the Kurzick outpost. However after 1min of general chat being full of nothing but 'LOLZ SUXZONS!! LOL!1!' I left again with no intention of ever going back. Even worse than RA.

Red

Red

Rawr!

Join Date: Mar 2006

Kentucky, USA

Team Love [kiSu]

Mo/

Quote:
Originally Posted by Niroth
What I'm wondering is do people think the lack of participants in alliance battles is due to people still hanging out in the city doing missions on PvE characters or because people simply do not like the changes that were made?
>< Or because we're still waiting for the CE.

Eviance

Eviance

Desert Nomad

Join Date: Nov 2005

Eh I forget... o_O

Biscuit of Dewm [MEEP]

R/

Actually for those of you saying it's cause people lack factions at all you need to look around - regular GW is about empty - a lot of the towns in Factions are pretty full. And when they first opened the ABs there were tons of people there for the first day or two and now there aren't any, so I doubt that it is also do to not having a leader for their hall as well..... I am betting on the thread that says BRING IT BACK personally.

I even had a guildie that has factions check out the districts and such after the headstart and such was over - there were still a ton of people in Factions just no one wanting to do the new AB system.

Arcador it's not only that you can't see them but you cannot talk to them either to coordinate without the Luxons knowing exactly what is going on. It's just a real pain!


And I recall that in the FPE getting our butt handed to us by Luxons just as much as us Kurziks handed it to them -it "seemed" pretty even to me. The luxons also during the FPE seemed to have their act together better than most Kurziks teams I rolled with (once we got our act together it was a good face off down to the last 10pnts). Our guild started Kurzik and for now has not made any alliances cause we aren't sure if we want to stay Kurzik cause we have been talking to some pretty good guilds on the Luxon side that so far just seem to not like the new version of ABs.

AeroLion

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by Eviance
And I recall that in the FPE getting our butt handed to us by Luxons just as much as us Kurziks handed it to them -it "seemed" pretty even to me. The luxons also during the FPE seemed to have their act together better than most Kurziks teams I rolled with (once we got our act together it was a good face off down to the last 10pnts).
Not really. I played on the Luxon pretty much straight through that weekend. There were many times that the line was pushed very deep into Luxon territory and the best we could do was try to bring it back into the default. It was bad enough that at a few points the "line" looked more like a giant upside down question mark into the Luxon area.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

The answer is simple. Not everyone rushes through the game for 12 hours a day. Many people have not made it there yet. Only about 2 people in my guild have made it that far yet out of 20+ active people.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

I was a huge fan of the 12v12 prior to the changes. I must admit, my enthusiasm has waned hearing of the new changes. I'm admittedly borderline (at least) fanboy of ANet and GW, but this is disappointing.

I do, however, believe they'll fix it.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

I don't play 12vs12 because i don't have Factions. As good an excuse as any

Why i don't have Factions? Because with everything thats gone on recently, Anet are just screwing up there own game so i don't really wanna waste my money on it. If they can't stop fu cking things up, like the MM which was the most enjoyable build then i really can't see any reason to keep playing into Factions.

When they can't even abide by there own Lore, it makes me wonder how compitant they actually are. What was it someone mentioned earlier regarding MMs in a booklet from Anet... somet along the lines of 'control dozens on minions'. So a dozen is 12, a Bakers dozen is 13, does that mean an Anet dozen is 10?