Okay, you remember my first thread here that you guys didn't help me much on. Well I'm gonna give it one more shot and hope that something reasonable comes on.
MY ATTRIBUTES AND BUILD ARE THE FOLLOWING:
lvl 17 ele
13 Earth Magic (9+3+1)
12 Energy Storage (9+3)
7 Healing Prayers
Then the build in any random order
earthquake
aftershock
ressurrect of any type
Stone daggers
Earth attunment
Aura of restoration
orison of healing
Stoning
Okay now, here's the scoop (read carefully before posting crap).
I like this build for now, but, when I get crystal wave, I really want it in there. Also it would be nice if I could somehow manage to get obsidian flame in without warping my whole build. AND DON'T YOU DARE SAY GO FIRE MAGIC!
Anyway... just tell me something that could help me get crystal wave and obsidian flame in without totally losing my build. If you're gonna do that, SAY WHY YOUR WAY IS BETTER WITHOUT BIAS CRAP. If not, it's trash to me!
To wrap this up,
Thanks.
earth ele build, give suggestions
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Unlike some of these other posts I understand why you were talking angrily.
Anyways my experience with earth elementalists is that stoning is alright but for what it is it costs a fair amount of energy to use and earthquake and obsidan flame can be a pain with the exaustion but there powerful and fun skills anyway and quite obviously should be used in moderation. I'm not that fond of stoning as I've said so that'd be the one I got rid of for obsidian flame so you have at least one pretty powerful long range spell and if you have a pretty good monk you probably wont need aura of restoration a whole lot so I'd replace it with crystal wave.
Hopes this helps even a little
Anyways my experience with earth elementalists is that stoning is alright but for what it is it costs a fair amount of energy to use and earthquake and obsidan flame can be a pain with the exaustion but there powerful and fun skills anyway and quite obviously should be used in moderation. I'm not that fond of stoning as I've said so that'd be the one I got rid of for obsidian flame so you have at least one pretty powerful long range spell and if you have a pretty good monk you probably wont need aura of restoration a whole lot so I'd replace it with crystal wave.
Hopes this helps even a little
Quote:
Originally Posted by PrismOfRedLight
Unlike some of these other posts I understand why you were talking angrily.
Anyways my experience with earth elementalists is that stoning is alright but for what it is it costs a fair amount of energy to use and earthquake and obsidan flame can be a pain with the exaustion but there powerful and fun skills anyway and quite obviously should be used in moderation. I'm not that fond of stoning as I've said so that'd be the one I got rid of for obsidian flame so you have at least one pretty powerful long range spell and if you have a pretty good monk you probably wont need aura of restoration a whole lot so I'd replace it with crystal wave.
Hopes this helps even a little HOLY CRAP!!! maybe there is some good in this world.
Thanks
Anyways my experience with earth elementalists is that stoning is alright but for what it is it costs a fair amount of energy to use and earthquake and obsidan flame can be a pain with the exaustion but there powerful and fun skills anyway and quite obviously should be used in moderation. I'm not that fond of stoning as I've said so that'd be the one I got rid of for obsidian flame so you have at least one pretty powerful long range spell and if you have a pretty good monk you probably wont need aura of restoration a whole lot so I'd replace it with crystal wave.
Hopes this helps even a little HOLY CRAP!!! maybe there is some good in this world.
Thanks
Try this, seeing as i have ran an earth ele since day 1...
lv 20 16 earth 10 e storage 9 healing for e/mo or 16 earht 13 e storage 6 inspiration for e/me
glyph of energy- {E}
earthquake
aftershock
obsidian flame
ward against melee
ward against elements
healing breeze/mantra of resolve
res of some sort
Use the glyph with eq and use ob flame sparingly to finish off foes. This build has some defense and offense which I really like. It is of course for lv20's with 200 att pts and access to these skills, something you can look forward to maybe?
lv 20 16 earth 10 e storage 9 healing for e/mo or 16 earht 13 e storage 6 inspiration for e/me
glyph of energy- {E}
earthquake
aftershock
obsidian flame
ward against melee
ward against elements
healing breeze/mantra of resolve
res of some sort
Use the glyph with eq and use ob flame sparingly to finish off foes. This build has some defense and offense which I really like. It is of course for lv20's with 200 att pts and access to these skills, something you can look forward to maybe?
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