Couple problems with Fort Aspenwood PvP area
creed-shaman
This is just observations from Kurzick side vs luxons. The siege turtles sometimes spam carriers defense which does 100 damage and teleports you pretty far away. Everytime i get in range it uses it and I end up dying in about 4 seconds. Also the pack of luxon warriors that run with the siege turtles need some fine tuning. If you go towards them with no blocking moves on you'll instantly die from the renewing smash spike. They basically run around training people. Those are about my only 2 complaints with this pvp area.
Savio
This is Site Feedback, not game feedback. Look in one of the other forums. Closed.