Posionous Great Axe of Enchanting
Damage 6-28, req. 9 Axe Mastery
Lengthens Poison Duration on foe by 33 %
Enchantments last 18 % longer
Gold:
Barbed Gladius of Enchanting
Damage 15-22, req 12 Swordmanship
Damage + 15% while enchanted
Lengthens Bleeding Duration on foe by 33 %
Enchantments last 19 % longer
Zealus Longbow of Enchanting
Damage 14-26, req. 8 Marksmanship
Damage + 14 %
Energy - 5
Energy gain on Hit: 1
Energy degeneration -1
Enchantments last 20 % longer
Sundering Half Moon of Enchanting
Damage 15-28, req. 9 Marksmanship
Damage + 14 % vs. hexed foes
Armor Penetration 20% (19 % chance)
Enchantments last 20 % longer
Ok, I would need a PC on those, the only halfway decent weapons I have found in the last weeks that I can't use, not that I have found anything that i can use
