I understand where you're coming from. You would think it would be an inverse proportion- as supply gets closer to 0, the price would increase exponentially, up to the defined limit of 100K. If price is based purely on item supply, then even minor Ass and Rit runes would be worth a fortune since none are in stock. The sudden glut of Superior Absorbs and Vigors has dropped Sup Abs (once 100k each) to as low as 15k 2 days ago. If a rune doesn't sell out, how can it be "low supply, high demand" anyway?
How can the system calculate "demand" anyway? Does it read minds? Does it KNOW what rune you want? Most people (except for Warriors) run 1 Superior attribute, 1 Sup Vigor (if they can afford), and 3 Minors. How exactly can "demand" be calculated with such a high number of variables?
My only guess is that at any time there are a fixed number of runes the world system calculates. This would be based on (runes people have in storage) + (runes in stock at trader). A rune in use is technically out of the system until it is salvaged off. Rune drops possible at any given time would be the fixed # of a particular rune that Anet wants in the world minus the result of the equation above. If you use an equation like that, it would be easy to see why people who hoard drive prices up.
Example (pulling number out me arse, but they're to explain my point)
Anet sets the world number of Superior Absorption Runes at 50,000.
Greedy folks around the game world hoard these as fast as they can get them. 35,000 are in storage.
A few folks need gold, so they sell them to the trader as they find them. today the trader has 1,000 in stock.
Now you see the dynamics. 35,000 hoarded + 1,000 at trader makes 36,000 "available."
Subtract that from the total "world supply" and you get 14,000 that can be obtained from drops. In a sense, your true "demand" will be calculated by this number weighed against the number of runes that the trader has.
Watch what happens. Let's say 2,000 SA runes drop today. 3 different scenarios (all extreme, to simplify this):
1) All 2000 are hoarded. 37000H + 1000T = 38,000. 50000-38000 = 12000. Now the price is going to go upwards because the # at trader is the same, but even fewer can possibly drop.
2) All 2000 are sold to trader. 35000H + 3000T = 38000. You still wind up with 12000 possible to drop, BUT the price drops because the number of runes at trader is obviously part of the denominator in the formula that calulates price. More runes at trader = lower price.
3) All 2000 are equipped. The way I see it, an equipped rune is out of circulation and can thus be replaced in the system even though it still exists. If it is salvaged, then somewhere out there a rune that was going to be dropped just ceases to exist. So if they are equipped, all the numbers stay the same. The drop rate is sustained. In a sense, there are technically more than 50000 SA runes now, but the equipped ones are out of circulation, so the number that "can be gotten" (at trader, dropped, or from another player) is still 50000. A sudden mass-salvaging is very unlikely, since the chance of losing the rune altogether makes this unfeasible.
So when Anet chose to "increase drop rate" of SA runes, all they really did was increase the constant. Let's say from 50000 to 100,000. Anet didn't lower rune prices; WE did. Why? People saw that drops increased (with 50000 new runes pumped into circulation, drop rates of course went up) and panicked. They dumped their hoarded runes to the trader, hoping to get the best possible price before the market plummeted, but their panick caused the plummet. With each rune sold to the trader, the H variable goes down and the T variable goes up, which of course decreases the price.
Then you get the domino effect, because the next person dumps as the prices lower, and the next person dumps as the prices get even lower, and so on. If no one had dumped off huge quantities of SA runs to the trader out of panic, they'd still be worth a huge sum. In fact, if someone with a ton of gold were to go now and start buying a truckload of SA runes from the trader, the price would eventually spike back up as H increases and T declines. It would also explain why some out of stock runes are still low-value. If there is a higher fixed world-quantity, then the price can't spike as high when the supply dwindles.
Just my twopence on the matter, could be right, could be farther from the truth than anything George Bush says these days.