Fort Aspenwood

creed-shaman

Ascalonian Squire

Join Date: Jan 2006

This is just observations from Kurzick side vs luxons. The siege turtles sometimes spam carriers defense which does 100 damage and teleports you pretty far away. Everytime i get in range it uses it and I end up dying in about 4 seconds. Also the pack of luxon warriors that run with the siege turtles need some fine tuning. If you go towards them with no blocking moves on you'll instantly die from the renewing smash spike. They basically run around training people. Those are about my only 2 complaints with this pvp area.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

OK, it's not your role to kill the warriors, the Kurzichs role is to defend/take out turtles/repair. That's all. Let your NPC's do the war killing, they do a good job of it.

If you attack a warrior without blocking moves you'll die in 4 seconds... what's your point? Go naked?

Isn't garrier defense short ranged? Melee fighters aren't designed to attack turtles...