Alliance Battles--> HA?

eternal pho

Banned

Join Date: Nov 2005

The Licious Fame Farmers {TLG}

W/E

I don't know about everyone else but..isn't alliance battling slowly building HA characteristics? For example, I've been seeing " Rank 8 monk LF Rank 4+ group" lately ( along with other professions ).

Ray

Ray

Wilds Pathfinder

Join Date: Aug 2005

Denmark

Pathetic.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

That monk is having to lower his standards drastically if he's R8 and the best he can hope to find is a R4 party.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

Yes, it will turn into that. It might not be as bad, but will be similar.

xBakox

xBakox

Lion's Arch Merchant

Join Date: Oct 2005

[JF] Just Friends, [NOT] Nomads of Turmoil

I hope it never turns to that. I've been doing 12v12 during a lot of my time in factions, and its very fun. Its much like RA that you can do with your friends, but still accomplish something (or at least feel like your accomplishing something) unlike TA. Its great fun, but rank obsessors would ruin it. *Sigh* Might as well enjoy it while it lasts...


On a side note though, I havent noticed this at all .

Tortoise

Frost Gate Guardian

Join Date: Dec 2005

Daunting Tempest

Mo/

There isn't much point in getting a rank X party if you're gonna be teamed up with randoms anyway, imo...

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

This is exactly what a lot of people were afraid of. Too much exclusion and time just to make a team that will just get paired up with 2 other random teams. Pretty dumb. It just isnt nearly as fun as the FPE...even if it had tons of quitters.

And those rank obsessers really need something else to determine how they form a party.

Dzan

Wilds Pathfinder

Join Date: May 2005

The Black Dye Cartel

Quote:
Originally Posted by Eet GnomeSmasher
And those rank obsessers really need something else to determine how they form a party.
Like what?

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

What do you mean I haven't seen that for luxon.

If its only for kurzick then I have feeling its going to go.

R3 monk LFG

then...

R3 monk LF spike group

then.....

R3 Trapper ranger LF mini-IWAY group

then....

WHY IS KURZICK LOSING ALL THE TIME!!!

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Yeah AB is cool as, you can do alot more than just ahnialate the opposing team. I don't see how being a veteran in HA makes you good in AB... I really don't... concept of winning/fighting and not losing is waay different

Thom

Wilds Pathfinder

Join Date: Jan 2005

What do you expect. Experienced PvPers don't want to be tied down by a noob premade.

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

the funny thing is, Ab require a completly different strategy than HA, ive never had so much fun killing so many ranked players! lol

AB is more like RTS, killing things is not as important as controling resources.

also, having together 4 ranked members doesnt mean that your other teams will be any good, and you certainly cant win AB with just a good team of 4

Rank is so overrated, our guild loves doing TA, last night we came across ranked players in guild teams all night.. they just didnt compare to our polished TA team.

Rank doesnt scare me

ophidian409

Krytan Explorer

Join Date: Oct 2005

W/R

Ranked players make a difference. I have seen too many in RA, warriors in RA wear whatever armor they like, they don't know about -3 always knight armor, reduce hex duration helm, lengthen knockdown glove. Their weapons may not be customized, and they can never kill a monk because most of them are warrior monk, and they like to work on themselves and overextend solo.

Bonder in RA never use b.s. on themself, they use mending on people, they don't know how to manage energy, I get mad whenever I play RA with nubs.

thunderpower

Lion's Arch Merchant

Join Date: Feb 2006

Europe

KiSS

Alliance battles in it's current stage is just ... for fun. Lets put is that way.

It's there to have some fun while getting some faction. Nothing more.

First of all, I don't think we will see things like "r3 / r6 / r9 lfg XXXX or YYYYY". Of course ranked people will try to get ranked people in their team. But since the toher 2 teams will be selected randomly there is no real reason to make big plans for the battle.

For example. You can take a full MM build and get screwed because the guy next to you is a fast cast cc/putrid or whatever. So you can get up like 2 minins and play with them till they kick the bucket.

Of course many of the "great" players have the feeling that their side is always winning. In fact, the same sh*t goes on in both sides. My guild is kurzik, but i get myself invited as a guest into luxon guilds so i can fight in case i need some faction.

Anyway, when ranked people show up, anyway between 6 and 11 they tend to stick with people they know (guildies, friends, etc). R8 and above only team up with people they know. The rest is just random selection. Invite a bunch of guys, whoever joins first is the happy camper.


IMO alliance battles will be the next RA. If it's left this way, it will never be close to what HA is. It's a place, just like RA, where griefers, noobs, low lifes mix with us good and decent people. Even now you can see some self proclaimed pro's start bragin about all the holy crap in the universe.


So AB != HA ... figure it out. Alliance battles will remain the big PvP lottery as i like to call it. Because it's a lottery. You can have a team full of great players ... i dunno... let's say r10 and above (in case rank = skill) and get 8 other idiots that run around like headless retarded chicken. What can you achieve?

Also, I think with the current party system that allows you to see and have a team chat with only 3 other people, this battle stuff will never have a well defined strategy. Just because you can't settle things with the other 2 teams without telling the enemy what you are going to do.

So, I say a global team chat would be needed and some more things. Or else alliance battles will be another RA just on a larger scale.

Fred Kiwi

Wilds Pathfinder

Join Date: Sep 2005

[cola]

have the 12v12 been filling up lately?

broodijzer

broodijzer

Jungle Guide

Join Date: Jan 2006

void

Mo/

Quote:
Originally Posted by Fred Kiwi
have the 12v12 been filling up lately?
I've never had any troubles finding a (opposing) party.

they just need to put all 12 party members in the party window, and it can be much more organised.. would also help a lot for monks..

Viruzzz

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by broodijzer
I've never had any troubles finding a (opposing) party.

they just need to put all 12 party members in the party window, and it can be much more organised.. would also help a lot for monks..
there is a reason they didn't do this in the first place. it would make certain skills overpowered (party targeting monk spells) and certain build unbeatable
heal party would be run on multiple characters, proberly one from each 4-man team.
spike would be the way to do it, because there is no was to prevent a spike coming from 9 or so people at once
and everyone would be running spike teams, it would become really clear really fast that spike is simply the way to go

also iway would become insane with 12 partymembers, order of the vampire on 10 warriors constantly = gg

Tongloid Tarthwood

Tongloid Tarthwood

Academy Page

Join Date: Dec 2005

England

Archangels Revenence

E/R

At the minute AB is pretty rubbish. The fact that you can't see the rest of your team or even talk to them is bad. Arenanet fouled up on this one and need to change it back to FPE. I'm starting a petition in this forum to get it changed back.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

someone posted on this though- if you kept the buffs on your 4 man team only but you could see and talk to thre rest of the players- looks like a good solution

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Didn't they add more keys like target party member nr. 9-12? It's useless now....



AB isn't HA, I know, but it's the individual player that will make the difference..

Everyone can follow a ping on the map, but using Power Drain vs. a signet is not acceptable, that's why you want good players. ( Guildies, Friends, or Ranked )