Alternative way to learn Skills or Signets of Capture & Earn Faction
Tuoba Hturt Eht
Reference Threads:
06-04-2006 | generik | Giving totems/requisitions for victories in Fort Asphenwood and other battles?
06-08-2006 | aron searle | 1k for skills, still ok.
06-07-2006 | Age | What way do you like better in obtaining skills
1. Skils & Signets of Capture
For those characters who needs to spend 1,000 gold for every new skill they wish to learn:
They can use five (5):
- Imperial Commendations
- Luxon Totems
- Equipement Requisitions
To learn a new skill, or a Signet of Capture in the respective outposts.
- Luxon Town, Outposts - Luxon Totems
- Kurzick Town, Outposts - Equipment Requisitions
- Canthan Town, Outposts - Imperial Commendations
2. Factions & Rewards
Allow us to earn Faction by trading in:
- Equipment Requisition <=> Kurzick Faction
- Luxon Totems <=> Luxon Faction
500 Kurzick or Luxon Faction per Equipment Requisition or Luxon Totem traded in.
3. Earn Equipment Requisition & Luxon Totems from Fort Aspenwood, Jade Quarry & Alliance Battles
Reward the winners of the battles with one (1):
- Equipment Requisition <=> Kurzick team won
- Luxon Totem <=> Luxon team won
==========================
Commentary:
Regardin these 3 items:
- Luxon Totems
- Imperial Commendation
- Equipement Requisition
"Quartermasters" in capital cities will take in these items and give us in return:
1) 1 for (salvage kit, dye remover, ale etc)
2) 3 for (expert salvage etc)
3) 5 for (elite mission chest keys, gold scrolls etc)
Now, for option 1 and 2, I can spend gold to purchase them.
I have maxed out my gold storage capacity so gold is not an issue for me.
As for option 3, I never use gold scrolls, and I will never have the chance to be in any Elite Mission, so the key will be useless to me.
To sum it up, all 3 options are useless to me, since option 1 and 2 can be solved with gold.
=====================
Discuss.
=====================
You like these ideas and would like to see ANET implement them. Yes / No
1. Skils & Signets of Capture
Yes (8)
=====
Tuoba Hturt Eht, Sientir, LicensedLuny, {IceFire}, malignant-heretic, helldrik, ManadartheHealer, pappayaponta
No (2)
=====
Lex Talionis, Joh
2. Factions & Rewards
Yes (6)
=====
Tuoba Hturt Eht, {IceFire}, helldrik, Lex Talionis, ManadartheHealer, pappayaponta
No (1)
=====
Joh
3. Earn Equipment Requisition & Luxon Totems from Fort Aspenwood, Jade Quarry & Alliance Battles
Yes (1)
=====
Tuoba Hturt Eht
No (0)
=====
06-04-2006 | generik | Giving totems/requisitions for victories in Fort Asphenwood and other battles?
06-08-2006 | aron searle | 1k for skills, still ok.
06-07-2006 | Age | What way do you like better in obtaining skills
1. Skils & Signets of Capture
For those characters who needs to spend 1,000 gold for every new skill they wish to learn:
They can use five (5):
- Imperial Commendations
- Luxon Totems
- Equipement Requisitions
To learn a new skill, or a Signet of Capture in the respective outposts.
- Luxon Town, Outposts - Luxon Totems
- Kurzick Town, Outposts - Equipment Requisitions
- Canthan Town, Outposts - Imperial Commendations
2. Factions & Rewards
Allow us to earn Faction by trading in:
- Equipment Requisition <=> Kurzick Faction
- Luxon Totems <=> Luxon Faction
500 Kurzick or Luxon Faction per Equipment Requisition or Luxon Totem traded in.
3. Earn Equipment Requisition & Luxon Totems from Fort Aspenwood, Jade Quarry & Alliance Battles
Reward the winners of the battles with one (1):
- Equipment Requisition <=> Kurzick team won
- Luxon Totem <=> Luxon team won
==========================
Commentary:
Regardin these 3 items:
- Luxon Totems
- Imperial Commendation
- Equipement Requisition
"Quartermasters" in capital cities will take in these items and give us in return:
1) 1 for (salvage kit, dye remover, ale etc)
2) 3 for (expert salvage etc)
3) 5 for (elite mission chest keys, gold scrolls etc)
Now, for option 1 and 2, I can spend gold to purchase them.
I have maxed out my gold storage capacity so gold is not an issue for me.
As for option 3, I never use gold scrolls, and I will never have the chance to be in any Elite Mission, so the key will be useless to me.
To sum it up, all 3 options are useless to me, since option 1 and 2 can be solved with gold.
=====================
Discuss.
=====================
You like these ideas and would like to see ANET implement them. Yes / No
1. Skils & Signets of Capture
Yes (8)
=====
Tuoba Hturt Eht, Sientir, LicensedLuny, {IceFire}, malignant-heretic, helldrik, ManadartheHealer, pappayaponta
No (2)
=====
Lex Talionis, Joh
2. Factions & Rewards
Yes (6)
=====
Tuoba Hturt Eht, {IceFire}, helldrik, Lex Talionis, ManadartheHealer, pappayaponta
No (1)
=====
Joh
3. Earn Equipment Requisition & Luxon Totems from Fort Aspenwood, Jade Quarry & Alliance Battles
Yes (1)
=====
Tuoba Hturt Eht
No (0)
=====
Phoenix Avenger
I believe the point of those items are to save you money. I have no objection to them giving you skill points in exchange, but I really have no need for it. You get tons of XP from the FedEx quests.
Kaguya
Tons of XP and skill points from pretty much all Canthan quests. 5000 XP from capping a elite. I see getting skillpoints hardly a problem now. I'm just using my credits/recommendations etc to get salvage and ID kits and keys.
Getting 5 commendations (or whatevers) usually means 5 skillpoints as is as they are in the quest rewards. But doesn't hurt I suppose, tho I see no use as I have tons of unused skillpoints as is
Getting 5 commendations (or whatevers) usually means 5 skillpoints as is as they are in the quest rewards. But doesn't hurt I suppose, tho I see no use as I have tons of unused skillpoints as is
=HT=Ingram
how about a signet of capture??? I know that would be a nice item to get with those. lol say 5 at least to get 1 SoC... That way it saves you having to use a skill point to get one.
And you should be able to use the Forbidden keys (Imperial) in the final mission area for some really good chests in there...
And you should be able to use the Forbidden keys (Imperial) in the final mission area for some really good chests in there...
Tuoba Hturt Eht
Thank you for all the feedback.
Much appreciated.
I have made some admendments to the original post.
Again, feedback in any form, is much appreciated.
Thank you.
Cheers.
Much appreciated.
I have made some admendments to the original post.
Again, feedback in any form, is much appreciated.
Thank you.
Cheers.
Tuoba Hturt Eht
A week has passed and this topic has been buried in the 7th page.
This thread has received much less feedback than the rest, hence the thread revival, in hopes of receiving more feedback from the members of this community.
Because I believe there can be much more better uses for these "Credits" items.
All of the "Rewards" offered by the "Quarter Masters" can be purchased with gold, with the exception of the "Elite Mission Chest Keys", and the rare scrolls are obtainable with certain Collectors.
Hence, I call out to the members of this community, come forth and comment regarding this issue that is brought up in this topic of discussion.
Feedback, in any form, be it positive or negative, is much appreciated.
Thank you for your time.
Cheers.
This thread has received much less feedback than the rest, hence the thread revival, in hopes of receiving more feedback from the members of this community.
Because I believe there can be much more better uses for these "Credits" items.
All of the "Rewards" offered by the "Quarter Masters" can be purchased with gold, with the exception of the "Elite Mission Chest Keys", and the rare scrolls are obtainable with certain Collectors.
Hence, I call out to the members of this community, come forth and comment regarding this issue that is brought up in this topic of discussion.
Feedback, in any form, be it positive or negative, is much appreciated.
Thank you for your time.
Cheers.
Sientir
I would like to be able to get skills with those Commendations thingers. Would be quite nice. So /signed for that. I mean, you'd still have to earn them and all, but it would provide another means of getting skills.
On a side note, there really REALLY needs to be an explaination of what to do with the things, since it seems like everyone has no clue what they're for. XD
On a side note, there really REALLY needs to be an explaination of what to do with the things, since it seems like everyone has no clue what they're for. XD
Warskull
Skill points are already in abundance in Cantha. You can get up to 3 skill points a mission, there a many repeatable quests which give great experience. If you trade in these items it should be to bypass the cost of a skill, not for a free skill point. What is missing from cantha are the quests that give you skills and no equivalent exists.
Kura Touzoku
Quote:
Originally Posted by Warskull
What is missing from cantha are the quests that give you skills and no equivalent exists.
|
The trading in credits for skill points is an idea i'd only go for if they have no intention of bringing in skill quests for canthan characters.
Tuoba Hturt Eht
Updated original topic to slightly, also added new votes to the poll.
Thank you all for replying.
Your feedbacks are invaluable and much appreciated.
Feedback, in any form, be it positive or negative, is much appreciated.
Thank you for your time.
Cheers.
Thank you all for replying.
Your feedbacks are invaluable and much appreciated.
Feedback, in any form, be it positive or negative, is much appreciated.
Thank you for your time.
Cheers.
SpeedyKQ
Actually, what I'm hoping for is a way to turn my skill points into something else. I only buy a skill when I need it, so I have over 200 unused skill points between my 6 characters.
Turning skill points into Monestary Credits and Imperial Commendations wouldn't be that bad. At least I'd get a quest reward I could do something with.
Turning skill points into Monestary Credits and Imperial Commendations wouldn't be that bad. At least I'd get a quest reward I could do something with.
Badger2
I have to agree on this one. Having to buy skills in Cantha is an absurd idea and should be done away with and return to the skill quest and let us choose from a list of options. Obviously not all skills available on all quests.
But, since we have to pay for the skills we want let us spend these quest rewards on skills. Not necessairly 1 for 1, I would go for 1 credit + 500gp = 1 skill, or even 2 for 1.
But, since we have to pay for the skills we want let us spend these quest rewards on skills. Not necessairly 1 for 1, I would go for 1 credit + 500gp = 1 skill, or even 2 for 1.
Tuoba Hturt Eht
Here's a new suggestion to add to this topic:
What if we are able to trade in:
- Equipment Requisition for Kurzick Faction
- Luxon Totems for Luxon Faction
What do you all say?
What if we are able to trade in:
- Equipment Requisition for Kurzick Faction
- Luxon Totems for Luxon Faction
What do you all say?
quickmonty
That caught my eye! Don't need gold, don't need skill points, but I would gladly trade them for faction.
LicensedLuny
/signed
Being able to trade some number of credits for a "token" to use at the skill trainer in place of (1 skill point and 1 plat) would fix my biggest disappointment with Factions. What's better than a skill quest? - a skill-of-choice quest!!! Great idea, imho. It lets us buy regular skill access or cap sigs for doing quests. It wouldn't let us buy elites.
(For the record, I find A LOT more things I like about Factions than things I dislike, and WTG ANet! But I'm lazy and resort to posting only when unhappy )
I don't see the logic behind encouraging build variation by reducing the number of "free" skills we can get on one character. In Prophecies, I went back and did every profession specific quest whenever I switched secondaries. After my first character, I always took the time to do every profession's test quests in presearing, just for the skills available later.
Doing those early quests encouraged:
- playing instead of farming
- high lvl characters to be in places where we could team with low lvl characters or see their questions at least.
I've read ANet meant to encourage more variation in builds by having fewer Cantha skill quests (and locking our Canthan characters out of the early, post-searing Tryia skill quests,) but it seems this policy discourages variation. The higher the relative expense of trying out new skills and new builds, the less likely people will be to risk either skill points and/or gold if they perceive they have a limited amount.
Why evolve the game to encourage players to buy the cookie cutter farming build skills before we risk buying the "Oooh, what's this button do?!?!" skills?
Aren't games supposed to be about, "Oooh, what's this button do?!!?" ... or is that just the engineer in me?
Being able to trade some number of credits for a "token" to use at the skill trainer in place of (1 skill point and 1 plat) would fix my biggest disappointment with Factions. What's better than a skill quest? - a skill-of-choice quest!!! Great idea, imho. It lets us buy regular skill access or cap sigs for doing quests. It wouldn't let us buy elites.
(For the record, I find A LOT more things I like about Factions than things I dislike, and WTG ANet! But I'm lazy and resort to posting only when unhappy )
I don't see the logic behind encouraging build variation by reducing the number of "free" skills we can get on one character. In Prophecies, I went back and did every profession specific quest whenever I switched secondaries. After my first character, I always took the time to do every profession's test quests in presearing, just for the skills available later.
Doing those early quests encouraged:
- playing instead of farming
- high lvl characters to be in places where we could team with low lvl characters or see their questions at least.
I've read ANet meant to encourage more variation in builds by having fewer Cantha skill quests (and locking our Canthan characters out of the early, post-searing Tryia skill quests,) but it seems this policy discourages variation. The higher the relative expense of trying out new skills and new builds, the less likely people will be to risk either skill points and/or gold if they perceive they have a limited amount.
Why evolve the game to encourage players to buy the cookie cutter farming build skills before we risk buying the "Oooh, what's this button do?!?!" skills?
Aren't games supposed to be about, "Oooh, what's this button do?!!?" ... or is that just the engineer in me?
Pompeyfan
The Forbidden keys you can get are nothing to do with the elite missions, they're for chests in the 2nd to last mission of the main game - the elite missions have their own keys buyable at a merchant just before you start them.
Be worth being able to swap the requisitions for faction or capture signets - although I can't see the point for skill points as they're so increbibly easy to get now (my 2 main characters have every chap 1 & 2 primary skill and elite + all useful 2nd skills/elites from all the 2nd professions and still have over 200 skill points left between them).
Be worth being able to swap the requisitions for faction or capture signets - although I can't see the point for skill points as they're so increbibly easy to get now (my 2 main characters have every chap 1 & 2 primary skill and elite + all useful 2nd skills/elites from all the 2nd professions and still have over 200 skill points left between them).
Rhunex
Quote:
Originally Posted by Pompeyfan
The Forbidden keys you can get are nothing to do with the elite missions, they're for chests in the 2nd to last mission of the main game - the elite missions have their own keys buyable at a merchant just before you start them.
Be worth being able to swap the requisitions for faction or capture signets - although I can't see the point for skill points as they're so increbibly easy to get now (my 2 main characters have every chap 1 & 2 primary skill and elite + all useful 2nd skills/elites from all the 2nd professions and still have over 200 skill points left between them). |
On my best character, I haven't even earned 100 skill points in this entire year, and I'm not the only person who gets on a few times a week. A way to get skill points other than XP would be wonderful since all the new skills are impossible to get through quests.
malignant-heretic
/Signed
i think this is a great idea
im going for the Elite skill hunter title and having a cheaper way of getting all those signets of capture would be great :P
i think this is a great idea
im going for the Elite skill hunter title and having a cheaper way of getting all those signets of capture would be great :P
CorstedPirate
I think it would be pointless to trade tokens in for skill points since it is so easy to earn them in Factions. However the idea of being able to trade a certain number of tokens for a skill(not elite) or signet of capture would be great.
For those that have no use of their skill points, it would be nice to be able to convert them to something else. Like a token which you can use to buy something else. Each skill point would equal out to however many tokens it costs to buy a skill with a token. That way even though you may not be hurting for money, you don't have to spend it on keys or ID kits. That would be nice!
It would be really nice to be able to trade in tokens for Faction from that respective group. That would cut out the whole faction farming which would probably get rid of some of the afk'ers in Fort Aspenwood and the Jade Quarry.
For those that have no use of their skill points, it would be nice to be able to convert them to something else. Like a token which you can use to buy something else. Each skill point would equal out to however many tokens it costs to buy a skill with a token. That way even though you may not be hurting for money, you don't have to spend it on keys or ID kits. That would be nice!
It would be really nice to be able to trade in tokens for Faction from that respective group. That would cut out the whole faction farming which would probably get rid of some of the afk'ers in Fort Aspenwood and the Jade Quarry.
helldrik
Yes, and Yes
/signed
/signed
Lex Talionis
Good idea. But now that they're finding new ways for those not in an alliance controlling cavalon/hzh to access the elite missions, i'd hold on to the luxon totems/kurzick equipment requisitions. I got plenty of them + not having to pay 1.5k for those elite mission keys is something i'm happy about.
So /signed for trading them to get kurzick/luxon faction
/not signed for trading them in to get skill points (too ez to get skill points)
So /signed for trading them to get kurzick/luxon faction
/not signed for trading them in to get skill points (too ez to get skill points)
Tuoba Hturt Eht
Quote:
Originally Posted by Lex Talionis
/not signed for trading them in to get skill points (too ez to get skill points)
|
1) 1 for (salvage kit, dye remover, ale etc)
Based on what you said,
"not signed for trading them in to get skill points b'cos its too ez to get skill points"
Given the current situation, we can trade in one (1) of them in exchange for one (1)
- Normal Savage Kit
- Dye Remover
- Ale
These 3 items can be "easily" acquired with gold, based on what you wrote, should not these items be not "exchangable" since they are even "more easier" to acquire?
As for how much Kurzick / Luxon Faction the Equipment Requisition / Luxon Totems can be traded in for, I propose that the figure be at least 400 Kurzick / Luxon Faction.
Tuoba Hturt Eht
Thread revival, because I still think there could be much better use for these items, and this thread is simply not receiving enough feedback from the public, perhaps the title needs to be changed?
Tuoba Hturt Eht
New idea to add to this topic:
We have Kurzick, Luxon factions which we earn from completing quests, fighting for Kurzick, Luxon etc.
These Kurzick, Luxon factions can be used to redeem Amber Chunks, Jadite Shards or be donated towards Alliance Faction, and be used to control Kurzick , Luxon towns or outposts.
I propose an Imperial (Cantha) Faction, which can be earned from doing "Imperial quests", i.e: Quests in Cantha which gives you an Imperial Commendation as a reward also rewards you with a decent amount of Imperial Faction.
What will this new "Imperial (Cantha) Faction" be used for?
Possible uses would be for control of Canthan towns and outposts, challenge missions etc in return for cheaper merchant prices, fireworks masters etc.
It is probably not a good idea, but I figured that at least adding a new idea to this thread is better than just a single line of text which reads "Thread revival".
We have Kurzick, Luxon factions which we earn from completing quests, fighting for Kurzick, Luxon etc.
These Kurzick, Luxon factions can be used to redeem Amber Chunks, Jadite Shards or be donated towards Alliance Faction, and be used to control Kurzick , Luxon towns or outposts.
I propose an Imperial (Cantha) Faction, which can be earned from doing "Imperial quests", i.e: Quests in Cantha which gives you an Imperial Commendation as a reward also rewards you with a decent amount of Imperial Faction.
What will this new "Imperial (Cantha) Faction" be used for?
Possible uses would be for control of Canthan towns and outposts, challenge missions etc in return for cheaper merchant prices, fireworks masters etc.
It is probably not a good idea, but I figured that at least adding a new idea to this thread is better than just a single line of text which reads "Thread revival".
samifly
If you can turn in amber into faction, you can have a massive dumping. people will store up faction (in amber) and then convert it all at once.
Tuoba Hturt Eht
Quote:
Originally Posted by samifly
If you can turn in amber into faction, you can have a massive dumping. people will store up faction (in amber) and then convert it all at once.
|
I did mention something about "turning Equipment Requisition into Kurzick Faction" though.
However, I understand your concern, and that issue did cross my mind before.
At the moment, Equipment Requisitions can only be acquired from Kurzick quest rewards, and some repeatable Kurzick quests. It would take quite a long time for anyone to stock up to massive amounts of Equipment Requisition, and if they have accomplished that, I believe that would have a right to perform a "massive dumping" and have chance to hold the towns for a couple of days before they lose control again.
ManadartheHealer
Finally, a real use for these quest rewards
/signed and /signed
/signed and /signed
pappayaponta
/signed, I like it all ;D
Tuoba Hturt Eht
Aye, I am glad that there are some support for this idea after all.
I have added the "Imperial Faction (Cantha Faction)" idea to the original post of this thread.
Hmmm, if the feedback is bad I might as well discard it and continue with the 2 original ideas.
If anyone disagrees with what is suggested in this thread, you are welcome to "argue" with me, but let's keep it civil aye?
Cheers.
I have added the "Imperial Faction (Cantha Faction)" idea to the original post of this thread.
Hmmm, if the feedback is bad I might as well discard it and continue with the 2 original ideas.
If anyone disagrees with what is suggested in this thread, you are welcome to "argue" with me, but let's keep it civil aye?
Cheers.
Tuoba Hturt Eht
Added:
Reference Threads:
06-04-2006 | generik | Giving totems/requisitions for victories in Fort Asphenwood and other battles?
In other words, Equipment Requisition and Luxon Totems ought to be given out as rewards to the victorious team in Fort Aspenwood, Jade Quarry and Alliance Battles as well.
These Equipment Requisition and Luxon Totems can then be exchanged for Kurzick or Luxon Faction.
Being able to acquire E. Requisition and L.Totems from winning the battles in Fort Aspenwood and Jade Quarry also means that the rewards in those competitve missions are slightly increased.
Various suggestions to improve Fort Aspenwood and Jade Quarry
Reference Threads:
06-04-2006 | generik | Giving totems/requisitions for victories in Fort Asphenwood and other battles?
In other words, Equipment Requisition and Luxon Totems ought to be given out as rewards to the victorious team in Fort Aspenwood, Jade Quarry and Alliance Battles as well.
These Equipment Requisition and Luxon Totems can then be exchanged for Kurzick or Luxon Faction.
Being able to acquire E. Requisition and L.Totems from winning the battles in Fort Aspenwood and Jade Quarry also means that the rewards in those competitve missions are slightly increased.
Various suggestions to improve Fort Aspenwood and Jade Quarry
Tuoba Hturt Eht
Added two more threads to the reference threads list I recently came accross in The Riverside Inn.
Decided to bump this thread since I saw a thread in The Riverside Inn having a hot discussion about skills and the 1,000 gold cost of learning a new skill.
Decided to bump this thread since I saw a thread in The Riverside Inn having a hot discussion about skills and the 1,000 gold cost of learning a new skill.
eudas
i think you're overreacting, and i think that your proposals are poorly thought out. the system is fine as-is.
however, i do think that questing for skills is more fun, and ch2 needs more skills quests like ch1 had. some of the most fun ive had in ch2 so far was the tests given by Instructor Ng to get new skills and meet various success-criteria.
eudas
however, i do think that questing for skills is more fun, and ch2 needs more skills quests like ch1 had. some of the most fun ive had in ch2 so far was the tests given by Instructor Ng to get new skills and meet various success-criteria.
eudas
Tuoba Hturt Eht
Quote:
Originally Posted by eudas
i think you're overreacting,
|
Quote:
and i think that your proposals are poorly thought out. the system is fine as-is. |
Quote:
however, i do think that questing for skills is more fun, and ch2 needs more skills quests like ch1 had. some of the most fun ive had in ch2 so far was the tests given by Instructor Ng to get new skills and meet various success-criteria. |
I am proposing an alternative means for players to learn skills and acquire Signets of Capture.
oljomo
Hi
Um dont 5 tokens etc = 1 skill anyway?
Trade for superior salvage kit, sell to merchant, wow you just got yourself 1k, which =1 skill :O
With the insane amount of experiance you get in canthat, i think this is amuch better option.
oljomo
Um dont 5 tokens etc = 1 skill anyway?
Trade for superior salvage kit, sell to merchant, wow you just got yourself 1k, which =1 skill :O
With the insane amount of experiance you get in canthat, i think this is amuch better option.
oljomo
fallot
Tyrian characters can play most Canthan primary quests and missions. These award a lot of skill points, experience and a reasonable amount of gold. However, Canthan characters do not have similar access to skill quests from Tyria, isn't this imbalanced ?
Dead Lord Kursor
Yes to all.
I don't really like the new PvP things that give you faction, so I generally do the quests and end up with some faction and a useless requisition as I generally already have everything the quartermasters can givve me.
I don't really like the new PvP things that give you faction, so I generally do the quests and end up with some faction and a useless requisition as I generally already have everything the quartermasters can givve me.
Joh
Put me up on No on the first 2. I'm staying neutral on the 3rd.
First one: Skill points aren't really a problem nowadays. I usually end up getting too many instead, though I wouldn't mind cheap skills of course. But this way, people would just buy Monastery Credits for 100~150g and never pay more for skills.
Second one: Can you say Faction Farmers? This would mean the richest alliance will get Cavalon/House zu Heltzer.
Third one: No thoughts really, so neutral.
First one: Skill points aren't really a problem nowadays. I usually end up getting too many instead, though I wouldn't mind cheap skills of course. But this way, people would just buy Monastery Credits for 100~150g and never pay more for skills.
Second one: Can you say Faction Farmers? This would mean the richest alliance will get Cavalon/House zu Heltzer.
Third one: No thoughts really, so neutral.
Tuoba Hturt Eht
Quote:
Originally Posted by oljomo
Um dont 5 tokens etc = 1 skill anyway?
Trade for superior salvage kit, sell to merchant, wow you just got yourself 1k, which =1 skill :O With the insane amount of experiance you get in canthat, i think this is amuch better option. |
I suppose this is the only alternative we get until ANET makes some changes.
Quote:
Originally Posted by fallot
Tyrian characters can play most Canthan primary quests and missions. These award a lot of skill points, experience and a reasonable amount of gold. However, Canthan characters do not have similar access to skill quests from Tyria, isn't this imbalanced ?
|
Quote:
Originally Posted by Joh
First one: Skill points aren't really a problem nowadays. I usually end up getting too many instead, though I wouldn't mind cheap skills of course. But this way, people would just buy Monastery Credits for 100~150g and never pay more for skills.
|
Quote:
Second one: Can you say Faction Farmers? |
Quote:
This would mean the richest alliance will get Cavalon/House zu Heltzer. |
Imagine how many Jadite or Amber they can redeem with those millions of factions.
Joh
Quote:
Originally Posted by Tuoba Hturt Eht
Do we need to pay anything for the skills we earned in Tyria?
|
Quote:
Originally Posted by Tuoba Hturt Eht
Can you say "unrepeatable quests" that cannot be "farmed"? To my knowledge, there is ony one "repeatable" quest which offers one token as a reward, the Luxon's one will require you to kill multiple squads of Kurzick scouts.
|
Quote:
Originally Posted by Tuoba Hturt Eht
The "Richest Alliance" already own Cavalon or House Zu Heltzer.
Imagine how many Jadite or Amber they can redeem with those millions of factions. |
On another note though, I love how you bash at peoples' points just cause they don't agree.
edit: And I believe I said I voted no on the first two, which means it would be most correct as a vote if my vote got added to the first post. Neutral on third.
Tuoba Hturt Eht
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Originally Posted by Joh
If point one goes through, people will just end up buying tokens instead, keeping the max amount to pay down at 100~150g, thus giving us way too cheap skills (including Signets of Capture).
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Please explain how "the max amount to pay down" would be kept at 100 ~ 150 gold?
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I think you misunderstood my point. I meant faction farmers won't even need to farm factions any more if point 2 goes through. They just sit in Cavalon/House zu Heltzer all day long spamming "WTB Equipment Requisition/Luxon Totems", and then just trade them in for faction. Which leads me to; |
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I thought they used their faction to purchase the outposts. |
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Not to get Jadeites/Ambers. |
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If for some reason which I currently can't figure out, they would get richer for holding Cavalon/House zu Heltzer, they are in the richest alliance due to faction farming. |
The "Richest Alliance" already own Cavalon or House Zu Heltzer.
Imagine how many Jadite or Amber they can redeem with those millions of factions.
What I was trying to imply was, if these alliance did not donate their factions to their alliance, but instead redeem those factions for Amber or Jadites for their personal usage, they would have been rich instead.
But since they choosed to donate those factions and hence they control those outposts instead of being "rich".
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People would just buy Equipment Requisitions/Luxon Totems, instead of farm for faction, so they would get the outposts as a result of being rich, not get rich as a result of farming factions. |
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On another note though, I love how you bash at peoples' points just cause they don't agree. |
I do believe I have the right to "defend" it, aye.
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edit: And I believe I said I voted no on the first two, which means it would be most correct as a vote if my vote got added to the first post. Neutral on third. |
I have updated the post.
Anyway, I have some ideas to contribute to this thread:
1. Exchange E. Requisition / L. Totems for Amber Chunk / Jadite Shard
Four (4) ER / LT for one (1) Amber / Jadite
2. Exchanged "Tokens" for gold
Each token can be exchanged for 400 gold.
What do you think of these then?