Profession: Necromancer/Monk
Name: SS UW Trainer
Type: 2 man UW training
Category: SS Protector
Normally a 55 Monk would farm UW with a SS/SV Nec/Mes. With the monk tanking while the Nec causes the damage. With a Nec/Mon you can create the ideal build to both protect the monk and cause the damage required and a constant flow of energy. Something similar is used for solo 55 Nec farming but 2 man is so much quicker, and the purpose here is to help train the monk as the monk has the hardest role of the farm...normally!
Stats:
Curses 16 (1+3)
Healing 10
Protection 11
Skills:
1. Healing Breeze
2. Protective Spirit
3. Spiteful Spirit (Elite) (choose targets wisely to cover the whole group)
4. Suffering *optional if you prefer something else
5. Vigorous Spirit (lasts 30 secs so will cover any HB interrupts while you are casting SS/S)
6. Res Sig *optional
7. Essence Bond (Cast on the Monk to keep your mana on constant)
8. Blessed Aura (cast on Necro - only a +10% on enchants but still worth it, i use a 20/20 curse staff with +5 Insightful and 20% ench mods) * testing Watchful Spirit as alternative
Equipment
I use an Insightful Curse Staff of Enchanting which gives +15 Energy, 20/20 fast cast/fast recharge and 20% enchants last longer.
If all goes well your monk will be complaining that he never gets to cast any spells for himself, other than spell breaker of course. Don't worry about that to start with, idea is for your monk to learn the route and how to take care of the Nightmares (Holy Rod is a must here, although curse one nearly causes as much dmg). For me the Monk has no reason to use a wand for anything other than the nightmares, using a wand renders some of the Necs spells useless, looses the ench mods/spell recharge, and the wand actually causes NO real damage to anything other than the nightmares. As your trainee monk improves with runs you can leave him to learn to tank for himself more, keeping an eye to back up any interrupts he receives. Then change to the SS/SV build to speed things up.
I've run this build many times training new guildie monks and i can assure you i have more than enough energy to spam SS (20/20 curse staff) and everything else, my mana bar is virtually constantly on full.
Your monk should be carrying Balthazars Spirit for his Bonetti's, the energy from Essence bond will be redirected to you. The constant energy will help you cover all his interrupts, keep him healed, and YES i do cause enough damage to kill everything without problems. The ONLY thing my monk ever has to worry about are the Nightmares.
My HB only gives +7 regen rather than the monks +8 (more than compensated for with the use of VS) and PS is the same.
Blessed Aura is cast on the Nec not the Monk....the monk should have his own Blessed Aura ench on himmself. It still gives 10% on my enchants aswell as the 20/20 Insightful Curse Staff of Ench which gives 20% (you could use the collector truncheon/Villnars and 20/20 icon but you won't get 20% ench preferred for this build)
As for Res depends where they die and if they kill any in the process and there patrol locations....if the monk pulls a group of smites and gets killed will the Smites not go back to their normal route? But is an optional skill....I complete the farm with complete UW newbs but yet can afford to waste a slot...shameful i know, you may find that you do not use it enough to want to use a slot up, that is your choice, you can change it for a monk spell or an dmg spell depending on your monks experience.
Notes:
This build is to train my guildies on the route and to keep them alive, and is only marginally slower than the usual full on builds. Tanking UW is not the same as tanking Trolls as Monks quickly find out, this build keeps them alive long enough to learn their own job, as they gain experience you can add damage skills to it before they move onto a SS/SV.
An experienced 55 Monk will not appreciate you using this build with them as it obviously does not cause damage as quickly or efficiently as a SS/SV build.
BEFORE YOU MAKE COMMENTS.....THIS IS A TRAINING BUILD NOT A FULL ON FARMING BUILD....ITS USED TO SAVE YOU A SMALL FORTUNE IN ENTRY FEES IN YOUR MONKS EARLY TRAINING DAYS!
Otherwise i'd be interested to hear your comments on how effective you have found it, or not, when training new 55HP monks. It does of course depend to some degree on the Necs level of experience and as always better if you can communicate through Ventrilo/Teamspeak.
B

, which is why other than the sig i use for my Ranger & pvp i never know what good any of the other rez skills have. I've tried it with rebirth and got fed up after 5 minutes. I'll try with restore life as i'm already carrying 10 Health:P I like the idea of combining vengeance and rebirth (i'll try if for fun) but with my build there really is only the nightmares that can kill them so i'd rather not waste 2 skill slots.
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