Most valuable end game item?

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

As a Fire casting ele, I didn't particularly think any of the caster items were that special. Good maybe, but not outstanding. Since I would rather get a new set of armor I decided to sell my Amulet of Mist since I know the price on these items will probably drop very rapidly. I sold mine 2 days ago for 90K. I'm not a farmer of ectos or anything so gold is hard to come by for me. I saw this as a good oppurtunity for me to make a fairly large amount of gold and use it to get something I really want. So I don't feel like I am missing out on not having any end-game greens. I got 4 more charcters to bring over to Cantha so if I decide later that I want a green I still know there is a 100% chance of me getting one. There is most likely a 0% chance that I will be able to sell my Amulet again for 90K so I came out ahead.

Artisan

Artisan

Frost Gate Guardian

Join Date: Mar 2006

The Sunset City

Ark Royal [ARK]

A/R

I got the shiro stuff, just cause it looks cool...

I mean, I can get stuff with the same stats as most of the other things in other places for cheaper, why not get the cool looking stuff to show it off?

pah01

Krytan Explorer

Join Date: Nov 2005

Liverpool

Mo/

Quote:
Originally Posted by Dahl
If you do the math, it works out to a constant -1 reduction. I'd say +30 hp and -1 dmg reduction is better than 45/-2 while enchanted or in a stance for sure. Stance is useless, because if you know anything at all about warriors, you're hardly ever in a stance except when you're using frenzy, and when you're using frenzy you shouldnt be getting attacked anyways, so the health and dmg reduction doesnt mean much.
You cancel frenzy with a stance. Hence 2 damage reduction when you are being targeted after canceling frenzy may matter.

When my guild adrenal spike with elemental weapons 6 hits = -12 damage reduced, then topped up with shadow strike - 2 damage reduced, orb/strike topup -4 damage reduced, shatter, burn -4 damage reduced works out , dual savage from our ranger -6 damage reduced.

All in all 28 damage reduced as opposed to 14.

Note when you are being targeted you will be in a stance, and when you cancel frenzy you will be in a stance. Hence in stance equipment is needed.

Quote:
Originally Posted by Dahl
and ps while I'm on the topic of 15k armor... gladiator is still the best for any type of pvp or gvg. Berserker is crap, sentinel is bad because no warrior should have 13 strength, and legionairre is good for stance tanks (which IMO suck in pvp and pve both). The energy is vital to the large damage output you need in pvp/gvg. Gladiator will probably always be best for warriors.

However you are totally wrong that no warrior should have 13 strength.

Hammer warrior build. 13 str 14 hammer. Backbreaker, Crushing, Irresistable blow, Mighty Blow, Rush, Endure Pain, Frenzy, Res Signet.

Seen some top guilds run this build.

Dont make sweeping generalisations.

Sam