

Critical strikes 12+ 1 (+1 from mask also if you want, i personally did)
Shadow arts 8+1
Daggar mastery 10 +1 (+1 from mask if you don't have critical strike mask, i think i might go buy a daggar mastery one once i get some freaken Assassin runes)
Tactics 2
Armor: Mask of choice
Chest peice +15 al while attacking
legs +15 al while attacking
gloves +1 energy
feet + 1 energy
( or other parts to the +15 al while attacking, the extra energy didn't hurt, and most of the time you appertnly are not hit in the gloves or feet, i guess that's why they usually don't give as nice bonuses.)
Daggars of choice - Zealous daggars of enchantment, a plus 5 energy mod might go well in this build, i haven't seen it in action enough to tell whether or not to use it with the zealous mod, since i don't have one, the best mods i could think of would be plus 5 energy with 20% damage while enchanted, if you could even have the 2, but if you could man it be freakne sweet, custimize it and man that so so freaken rock. If one could make enchantments last longer, there would be less down time for each shadow refuge and way of perfection, which would be cool too. Although I'm kinda broke atm, Cheap/Poor assasin ftl

1 Critical eye - energy managmet plus damage
2 Way of perfection - a nice heal in this build, and i havn't met that many enchant strippers in factions...
3 jagged strike - low energy super fast recharge, and bleeding
4 wild strike - for the same reasons as jagged strike, but i like it better than fox fangs
5 Critial strike - costs nearly nothing, will cost nothing once i get some bloody zealous daggars, plus it will trigger way of perfection for a easy 50 heal
6 shadow refuge - well it's a heal, cheap one, plus this build is kinda involed with fighting a lot, so the 50+ health while fighting will help a good bit.
7 watch yourself - easly spammable and nice team support to help the tanks taking the aggro that don't bring it, plus it basically will give you 105 al while attacking
8 rez- If you don't bring it your team will disown you

PVe throws us a curve ball fellow assassins, and a lot of people simply don't want us sins
The healing is pretty good as far as assassins go, The AL is sweet, very comparable to tanks for the most part, at least while you are attacking, you shouldn't be the tank, so don't rush in first, but you can take a decent blow, shadow refuge is alright in this, the extra heal is nice because damage is a constant and the damage although the extra bonus AL from watch yourself cuts down damage, you still need to have healing
And despite what you think, a monk can't heal you 24/7
So i hope this build goes well, Any recommendations please tell me

P.S. Just because i have said many stupid things before don't let that sway what you say
