What do you really think about the new skill system in Factions?
IMO it's crap. Althou I stated it that people will pay attention to what skills they use/buy I start thinking it's crap.
First of all, it doesn't help casual players who can't afford sh*t with this new system. And just doing the quests and trying to buy skills with the money they get from drops and quests rewards will take some... ages.
Let's face it. If you were poor Tyrian before Factions, you are screwed. If you have only Factions and you don't want to ebay some money, again you're screwed.
I personally spent like 400k on skills, armour and stuff... I didn't buy any factions items. Just got an imperial armor for my assasin, that's all. The rest was spent on skills, runes (grrr... lucky few who found what every1 needed) and some other stuff i can't remeber. But only esential stuff (or so i think).
Now. Knowing all the above the new skill system is mre than BS.
Gaile said somewhere that it was done to diversify builds .... or at least something similar. So that you wont be able to predict skills just from the profession combo. Something like that and i think she refered to AB, the 12v12 pvp.
Even greater BS. Since you can pring PvP only char in alliance battles, you can make whatever build you want without having to pay a penny for skills you dont have on PvE chars.
Also you can't really show off in AB, so noone will really want to bring a PvE char that is inferior to a PvP-only character.
So what was really the point in making us pay for skills? I understand that it's an expansion like thing and most of the mainland was made for lvl 20 tyrian characters. But why not make the island closed to tryrian chars or at least block them from getting the skills as rewards from quests.
Also hardcore pvp players already have everything that counts unlocked. So GG and good thinking Anet.
I guess what Anet wants to achieve is to keep newcomers busy 6 month till ch3 comes out. In 6 month a casual mofo can gain enough xp, skill points and money to get all skills for charcater or two.
What are your toughts?
Edit:
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First of all i didn't overpay for anything. Didn't buy any weapons at all, just some runes...
Actually 2 sup dagger mastery runes, cost me 24k total (both).
Now, in the head start day on the 27th i bought every non-elite Factions only skills for all proffesions except some ritualist skills (just ran out of skills points).
That much about my expenses.
30 hours of play to unlock all non elites and getting the money, all that for 1 proffesion right?
With a daily 2 hours that's 2 weeks for a casual player. Now getting everything including elites and all skills for the secondary profession would take like how many hours?
Now. In Prophecies once you had a lvl 20 char, getting the second one to lvl 20 and unlocking skills was alot easier. In Factions i have the feeling it will be the same amount of time and same level of difficulty as for your first one. Also if you tend to be flatbroke all the time, you will need to spend 30 hours to get all non elite skills and stuff.
In Prophecies in 30 hours of play, with some running and stuff you could easily unlock all main class skills with 1/4 of the expenses.
Also I repeat, I`m not whining about anything. I had saved enough gold to be able to afford everything i needed (within reasoanble limits of course). As I said before, I`m just thinking about how others mange to survive.
t

