Vizunah Square..the worst thing in a VG ever ?!!

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

double post >.> sorry.

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

Quote:
Originally Posted by WoodyDotNet
Don’t you just love people who, instead of offering constructive advice, brag about how easy a mission was for them? “I did this mission blindfolded, solo, sitting on my hands, pecking the keyboard with my nose and found 6 Greens and capped 10 Elites. I don’t see the problem.” Hello? The OP needed help, not people bragging about how easy it was for them.

I'll combine that into one :-D. My group did it in 26:05. Here are my top-9 (edited from 10 =P) tips on how to do it. (we would have done it faster, but an ele kept dying and going AFK >.>)
  • DO NOT Join a group with more than 2 assassins. That is already pushing it, and only attempt 3 if you know all of the people in the group and can work together well.
  • DO make sure that your group's skillsets are not completely screwed up, and be very aware that some people may need more help than others. Make sure the more experienced groupies know what to do in case of "emergencies".
  • DO NOT take anyone below level 17. They often become a deadweight when they don't have their henchie groups tanking for them, and in a balanced group when you don't know who will be on the other side to help you, someone with imperfect attribute points and armor may be more of a hindrance than a help. This is just a reccomendation.
  • DO KILL EVERYTHING. Many glitches occur when certain mobs are not killed that need to be. If you skip killing monsters that are supposed to trigger cinematics or mission objective updates, you're screwed. Make sure you do this as quickly as possible, however, for the best optimal time (and rank, master, expert, etc.) on the mission.
  • DO NOT Keep anyone who you think would be a problem in your group STAY in your group. Even if you don't like having to tell people no or kick people, it's vital to keep the good players and keep out the things that would make them leave. Co-operation and good relationships are essential.
  • DO Make sure that everyone knows their role and how to keep the mission clean. If one person glitches, that's enough to take down the possible 15 others who are hoping for a good rank.
  • DO NOT ragequit if you die once or twice. It doesn't mean that the sky is falling. You can still win.
  • DO HAVE FUN. You tend to perform better if you're ENJOYING blowing up diseased chunks of evil flesh :-D.
  • DO NOT Drop Steal. It offends others and can possibly cause people to quit. If you want something, ask the person if they will pick it up and give it to you. If they don't want to, just hope you'll get lucky. Someone in my PUG gave me a gold hornbow just because I asked :-D.


Just follow these and you should get along FINE! No need to quit the game or anything because of this. All you have to do is have a positive attitude about it. Happy hunting.

BTW- I know this is only 9/10 >.> But I couldn't think of any more essential rules.

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by artay
I did this mission with 2 full partys easy, just use a MM or AoE spells. Give Anet a break, its only been released like a week and a bit ago. Do you know how buggey the missions were in profecies when the game first came out?
So you're saying that you accept incomplete/buggy software? In fact you're really admitting that it's okay for a company to ship a less-than-complete product to you. Would you feel the same way about other products? What if the software on your cellphone didn't work? Or what if you bought a DVD player that had a crappy UI and buggy on-screen menus? Most people wouldn't accept it. So it's okay for the OP and others here to post their irritation with missions that are bugged. Besides, ANet should have gotten better the second time around and not repeated some of the same mistakes they made in Prophecies.

That said, ANet has been good about bug fixing and that's important. At least it shows they're concerned about their customers.

Eviance

Eviance

Desert Nomad

Join Date: Nov 2005

Eh I forget... o_O

Biscuit of Dewm [MEEP]

R/

Quote:
Originally Posted by jummeth
I wish I took a screenshot, you clearly saw all the other team run towards our group which would be the bottom left of the square, where the second group of assassins drop down. Togo is the other side, which where he kinda just dies.

It might not be such a problem if both teams are 1 RL+7 hench since you only have 1 RL pulling their henches away, but we had 8 RL players our side and many many times, we pulled the other team's henches towards us and basically Togo dies. Its an easy mission after that minor glitch is passed.
I have seen this too hun and it happened with us, and somehow Togo avoided agro because he didn't have agroing henchies around him. They all bunch up into that little corner trying to get to your team. Seen it hun and I have seen Togo live through it.

I wish I could tell you that there was an easier way, but I don't know of one.

Weezer_Blue

Weezer_Blue

Elite Guru

Join Date: Feb 2005

Just a Box in a Cage

Hurry Up The Cakes [Oven]

It's a pretty easy mission. I did it with my Restoration Rt/A and a team full of henchmen (my Tyria team was also 7 henchmen and a W/Mo).

Canook

Canook

Frost Gate Guardian

Join Date: Apr 2005

Toronto, Canada

Saints of Sin [SAS]

Mo/Me

they get stuck because the other team runs to you. they cannot run to you, they must fight to you or Togo will glitch and get stuck. no one can run to you, not even one person.

anyway...its stupid, in the local quarters all you have are rits and assassins...poor thinking on ANet's part imo.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

I have done this mission 6 times without problem...on various days since the first. I fail to see what everyone is complaining about.

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

After my Tyrian warrior got into a group and failed five times before reaching Togo due to the Canthan side being level 16 A/Rts with henchies, we finally landed a good local team and rolled through in 23:39. MMs ftw.

Both of my monks finished in roughly 27:30. It's not a hard mission provided at least one team is competent.

Morgana

Ascalonian Squire

Join Date: Apr 2006

Armour of the Republic

N/W

Quote:
Hello? The OP needed help, not people bragging about how easy it was for them.
..I don't honestly know what I did differently from everyone who hates Vizunah. I just never had any serious problems with it... luck, maybe?

jummeth

Wilds Pathfinder

Join Date: Mar 2006

London

Diary of a Madman [SiKK]

Quote:
Originally Posted by artay
I did this mission with 2 full partys easy, just use a MM or AoE spells. Give Anet a break, its only been released like a week and a bit ago. Do you know how buggey the missions were in profecies when the game first came out?
Actually I think if you don't report small glitches like this, you are being irresponcible. Like many people say, its not a hard mission, the reasons for many people failing isn't due to bad play, but rather small glitches.

Balance changes etc... perfectly acceptable.
Bugs and errors, you need to let them know.

Textural

Textural

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by Witchblade
their are ppl that should be ashamed of their programming work, i tell u that
I rarely hear about a programmer being proud of their programming mistakes...but rather than flaming and rubbing the mistakes in by telling them they should be ashamed of their work, you can help the problem by staying patient. It's not as easy as a click of several keys to fix bugs. I'll take my words back and apologize if you program a game mechanism similar to this, bug-free.

As we have seen from ANet's past services, they're probably doing their best to fix the bugs and improve our gameplay.



I had problems with this bug the first two times as well. I don't think skipping the cinematic made a difference because both skipping and not skipping had the bug going on.

Lampshade

Lampshade

Wilds Pathfinder

Join Date: Jun 2005

USA

Xen of Onslaught

I got a master's on it first try, really easy. Don't know why you arn't doing good.

aeroclown

aeroclown

Krytan Explorer

Join Date: May 2005

Louisiana

E/Mo

Quote:
Originally Posted by MelechRic
So you're saying that you accept incomplete/buggy software? In fact you're really admitting that it's okay for a company to ship a less-than-complete product to you. Would you feel the same way about other products? What if the software on your cellphone didn't work? Or what if you bought a DVD player that had a crappy UI and buggy on-screen menus? Most people wouldn't accept it. So it's okay for the OP and others here to post their irritation with missions that are bugged. Besides, ANet should have gotten better the second time around and not repeated some of the same mistakes they made in Prophecies.

That said, ANet has been good about bug fixing and that's important. At least it shows they're concerned about their customers.
That depends on what you call a bug.

I played three times and beat it three times with groups full of everything you say not to have.

*shrugs*

Comparing apples to oranges btw dosn't prove your point. DVD players are static hardware sets that do not change, while Im sure there is a valid argument in there the fact is software and DVD players are 2 totally different pictures.

The software world has to deal with varying hardware configurations, varying brands,varying oem specs, varying Platform versions, varying Program loads and hardware capabilities. Things that manufactured items like a DVD player will never contend with esp. the set top world. You won't be pulling out the mpeg decoder to switch it out with the next best piece of hardware on your dvd player, nor would you probably constantly update the platform software versions.

led-zep

Krytan Explorer

Join Date: Nov 2005

i amazed a few people doing the most simple thing in this mission, ranger trapping trap the spawn points and each whole group dies straight away if done right.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Quote:
Originally Posted by led-zep
i amazed a few people doing the most simple thing in this mission, ranger trapping trap the spawn points and each whole group dies straight away if done right.
Barrage works well too. I've been kind of pimping this idea of mine but barrage+splinter weapon+vampiric bow+Orders=massive damage spike that can take entire groups of afflicted in one volley. It's amusing to see all the little yellow damage numbers fill the screen up as the display engine runs out of places to put them above the heads of the enemies. LoL. Even without Orders in the party just the vampiric bow with splinter weapon and barrage puts a massive hurting on the enemy life bars before they really even get a chance to get at you. Trapping works like a champ too but then you have the problem of Togo running off and getting himself killed unless you want to have a designated Togo sitter. Overall I'm finding that Rangers can pretty much own factions PvE with little or no live backup.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

lol... so they make the game a little challenging and therefor its a glitch? Factions is a harder game and you people are taking it to seriosuly. This is almost like thunderhead keep. ITS NOT THAT HARD!

sinisters chaos

sinisters chaos

Wilds Pathfinder

Join Date: Jul 2005

ATLANTA

No Clue [emt]

W/R

actuallyy MMSDOME, there are many glitches in this mission, but it can be done.

MaglorD

Jungle Guide

Join Date: May 2005

Well I've done this on 4 characters. First time was the hardest because I didn't know there was a local team supposed to defend Togo etc.

Once you get the hang of it, the mission isn't hard.

I've done it on 3 tyrians(warrior, ranger and elementalist) and 1 canthan(assassin).

Things you might like to try so it doesn't bug out. Don't run to Togo. Make sure you kill all the guys who pop up on the way to Togo.

bam23

Lion's Arch Merchant

Join Date: Feb 2006

I love the mission.

My first time, I died 8 times. My warrior didn't have the latest armor and kept getting slapped by afflicted explosions. But now that he's lvl20 and has max Kurzick armor, this mission is a blast :P.

primal98

Frost Gate Guardian

Join Date: Apr 2005

Call me lucky but I created a group "Outkasts are us". Henchie Monk, majority assaissin(yes we had about 5), a RT and me(blood monk)... tough but we did it Beat the odds Great group though, we really focused.

~prime

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

My 1st time through, it was me +15 henchies. I beat it with the Master reward, so go figure.

Next time around, I was helping 2 guildies. The "local" team was 1 guy + 7 henchies the first 3 attempts, and Togo always died before we got there. The 4th time the local group was 5/8 real players who were skilled, and we breezed through it. It's luck of the draw if you get a good team on the other end, which does kinda suck, but you just gotta keep trying.

death fuzzy

Lion's Arch Merchant

Join Date: Sep 2005

Nefarius Union

the first time i found a 'decent' party on the mhenlo side. they were all henchies.
finished the first part with ease, and we got knocked out in the second part because henchmen are retarded and dont know how to rez.

second time i found a good party on the mhenlo side, they arrived with 6 humans, 2 hench.
my team had 7 humans. 1 dc'd.

my team managed to defend togo until they arrived and we finished the rest of the mission nicely.

i didnt know there was a problem with the npc's, but i guess i didnt encounter the problem.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

xD You think this is bad programming. Perhaps you haven't been introduced to the nightmare that is Windows XP Service Pack 2. Now there's a programming disaster that WILL screw you over. I'd love to see you whiners try programming, even the basic ones take ages to perfect. Even validation can take up thousands of code strings. Might I suggest you get of your high horses and stop looking down at the programmers. I find some odd glitches and other bits annoying but guess what, instead of bitching about the programmers I send in feedback reports. You know those forms you fill out on the website that actually help them.

prodigy ming

prodigy ming

Lion's Arch Merchant

Join Date: May 2005

Its not a easy mission, but I didn't find it that hard and I used all henchies.
I am a asn and I just use shadow form whenever i get hit hard and use return to the monk when the duration is over.
Master togo and Mhelno's life never even dropped below 75%.
I did died twice because i couldn't use return fast enough after shadow form... but the hencies did a good job at finishing them off.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by jummeth
It might not be such a problem if both teams are 1 RL+7 hench since you only have 1 RL pulling their henches away, but we had 8 RL players our side and many many times, we pulled the other team's henches towards us and basically Togo dies. Its an easy mission after that minor glitch is passed.
Ah, so I'm not the only one that happened too. I've tried it twice, first time all henchies (other side also) and didn't know the mission layout, got cought right at the first not defending Togo too well. My fault.

Second time I was all henchies, other side was all people. I was doing good then my henchies decided to leave me and run off. Being an assassin and Togo against 10 or so afflicted, well you can figure out how long that lasted (I'm sure they were wondering why I was calling a target 10 times rapidly in a row - was deperatly trying to get the henchies back while spamming my self heals/trying to break aggro). The other team cussed me pretty well, I never got a chance to explain. I may still have failed if that had not have happened - who knows, but it wasn't my fault for this failure.

Sorta glad to know I'm not the only one. I guess I would rather it be a one off bug, but at least I'm not crazy seeing them do that or know it wasn't some new standard AI change in the henchies I missed (maybe I hit a "run away" key combination accidentally). It definatly needs fixed, my assissin is pretty much stalled at the third freaking mission in the game - especially now that the "running is evil - too many noobs" people got thier way and I can't simply skip the mission until the bug is fixed (well, I could try over and over hopeing not to get the glitch while screwing all the people I get partnered with, nor can I simply fight my way across the map to the next mission). I'm not a terribly skilled player, it's why I play with henchies (no one to make mad), though if the game doesn't glitch I can make the mission even if it takes a few tries (I've henched Thirsty and THK, got bored before trying RoF).

eifiji20

Frost Gate Guardian

Join Date: Sep 2005

CIA

N/

As i said, i love this mission, if anyone gets to it and wants help from a Warrior, who's done the mission multiple times, feel free to pm in game. IGN - Gypsy Son

Gonzo

Gonzo

Jungle Guide

Join Date: Feb 2006

Netherlands

Defenders of the Blackblade [DotB]

W/

I henchied it, the one in foreign was with henchies too. Was a piece of cake.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by Textural
I rarely hear about a programmer being proud of their programming mistakes...but rather than flaming and rubbing the mistakes in by telling them they should be ashamed of their work, you can help the problem by staying patient. It's not as easy as a click of several keys to fix bugs. I'll take my words back and apologize if you program a game mechanism similar to this, bug-free.

As we have seen from ANet's past services, they're probably doing their best to fix the bugs and improve our gameplay.



I had problems with this bug the first two times as well. I don't think skipping the cinematic made a difference because both skipping and not skipping had the bug going on.
w8 w8 w8 .. it's their job to make sure it's working well BEFORE it is released. But it's easier to release an expansion sooner and let ppl do the playtesting job kinda reduce the amount of ppl u gotta pay for doing it

tONYY

Lion's Arch Merchant

Join Date: Feb 2006

EDIT:


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In the future, if you don't have anything to add to the conversation or cannot make your point respectfully, don't post. -Swampgirl

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by tONYY
U suck...
heh, blow me huh ^^
those useless kinda comments, u can keep them for yerself, k?

true glory

Pre-Searing Cadet

Join Date: Sep 2005

True Cinema

E/Me

Quote:
Originally Posted by Canook
they get stuck because the other team runs to you. they cannot run to you, they must fight to you or Togo will glitch and get stuck. no one can run to you, not even one person.

anyway...its stupid, in the local quarters all you have are rits and assassins...poor thinking on ANet's part imo.
From what I have experienced if the Tyrian team runs their way to Togo instead of fighting Togo and Mhenlo don't move with you. The first time I attemped Vizunah with two very well balanced teams from both sides we failed because one person from the Tyrian team decided to run to Togo. My second attempt at Vizunah we had only 1 warrior with henchies from the Tyrian side and were very successful. So it's not the build that matters, its up to the Tyria side, so ask the other team to fight their way to Togo instead of running that will save you a lot of grief later on.

Textural

Textural

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by Witchblade
w8 w8 w8 .. it's their job to make sure it's working well BEFORE it is released. But it's easier to release an expansion sooner and let ppl do the playtesting job kinda reduce the amount of ppl u gotta pay for doing it
Then you got to flame the managers, the directors, the supervisors, and especially the beta testers. (Not that I promote flaming at all.)

The beta testers get paid to play the game and report bugs to help the programmers fix the problems. The programmers usually don't have the time to go through every aspect of the game searching for their flaws. So don't take it out on the programmers if you have to take it out on someone.

Sorry, but I'm kind of a [sucky] programmer and I can imagine the frustration of trying to perfect a game and getting disrespected because of 'mistakes'.

Anyways, I'm glad you finished the mission so you can enjoy the rest of the game and maybe run into a few more bugs

Cymboric Treewalker

Cymboric Treewalker

Krytan Explorer

Join Date: Apr 2005

Imperial Palace - Cantha

[SFK] Sacred Forge Knights (founder)

Me/Mo

The larger problem I see is its the first mission for Tyrian characters and Canthan characters and it seems that when you launch the other team is ALWAYS full of henchies.

bozeefus

Frost Gate Guardian

Join Date: Aug 2005

Mo/

Is this the mission where you have to team up with another team and fight Afflicteds?

If so, there is a very easy way to beat it. After failing one or two times, a Ranger decided to bring Edge of Extinction + Barrage. This worked wonders because the enemies were enemies in mobs (perfect for AOE damage) and when one Afflicted died, they all got hit by EOE. During the mission, I noticed +12 XP popping up every few seconds.

And also, Mhenlo got stuck on the STAIRS during our second try. We believed this was caused by the clutter of Minions that our Necro played.

P!zz@

Ascalonian Squire

Join Date: Apr 2006

I did this one yesterday, and I didn't even notice that you have to team up with other players <.<.
All I noticed was that at one point MANY henchies appeared and helped me, which I found quite nice !
But I guess it's quite logical, with Home District and Foreign Districts. Just a question - does the area where Cantha players start (where they open groups and invite people you know - the town) look different from the one for foreigners start?

Did it the first try, with a standard poison dmg ranger.

Pi_Numurian

Pi_Numurian

Lion's Arch Merchant

Join Date: Mar 2006

Numurian Vanguard

Me/R

I have done it. I think it is kind of hard, but not nearly as hard as some people think now Arborstone is hard

Rob Van Der Sloot

Rob Van Der Sloot

Academy Page

Join Date: Mar 2006

Right behind you!

Elysium Of Angels

W/N

Lovely how people keep replying how easy the mission was for them, and missing the entire point of the post.

The mission is bugged! Sure, I made it through aswell. But from time to time the mission just gets screwed up. Togo gets stuck, or simply does not open the gate, and no matter how close you stay to him, you can't finish the mission. Anet needs to fix this ASAP.

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

It really depends on the group you are with. You have to remember that Factions is being sold as a standalone game, and so it is safe to assume that there are some people who have never played the Prophecies campaign.

If you are in the Foregin Quarters, don't run past the enemies, and if you got a hench team on the Local side, hope Togo survives, if it's a player team, be sure to remind them to keep Togo alive.

To poster above me... as long as you fight the enemies to the square to Togo, you should be fine.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by Textural
Then you got to flame the managers, the directors, the supervisors, and especially the beta testers. (Not that I promote flaming at all.)

The beta testers get paid to play the game and report bugs to help the programmers fix the problems. The programmers usually don't have the time to go through every aspect of the game searching for their flaws. So don't take it out on the programmers if you have to take it out on someone.

Sorry, but I'm kind of a [sucky] programmer and I can imagine the frustration of trying to perfect a game and getting disrespected because of 'mistakes'.

Anyways, I'm glad you finished the mission so you can enjoy the rest of the game and maybe run into a few more bugs
heh
i'm sure u get my point ... there are bugs and bugs huh
those who can cause exploits / crashes in specific situations .. but those who cause major problems like this one... it affects basic playability of the product itself, there were lotsa rant about this already, my main concern d be more to get why sometimes the glitch show up or not, dont wanna spend 20 tries per char of course ^^

Rob Van Der Sloot

Rob Van Der Sloot

Academy Page

Join Date: Mar 2006

Right behind you!

Elysium Of Angels

W/N

Quote:
To poster above me... as long as you fight the enemies to the square to Togo, you should be fine.
Unfortunately that is not true. If it was true there would not be any problem. But no matter how accurately you clear the road, Togo can still get bugged, and refuse to open the gate. It happens a lot. Consider yourself lucky if you did not run into this bug, because it has a tendency to repeat itself over and over again.