I have two builds I run (Level 20 Ritualist Factions Completeted)
Communing:Pain
Shadowsong
Bloodsong
Destruction
Rupture Soul
Doom
Boon of Creation
Res (Flesh of My Flesh for me)
Strategy:
Use Boon of Creation before mobs, try to keep it on during all fighting, Cast Destruction up close to the mobs, run back a bit and use the other 3 spirits, Doom a weak armored Target (Assassin, Monk, Mes, Rit, Ele, etc.) and then use Rupture Soul on Destruction, this combanation does about 200 damage if timed correctly
Restoration:Spirit Light
Preservation
Recuperation
Life
Spirit to Flesh
Weapon of Warding
Generous was Tsungrai/Boon of Creation
Res (Fomf for me)
Strategy:
Use your enchantment first (Generous or Boon) soon after cast life, then the other 2 spirits. Weapon of Warding gives a small regen of health, but can stack with Recuperation (6..8 regen). Spirit Light Heals for quite alot, and the spirits will stop the Sac. Preservation also heals a random ally for about 120. Use Spirit to Flesh on Life, giving all allies about a 200-300 heal.
Armor, Any
Runes, Any
Atts: 12 Restoration/Communing and 12 Spawning
Weapon: Any one designed for the attribute should work (I may have some lying around if you need them)
Hope this helps. BTW First Guru Post