E-management for my Trapper Ranger

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Wexnar
Wexnar
Ascalonian Squire
#1
I have trapper ranger:
16 expertise
12 WS


Oath Shot {E}
Dust Trap
Flame Trap
Barbed Trap
Serpent's quickness
Throw Dirt
Troll ungu
Rez Sig


How I can get somekind e-management?
Nrg gets pretty low and the 3+ regen isnt pleasing me :l
Lasher Dragon
Lasher Dragon
Draconic Rage Incarnate
#2
I don't know why you would want to be a trapper with only 12 WS. Is this for PvP I assume?
bokken
bokken
Frost Gate Guardian
#3
Wexnar

1 - are you using druid armor for the extra energy ?

2 - are you using a staff with +15 energy?
Maria The Princess
Maria The Princess
Forge Runner
#4
try Channeling or drain enchants. just go R/Me, mesmer has plenty of energy adding skills. and yes, you need a Stuff, and no real need for oath shot, just use WS at Max and add a 4th trap like Spike trap or Viper nest (or vile? dont remember)
R A C
R A C
Lion's Arch Merchant
#5
Viper's nest is beastmastery
How could you possibly have energy trouble with 16 expertise? Like others said, druid's and insightful staff. Should be plenty. Run 16 WS for more damage. I would try trapper's focus rather than oath shot. No need to spam traps if they don't get interrupted. Personal opinion I suppose though. Oath is nice to redo throw dirt as well.
Wexnar
Wexnar
Ascalonian Squire
#6
I'm using Druids and a insightful staff, its cuz i can trap all the time, no stopping needed
Maybe I drop Oath and take spike and drop throw dirt and take quickening zephyr.

Sounds fine?
Yakumo
Yakumo
Lion's Arch Merchant
#7
Hmmm... Energy gets pretty low... Wants some kind of e-management... Yet thinks about increasing the energy cost of skills by 30% with Quickening Zephyr...

Doesn't sound quite right to me.
lightblade
lightblade
Forge Runner
#8
Quote: Originally Posted by Maria The Princess
try Channeling ... Channeling only work for spells
GranDeWun
GranDeWun
Wilds Pathfinder
#9
Carry a staff. And don't waste 16 in expertise...
Elurian
Elurian
Academy Page
#10
I'd either drop throw dirt or dust trap depending on which you want to rely on for blinding and pick up a Mesmer energy management skill. I'd also trap with 16 wilderness. Dust trap is your main energy burner there its your highest cost skill so dropping that could help you out a lot but thats less damage.

Also I think you ment Energizing winds not Quickening Zephyr
F
Fay Vert
Desert Nomad
#11
When I solo trap PvE is go 16 Exp and 15 WS. I prefer it to the other way round, and use 4 traps and QZ. With a good energy staff (even a lowly +10 works) you can lay down a dozen + traps and that will kill a lot. Throw in Whirling defence or throw dirt and you combat trap for a bit more (dust first to blind)