Armor is too expensive
BloodBrooder
I had no problem getting armour in each town starting out with 0 gold. You get money for quests, you get tonnes of material drops, i probably got about 5 monstrous claws outside the village alone. As well as salvaging all my stuff, with the cost of the materials as it is, i had about 10k when i got to the harbour, more then enough for material and cost of the armour. To tell you the truth i don't think its all that bad, because they do companstate, by actually having material drops, and gold for the missions and quests. I prefer that alot more then in chap. 1 I have alot more money now, and i get it alot easier, which is great because i don't farm. And as mourn mentioned the material prices will go down, everyone and his dog needs armour, thats why the prices are quite high, let it die down a lil and the prices will be back to a more reasonable level.
beanerman_99
Quote:
Originally Posted by Draxx
Personally i dont think its 2 expensive at all, the armour gives you something to aim for money wise or farm and save up for. i bought my 1.5k Luxon which i love and got the jadeite myself. i think the prices are good because all the runes are so damn cheap now. plus compared to like 'epic' armour in WoW its so much cheaper and easier to get.
just work for it, thats why its there. |
When I switch to the Kurzik side I may get the Kurzik 1.5k armor, Or I will just sell the amber to others and make a profit.
SnipiousMax
Collector Armor is the best option till you get armor worth buying. There is no point at all spending reasources on armor that is not max, when there are collectors that give you armor for cheaper, easier to come by items. Once you decided on a set you want, you have a functional armor set to help you save for the good looking set that you want. This isn't something new, it's something people have done from the onset of the game. Armor is not too expensive, if the price were lowered, than it would lose it's value, and it's appeal.
Moa Bird Cultist
I have only one thing to add to this conversation: Bolts of Damask...
One of the most expensive rare materials in existance. In Tyria, damask was the preserve of 15k armour such as Saintly et al, which was fine, my Tyrian smiter has a full set of Saintly that I'm very proud of.
Now, in Cantha, my Canthan Healing monk got to Seitung, only to find that she needed 6k in rare materials just to craft an armour upgrade, as most of the armours therer required Damask. So I waited, got to the mainland, only to find my dilemma amplified. In the end, i had to get the rubbishy looking Seitung style, because 30-odd damask was out of my price range, (30 odd would be anything from 15-18k from the trader...)
So yeah, expensive materials for non max and 1.5k armours?
It gets worse, because I know of nothing in cantha that actually drops Damask, or salvages it. So I feel the pain of the OP, but there are ways around it.
One of the most expensive rare materials in existance. In Tyria, damask was the preserve of 15k armour such as Saintly et al, which was fine, my Tyrian smiter has a full set of Saintly that I'm very proud of.
Now, in Cantha, my Canthan Healing monk got to Seitung, only to find that she needed 6k in rare materials just to craft an armour upgrade, as most of the armours therer required Damask. So I waited, got to the mainland, only to find my dilemma amplified. In the end, i had to get the rubbishy looking Seitung style, because 30-odd damask was out of my price range, (30 odd would be anything from 15-18k from the trader...)
So yeah, expensive materials for non max and 1.5k armours?
It gets worse, because I know of nothing in cantha that actually drops Damask, or salvages it. So I feel the pain of the OP, but there are ways around it.
Draygo Korvan
Quote:
Originally Posted by Moa Bird Cultist
I have only one thing to add to this conversation: Bolts of Damask...
One of the most expensive rare materials in existance. In Tyria, damask was the preserve of 15k armour such as Saintly et al, which was fine, my Tyrian smiter has a full set of Saintly that I'm very proud of. Now, in Cantha, my Canthan Healing monk got to Seitung, only to find that she needed 6k in rare materials just to craft an armour upgrade, as most of the armours therer required Damask. So I waited, got to the mainland, only to find my dilemma amplified. In the end, i had to get the rubbishy looking Seitung style, because 30-odd damask was out of my price range, (30 odd would be anything from 15-18k from the trader...) So yeah, expensive materials for non max and 1.5k armours? It gets worse, because I know of nothing in cantha that actually drops Damask, or salvages it. So I feel the pain of the OP, but there are ways around it. |
1) Collecters
2) Get the armor that only requires cloth. In addition there are 3 armor crafters each require different materials.
Gwenhywar
Quote:
Originally Posted by mqstout
A Canthan set requires 16 steel ingots (...).
In a year of playing the game, that's 1/3 of my total ever salvaged steel ingots, 1/2 of my ever leather squares and |
If you salvage everything, you'll have full stacks of basic common materials like leather, cloth, iron, wood in a matter of FEW DAYS of playing. I can't possibly believe someone has played for a YEAR and has only ever gotten a few steel ingots!
I have a question. Have you ever actually used an expert salvage kit?
Slimcea
Regardless, I believe the OP has a point.
Standard armor (the 1.5K variant) should not have material costs that run above the actual crafting costs, since it defeats the whole point of being affordable armor in the first place.
Standard armor (the 1.5K variant) should not have material costs that run above the actual crafting costs, since it defeats the whole point of being affordable armor in the first place.
mqstout
Unlike you who are "a few days of playing". My playtime is almost exclusively weekends, and only a few hours a day. For the game advertised where "no farming is required, casual gamers may apply" the prices are extremely high. And monsterous claws dropping like mad? There's all of four afflicted encountered by Seitung Harbor -- all in the Cho mission.
And the survivability of a ritualist without the armor that is +15 AL when spirits are out compared to without, compare.
Also, does noone comprehend "I have no idea where Kiening Center is nor how far away it may be so I'm making-do with what I do have?" There are people out there who play without fully-complete world maps up at all times and checklists on the side.
And the survivability of a ritualist without the armor that is +15 AL when spirits are out compared to without, compare.
Also, does noone comprehend "I have no idea where Kiening Center is nor how far away it may be so I'm making-do with what I do have?" There are people out there who play without fully-complete world maps up at all times and checklists on the side.
Markaedw
The only good news is that the cities now have a rare materials crafter.
Evilsod
Quote:
Originally Posted by mqstout
And these armors are only 45. I can't wait to see what they might be later. In a year of playing the game, that's 1/3 of my total ever salvaged steel ingots, 1/2 of my ever leather squares and well... I've only ever gotten 3 monstrous claws. And that's expert salvaging pretty much everything Jungle and beyond. How the @$& is this suppsoed to be purchased, ESPECIALLY by someone who hasn't had months of farming in Prophecies behind them?
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If you only have armour to complain about, Factions can't be doing that badly after all.
eudas
I think the OP is complaining needlessly. While it may possibly be true that armors in Cantha cost a bit more, I think that they are suffering not because of this, but because they are making bad choices -- the well-documented bad choice of upgrading their armor every time an upgrade is available. This is a well-known way to spend a lot of money and materials for very little gain. Thus, as an effect of continual upgrades, the OP is short on materials and money when they reach their "Destination" -- max armor.
Plus, the OP seems to be salvaging poorly; if they want steel, they should be expert salvaging swords, shields, canes, and maybe a few other item types. It's not too difficult to get. And if you can't expert salvage enough, well, buy it on the market; ID'ing white items and selling them to the shop as you play should get you some decent cash to afford what you need for the 1.5k armors. It should be reasonably trivial to get. Or -- allow me to rephrase -- it *is* reasonably trivial to get.
eudas
Plus, the OP seems to be salvaging poorly; if they want steel, they should be expert salvaging swords, shields, canes, and maybe a few other item types. It's not too difficult to get. And if you can't expert salvage enough, well, buy it on the market; ID'ing white items and selling them to the shop as you play should get you some decent cash to afford what you need for the 1.5k armors. It should be reasonably trivial to get. Or -- allow me to rephrase -- it *is* reasonably trivial to get.
eudas
Yichi
Quote:
Originally Posted by Nominal_Fee
Every armor has a cheap version with the same armor rating but no "extras". They cost like a half the amount of gold and require no rare materials.
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mqstout
You say "farm FoW" like it's a solution. The Fissure is not for the average player, and definitely not for a casual player.
Loviatar
Quote:
Originally Posted by mqstout
You say "farm FoW" like it's a solution. The Fissure is not for the average player, and definitely not for a casual player.
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you get all the drops and a lot of smaller drops add up faster than working a big tough target for a long time than getting a small chunk of the loot for your share
BloodBrooder
well when i got my money it wasn't from farming, i did all quests side quests missions to get to the harbour and i made 10 k. now i also salvaged (expert) everything and had almost over 200 everything of cloth, iron, wood, as well as 12 steel, one bolt of linen and i would say abour 4 monstrous claws. I also had a ritualist major rune, and 2 gold wands that i have yet to sell. As for a person who plays casually i would suggest as many others have, getting the collectors armour if you want better armour as soon as possible. The prices of materials will go down, they have to will all the mat drops, just give it a few weeks the game is still very new, and with the CE people just getting their game a few days ago prices will be inflated for a week or so.
Mordakai
Hmmm, if 1.5 k items are so expensive, I wonder why not just save up for the 15k version?
I mean, if your spending 15k on materials anyway...
Do Monstrous Fangs and Eyes drop better in Cantha? Does anyone have a good "farming spot?"
I mean, if your spending 15k on materials anyway...
Do Monstrous Fangs and Eyes drop better in Cantha? Does anyone have a good "farming spot?"
EternalTempest
I did notice using my sin, w/ full npc party the monster drops for the collector's (armor) are not as good as I would like them to be.. I've only been able to get to get two monster type drops > then x5 qty.
Even with doing captured son twice (I forgot to talk to the npc to get the letter the 1st time grr) drops were rather poor.
I a nut shell, keeping all the monster collector's drops and salvaging useless weapons and monster armor's I was not able to afford the 1.5k armor in the 1st zone of the city "just" going through the game normally at that point.
I borred some money from my monk's "new" skill funds to buy the basic 1.5 no bonus armor just to get the body and legs up to 70 armor.. to be able to survive the monsters there.
This is by no means a complaint, In c1, just going through the game allowed me to get one set of Drak armor at least. Mean I have to fight / farm more then I wanted.
Even with doing captured son twice (I forgot to talk to the npc to get the letter the 1st time grr) drops were rather poor.
I a nut shell, keeping all the monster collector's drops and salvaging useless weapons and monster armor's I was not able to afford the 1.5k armor in the 1st zone of the city "just" going through the game normally at that point.
I borred some money from my monk's "new" skill funds to buy the basic 1.5 no bonus armor just to get the body and legs up to 70 armor.. to be able to survive the monsters there.
This is by no means a complaint, In c1, just going through the game allowed me to get one set of Drak armor at least. Mean I have to fight / farm more then I wanted.
Evilsod
Quote:
Originally Posted by eudas
I think the OP is complaining needlessly. While it may possibly be true that armors in Cantha cost a bit more, I think that they are suffering not because of this, but because they are making bad choices -- the well-documented bad choice of upgrading their armor every time an upgrade is available. This is a well-known way to spend a lot of money and materials for very little gain. Thus, as an effect of continual upgrades, the OP is short on materials and money when they reach their "Destination" -- max armor.
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VGJustice
Quote:
Originally Posted by Mordakai
Do Monstrous Fangs and Eyes drop better in Cantha? Does anyone have a good "farming spot?"
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In my time in Factions so far, I've had probably 7 or 8 Monstrous Claws and a Monstrous Eye drop off of enemies, no salvaging. So, I'd say that the drop rates a drastically improved in Factions for those items.
And this was just south of Kaineng Center that I got all these wonderful drops. Padds my account quite nicely.
And, to the OP, armor has always been expensive. I still remember how long it took me to get the more expensive armor in Ascalon back when I first started playing. That was a pain in the rear. In Factions, money and materials are CONCIDERABLY easier to come by, but you should still be cautious and frugal. Only get what you actually need, and on the starter island for a caster, you don't need the latest and greatest armor. Go with the cheap stuff, or trade at collectors, and save up for the 1.5k set that you'll actually need.
Willy Rockwell
You move through the Cantha campaign so fast that new armor is available twice a day. I spent all my money on armor that I barely wore.
eudas
That's a good point, Willy. Cantha is much more compressed than Tyria is.
Tyria is more forgiving of poor timing choices on armor upgrades, because there is more space/time between upgrades to collect materials and money, because it is more spread out.
That makes it all the more important to wisely choose when to buy armor in Cantha, because upgrade opportunities come more frequently than in Tyria.
eudas
Tyria is more forgiving of poor timing choices on armor upgrades, because there is more space/time between upgrades to collect materials and money, because it is more spread out.
That makes it all the more important to wisely choose when to buy armor in Cantha, because upgrade opportunities come more frequently than in Tyria.
eudas
Sir Skullcrasher
I do think the armors are expensive since some of the materials (cloth, ingots, and others) are spiking up in prices. Used to be that steel ingots is only 250 gold and it jumped to 380 now.
eudas
the ritualist armor requires monstrous claws to craft. i had to help out a friend who was playing a ritualist the other day -- he needed 7 more monstrous claws and was asking us to save any we found -- as if they drop more than once in a blue moon -- so he could complete his armor. i just saved time and bought them from the rare materials trader (~750gp ea) and gave him 1.5k for the crafting cost. (maybe some cloth, too, or something else.) all told, i spent around 7k getting him his last piece of armor.
Sounds like a lot, right? But really... not so much. He would've been able to afford it himself if he didn't spend all his money skill capping, making new characters and kitting them out, or buying his gf new armor for her "flavor of the week" new character before she got tired of it. It's our own bad spending habits that get us, in the end. A little bit of saving and maybe a little bit of "Farming"[1] goes a long way.
Live beneath your means, and you'll not want for resources. It's a hard lesson to learn, but an important one.
[1] if playing in areas where particular materials are known to drop more commonly than others can even be called farming. Cloth (wizard robes and orr signets) and iron (white mantle armors and weapons) in Kryta, for example.
eudas
p.s. Read this thread:
http://www.guildwarsguru.com/forum/s...ad.php?t=28969
and never be wanting again.
eudas
Sounds like a lot, right? But really... not so much. He would've been able to afford it himself if he didn't spend all his money skill capping, making new characters and kitting them out, or buying his gf new armor for her "flavor of the week" new character before she got tired of it. It's our own bad spending habits that get us, in the end. A little bit of saving and maybe a little bit of "Farming"[1] goes a long way.
Live beneath your means, and you'll not want for resources. It's a hard lesson to learn, but an important one.
[1] if playing in areas where particular materials are known to drop more commonly than others can even be called farming. Cloth (wizard robes and orr signets) and iron (white mantle armors and weapons) in Kryta, for example.
eudas
p.s. Read this thread:
http://www.guildwarsguru.com/forum/s...ad.php?t=28969
and never be wanting again.
eudas
mqstout
Ok, so perhaps when I can get to wherever 1.5k armor I can afford the monsterous claws... but in Seitung Harbor, when there are no afflicted around to drop them, it's not a reasonable cost. Ditto Damask required for assassins.
As for holding off on upgrading, as I already said -- I did skip two sets. I went from 5 to 45. I expect[ed] 45 to last a while before 60 is available, though apparently that is false. But, then again, you guys are probably rushing/underestimating the time involved to get to it.
EDIT: I didn't notice prices terribly abnormal for my Elementalist, so it might just be A/Rt armor that's outrageously priced. Add another tick to the list that "Factions is an expansion and not a standalone."
As for holding off on upgrading, as I already said -- I did skip two sets. I went from 5 to 45. I expect[ed] 45 to last a while before 60 is available, though apparently that is false. But, then again, you guys are probably rushing/underestimating the time involved to get to it.
EDIT: I didn't notice prices terribly abnormal for my Elementalist, so it might just be A/Rt armor that's outrageously priced. Add another tick to the list that "Factions is an expansion and not a standalone."
Loviatar
Quote:
Originally Posted by mqstout
EDIT: I didn't notice prices terribly abnormal for my Elementalist, so it might just be A/Rt armor that's outrageously priced. Add another tick to the list that "Factions is an expansion and not a standalone." |
ele?..........whoops everybody has their stuff already so no big jump in demand there.
no big surprise either if you think a moment
eudas
I'm pretty sure you're also experiencing some price spiking for A/Rt armor materials. During Factions launch weekend, I must've made like 30-40k off of "regular" materials -- iron, steel, cloth, tanned hide, feathers, even chitin and scales went up a bit.
Prices are now back down to normal, with the exception of a few things which are still higher than they were before Factions launch, but are cheaper than they were at Factions launch (cloth, steel, and tanned hide being notable examples).
Still, 750 per monstrous claw, I dunno, doesn't seem that bad, does it? It's a rare crafting material. It's not like it's ecto/shard price. But then again, you may wind up paying 15k in the end, for a piece of armor that isn't 15k armor. I dunno -- I kinda sympathize, and I kinda don't. I have a bit of a unique situation in that I brought over my Tyrian warrior in 15k armor, so I only have to buy whatever pretty tidbits catch my eye (katana, bronze shield) and not the whole shebang. *shrug*
eudas
Prices are now back down to normal, with the exception of a few things which are still higher than they were before Factions launch, but are cheaper than they were at Factions launch (cloth, steel, and tanned hide being notable examples).
Still, 750 per monstrous claw, I dunno, doesn't seem that bad, does it? It's a rare crafting material. It's not like it's ecto/shard price. But then again, you may wind up paying 15k in the end, for a piece of armor that isn't 15k armor. I dunno -- I kinda sympathize, and I kinda don't. I have a bit of a unique situation in that I brought over my Tyrian warrior in 15k armor, so I only have to buy whatever pretty tidbits catch my eye (katana, bronze shield) and not the whole shebang. *shrug*
eudas
Badger2
Quote:
Originally Posted by mqstout
So I get to Seitung Harbor and what do I find? Glorious new armor, finally a real upgrade.
And then the price hits me. Ritualist: A Canthan set requires 16 steel ingots. A Shing Jae set requires 16 leather squares. A Seitung set requires 16 monstrous claws. |
Quote:
Originally Posted by Manic Smile
It's like saying that Plasma HD tv in the store should be cheaper so you can buy it because you want it because it looks pretty.
Come on, if you want it work for it. When propehcies came out it took me a week of stait farming in order to affor d 15k scars. Steel is not hard to get...go farm Sorrow's Furnace and expert salvage the armor there. Stop wanting everything for free. Claws and Eyes drop like candy from Afflicited I have 4 of each from about 3 days of playing. |
Quote:
Originally Posted by UndeadRoadkill
I've found it's easier to save up for armor than it is to wait for those items to drop.
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Quote:
Originally Posted by Hunter Sharparrow
this isn't a case of "you can do without" because as said if you skip the armor you lose your survivability. When I brought my first character through I had to take money of my ranger to buy the armor. Total cost was just short of 10k. 10 thousand for just your second set of armor and it's not even max. I think droks was 15k in total. The armor from the wilds was around 3k and is the armor equal to the armor you get in the harbor. (prices include paying for materials too). How many missions and quests (enemies durring both) do you do before you reach the harbor? Not many at all. Not enough to afford the armor and thats with salvaging everything you find as I discovered with my second character. I played every mission (all of one) and every quest killing every enemy I saw up to the harbor without any outside resources with my second character and had a total of 3k and less than 1/3 of the materials. When everything was said and done I was only able to get half.
So that's playing the game normally, killing every enemy and not farming a bit. Armor prices are too high plain and simple. That brings me to why the armor and the crafter is so important and that is the extra features on the armor that is needed (not a want) in order to survive. This game is much harder than Prophecies and just having the basics doesn't cut it at all. The enemies that are level 3 and up have a variety of skills where in prophecies they maybe had one and it wasn't very strong. The lvl 6 kappa who is an ele and does large sums of damage as such but seems to have warrior level armor. The pirates that are in massive groups. Groups so close to gether it makes it near impossible to pull just one group. So I agree completely that there is a need for a change. This is just another of the many problems in Factions. |
Quote:
Originally Posted by Witchblade
Monstrous items are extremely common in Afflicted drops and cheap at rare trader .. something like 200-300 a piece
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I'll stop here.
mqstout
Consider it also from this perspective: Tanned Hide Squares drop like mad and combine to make Leather Squares. Iron and Wood drop like crazy and combine to make steel. Bone drops like mad [and is the lower armor material], but does not materials crafter combine to make monsterous claws.
gemstone
i didnt read most the thread except for the first few posts or so but i must say:
STOP WHINING, if you cant afford it, get collector armor or something. its not going to hinder your performance in the game, trust me. and like other people have said.. just save up.
STOP WHINING, if you cant afford it, get collector armor or something. its not going to hinder your performance in the game, trust me. and like other people have said.. just save up.
Markaedw
Quote:
Originally Posted by gemstone
i didnt read most the thread except for the first few posts or so but i must say:
STOP WHINING, if you cant afford it, get collector armor or something. its not going to hinder your performance in the game, trust me. and like other people have said.. just save up. |
1. the item requirements are ridiculous-500g per piece of damask for a 400g armor
2. only a long term prophecies character can afford these armors, the newbies get pushed out-unfair
I can get them any time I want,I got enough cash or crafting supplies to buy any armor in the game, because I have been saving up since I first started playing.
I have not seen anything drop glitter or plant fibers, so it is a good thing my prophecies toons can farm, and that I know where to farm.
Cymmina
Quote:
Originally Posted by Markaedw
You are missing the point.
1. the item requirements are ridiculous-500g per piece of damask for a 400g armor 2. only a long term prophecies character can afford these armors, the newbies get pushed out-unfair I can get them any time I want,I got enough cash or crafting supplies to buy any armor in the game, because I have been saving up since I first started playing. I have not seen anything drop glitter or plant fibers, so it is a good thing my prophecies toons can farm, and that I know where to farm. |
Materials like steel, fur, and linen have always been a supplementary requirement for armor in Tyria. You'd be crazy to use up those resources on 25-35-45AR gear when, if you wait a little while longer, you can get your 60AR gear that only takes a little bit more of said resources and provides better defenses. Being frugal with your purchases has always been the key to affording the "best" armor when it becomes available.
I would also like to point out that said supplementary/semi-rare resources seem to be much more common than they were in the past. I'm getting much more silk/steel/linen than I have in the past.
Radeus
In Cantha, cheap max AL armour is relatively easy to come across. By the time I got to the Marketplace on my Ritualist, I already had 7k and ALOT of crafting materials tucked in my inventory. Not to mention that monsters on the introduction island dropped bolts of cloth.
While exploring Wajun Bazaar, I came across the exotic armourer and bought the cheapest 60AL (max) Ritualist Exotic for only bolts of cloth and 750g per piece. There's always an armour option with no bonuses and is as cheap as dirt.
I then used this armour until I could afford a 15k set.
While exploring Wajun Bazaar, I came across the exotic armourer and bought the cheapest 60AL (max) Ritualist Exotic for only bolts of cloth and 750g per piece. There's always an armour option with no bonuses and is as cheap as dirt.
I then used this armour until I could afford a 15k set.
elLOCOmutha
Where can I find the most expensive kurzick armor for my male warrior? in factions..
Also does anyone have a good link to somewhere that has the factions armor pictures and stats and locations of it?
Also does anyone have a good link to somewhere that has the factions armor pictures and stats and locations of it?
zakaria
Quote:
Originally Posted by elLOCOmutha
Where can I find the most expensive kurzick armor for my male warrior? in factions..
Also does anyone have a good link to somewhere that has the factions armor pictures and stats and locations of it? |
elLOCOmutha
Quote:
Originally Posted by zakaria
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Andy_M
As has been said it's a symptom of the game levelling you up too damn fast. If you spashed out in Ascalon and got the best available armour there you would not need to upgrade until at least LA and probably Bergen/Henge. In Factions you can be off the island in a day and smack into the expensive stuff. It is a bit shocking to see the ingredients needed for non-max armour which was one of the OP's original points (just in case it was forgotten)...
Add that to the ridiculous need to buy skills then I guess we can say 'welcome to the grind that is Guild Wars new people'.
It's now very definately grind>skill now.
Add that to the ridiculous need to buy skills then I guess we can say 'welcome to the grind that is Guild Wars new people'.
It's now very definately grind>skill now.
=HT=Ingram
The Palace Canthan Armor (From the Divine Path) is equaly expensive since it is 15k armor without Jadeit or Amber requirements. But its still nice to have an end game option in there... but still its not TOO expensive really.. now is it? after all its optional stuff, not required. its ment to be a gold sink....
Also The "skins" (Not stats) for FoW armors seem like they may be getting a face lift soon on the factions side as well...
I kinda like it that there are so many options for armor skins now. means that not EVERYONE is dressed SOOOO similar...
Also The "skins" (Not stats) for FoW armors seem like they may be getting a face lift soon on the factions side as well...
I kinda like it that there are so many options for armor skins now. means that not EVERYONE is dressed SOOOO similar...
Haggard
If youve been playing for over a year surely 16 steel isn't that expensive to you..
ElinoraNeSangre
Quote:
Originally Posted by Moa Bird Cultist
It gets worse, because I know of nothing in cantha that actually drops Damask, or salvages it. So I feel the pain of the OP, but there are ways around it.
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Vahn Roi
I don't find the armor that much more expensive than it was in Chap1, but then again, I have always made good use of artisans and material sails a the Droks.