For my year+ aniversary I make a wammo - need build critic

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

I have been playing this game since the first Beta, and have not once not been in love with it. After over a year of playing I've decided to give these infamous builds a try.

I'm not new to the world of tanking, eventhough my only builds were based on Elementalists and Mesmers. My current main guy is a E/W that has no problem fighting a group of 5 jades (with a decent healer) or 3-4 hydras. Yet, everytime I play I find my love for the Wammo growing stronger (while those around me grow in hate of it). So, finally, I decided to make one.

This will be what I gather to be a very standard run-of-the-mill wammo. I have ready for this guy a Victos Blade and Milanon shield, so tactics and swordsmanship will be my focus. I'll also take the easy route and put on mending . So my final guy looks something like this (this is just a paper-build for now);

majority in swordsmanship (w/ maj.rune)
secondary tactics(w/maj. rune)
third healing
Sup. Absorb
Sup. Vigor

Skills;
Essence Bond
Live Vicariously
Mending
Hundred Blades
Deadly Riposte
Riposte
*
**

*/**; for these last moves I was thinking of going for some defensive shouts/stances. The two I find helped my E/W were bonetti's and "Watch Yourself!" However, Glad.Defense also looks like a great alternative. I was also thinking of putting in Galrath Slash so that I have something to work with when I don't have energy. So the final one is probably going to look something like this;

Essence Bond
Live Vicariously
Mending
Hundred Blades
Deadly Riposte
Riposte
Galrath Slash
"Watch Yourself!"

My strategy will be to cast the three enchantments, which will probably deplete all of my mana, but while fighting every hit will replenish me, and I hope to be able to do big mobs with this. Glad Defense plus the healing from striking and mending should be keeping me alive.

My targets will probably be Hydras (hopefully mahong, but not keeping my fingers crossed), Drakes (Sand mostly... doubt I can get to the RoF ones), Trolls, w/e the common spots. My greatest concern is making this guy a good team player, and by the looks of it he will be. He can aliviate the monks by being pretty much self-sustaining and can deal good dmg, as well as tank- I think O-; .

So, any suggestions?

mtm

mtm

Lion's Arch Merchant

Join Date: Mar 2006

Portugal & Greece

W/

You've put 2 elites in your 2nd build

Apart from that, "dont feel no pain" has a very nice riposte hydra build that works like a charm:
http://www.guildwarsguru.com/forum/s...ad.php?t=91567
Note that you can do the run without any superior rune and without any expensive material, you can do it with any sword and a 16 AL shield, as long as you don't herd your hydras in large packs (they are usually in packs of 3, you can aggro 2 or 3 packs in some places to make the killing faster, but then you'll need a bit better equipment).

Massacre

Massacre

Academy Page

Join Date: May 2005

Florida

The Ancient Orders [TaO]

W/

Glad. Defence and HundredBlades are both elite and you can only have runes for your primary profession. Other than that, I dont like mending....and -1 Mana regen can be very harsh.

]SK[

]SK[

Krytan Explorer

Join Date: Feb 2006

Nottingham, UK

GV

W/

What use is -3 health regen when you take 50 dmg from attacks in higher levels.

Try spamming Watch Yourself, Dolyak Signet and Defy Pain to see them great little 0's. Why recover from damage when you can simply avoid it? These can't be removed by your enemy unlike enchantments.

Loshi

Loshi

Frost Gate Guardian

Join Date: May 2006

W/

Please don't be a warrior, you'll make the 5% of good warriors look bad. =/

You can't have Runes of your Secondary Class.
Your energy management is gonna be ungodly. You're not an 80+Energy Ele.

Learn the beauty of Adrenal skills. With the new stuff in factions you can literally have a pure and totally functional adrenal build. It's glory.

Since you're familiar with Ele's, try a W/E. They can be great if you manage their energy properly. You'll learn skills that can move over to when you play as your Ele again. -1 Energy regen isn't manageable.

I highly recommend a Zealous sword, dropping 2 maintained Enchantments, and trying some more adrenal skills.

Riposte only works against Physical Attacks, btw. What happens when a Mahgo nukes your skull?

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

you sure you been playing for a year....

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

Quote:
Originally Posted by dont feel no pain
you sure you been playing for a year.... I agree with DFNP if you have played as long as you say you have you sure as heck would know runes are only for your primary attrbs only and the riposte skills are only good vs PHYSICAL attacks ranged and magic attack will ruin your day very quickly maybe check the warrior build sticky, it umm just maybe I dunno maybe just have some useful info on making a wammo but heck I could be wrong....

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

The maj. rune attached to healing was ment to be attached to tactics. I did this late last night as I was making the post . The 2 elites was stupid though .

I looked at the hydra build, but I simply do not like it- its not my playing style. I also never use pre-made builds, eventhough this build will probably end up being the same as everyone else.

As to the last guy, trying to be funny, yes I was aware that riposte only works against physical, which is why my primary groups would have been trolls and sand drakes (who do use some magic, but don't smother us with it). As for the hydras, this build was not made to take on 5-7 on them, 2-3, I feel, can be handled.

I notice you guys suggesting other builds, but before I start thinking about those, what are things to do for this build. Of course take out Glad's and replace it, probably, with bonettis or "Watch Yourself!". Most likely the latter.

Also, to the W/E suggestion; I realize that would be a way to go, but the guy Im using now is a E/W, and I wanna step away from that mold.

Also to SK: I discussed why I'm not using Dolyak or Defy, they are both strength. The build I wanna base this on is tactics based not strength.

My primary concern is that I have some fun with the build- raping Hydra's with DFNP's build would be rewarding, but not fun.

I took some time with the Warrior basics, and found that it was helpful. Are tactics really that bad (some guy said real warriors don't use it... ). It also got me thinking about W/E w/ ice or something other than Earth. *Ponders*

Loshi

Loshi

Frost Gate Guardian

Join Date: May 2006

W/

Two major runes? -100 HP, and you won't have 16 in Sword or your Tactics focus.

Tactics is great, whoever dissed it doesn't understand the defensive bounty that is Tactics stances.

BOnetti's would be MUCH better than Watch Yourself, due to your enormous energy usage.

Furthermore, I'd recommend a different elite that Hundred Blades. Yeah, it's good, but there's better. Of course, situational to EXACTLY What you're fighting, and sometimes there's no better choice.

But when you're going up against a swarm of trolls/hydras/whatever, I'd much rather have a better shield (Defensive elite) instead of a sharper sword (Offensive elite)/

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

Quote:
Originally Posted by Loshi
Two major runes? -100 HP, and you won't have 16 in Sword or your Tactics focus.

Tactics is great, whoever dissed it doesn't understand the defensive bounty that is Tactics stances.

BOnetti's would be MUCH better than Watch Yourself, due to your enormous energy usage.

Furthermore, I'd recommend a different elite that Hundred Blades. Yeah, it's good, but there's better. Of course, situational to EXACTLY What you're fighting, and sometimes there's no better choice.

But when you're going up against a swarm of trolls/hydras/whatever, I'd much rather have a better shield (Defensive elite) instead of a sharper sword (Offensive elite)/ Yeah, that is definetly something I've been considering. I can't really say anything now about it, seeing as this is still conceptual, but, if hundred blades doesn't heal me enough to not need better defense, then I will switch it out for Glad's. You also make a good point about the runes, it would ultimately be better to use just one on tactics.

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

may I suggest being an axe wammo and using cyclone axe seeing on how you seem to want to be healing from hits make your healing 10 so that with live vicarously and vig spirit ude gain 20hp per hit. or if you dont want to use both of those and sometime its not wise use the one that last longer forgot which one. and I wasnt 'trying' to be funny, I was being sarcastic...

Toxage

Krytan Explorer

Join Date: Nov 2005

I would suggest using a minor tactics and a superior swordsmanship. Two majors is just too much health gone in my opinion.

mtm

mtm

Lion's Arch Merchant

Join Date: Mar 2006

Portugal & Greece

W/

There's no good and bad skills or good and bad attributes, there's many different builds that sometimes combine the most "unorthodox" skills and combinations.
"True warriors don't use tactics" : I checked my Warrior several times, he keeps being Warrior even having points in tactics
If you want to go for Mahgo Hydras, this build I think will be lacking defense, you'll be taking too much damage, and Essence Bond will not be much of worth in long run, I feel. It's better to take less damage from many attacks than to have a larger life pool, your higher defense will keep working after 20 hits, where the bonus from essence won't.

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

How about no healing skills? Strength for defense, tactics for added defense and some offense, plus swordsmanship for even more offensive. I'd end up putting 5-6 in healing just so I can have mending and my shield will give -2dmg. I will try and elaborate more tonight, but for now I have work to do.

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

There are a few problems with mending on a warrior.

1. It is an innefficent heal
2. It requires points in healing
3. It is outclassed by other healing skills when you do have healing. Like Live Vigorusly (edit:yes, yes Live Vicariously. I don't always run my posts through a spellchecker 'yaknow :P).
4. At low/zero healing, Watchful Spirit is better.
5. It kills your energy, forcing you to use Bonett's or some other form of energy managment on a warrior.
6. It can be stripped.
7. It makes you look like an idiot.

Only use a sup tactics if you're using tactics for damage. A build designed to spam Riposte or use Glad's Defense offensivly is one that might be allright with a sup tactics. Otherwise, just stick to a syp swordsmanship. Major runes are a waste in almost every situation.

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

Ok, so how does this boot;

Offense:
--------
Sever Artery
Gash
Riposte
Hundred
Riposte
Hundred
*Repeat Sever and Gash on target 1 if neccesary*
*Switch*
*Repeat*

Defense:
---------
Dolyak
Watch Yourself!**
Balthazar's
Live Vicariously*

*Is this what you ment by Live Vigorously (To Katari)... I couldn't find that skill.

** Maybe switch out for vig.spirit. Makes for better healing.
Skills;

Primary-Sword (w/ sup)
Secondary-Tactics(w/ minor)
Third-Strength (w/ minor)
Fourth- Healing


Haha, what'd I mess up now :P The one thing I can guess you guys saying- not enough energy/ adrenaline to keep the skills pumping out.

EDIT:

I came across this defense combo when reading one of the other posts concerning Avacaria farming. I haven't checked the skills, so I am assuming none of them are in Divine Favor;

Healing Hands
Live Vicarioussly
Vigarous Spirit
Dolyak Sig.
Balthazar's

Offense;
Hundred
Ripost
Dead Riposte

Adrenaline would be an issue, but I'm guessing I could survive long enough, just not kill fast enough. It would also mean 10 in healing, which would deplete some of the other attributes. I like the first build of this post more, but this might be more effective.

Also, in this same thread, I have grown a whole new level of respect for DFNP... that guy is a wiz.

EDIT2:

Whats the word concerning the notion of starting a Tyrian combo (W/Mo) in the Cathan campaign? Can I get the skills I need there? I ask because I've been through Tyria hundreds of times, and have yet (2 weeks after getting it) to play the Cathan campaign. This way I could work in some new skills, like Dragons Slash, which would do wonders for adrenaline. Maybe replace riposte with it?

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

Looking better. Personaly I think Balth's spirit is overrated on a warrior build in most common PvE situations. I've seena few farming builds make good use of it (but not many). The adrenaline gain is tiny... if you want energy, you're best off with a zealous sword.

If you want a nice looking PvE factions build, take a look at the combo of Auspicous parry and Riposte

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

So, keeping "Watch Yourself", but dumping balth. sounds like a good idea? I'll ultimately end up trying all of this when I get into the game on Friday, but this does sound like a way to go.

The Parry - Riposte conjunction I was thinking about just a few minutes ago when reading about the new skills. It sounds like it would be very close to DFNP's hydra build, as far as the idea behind it.

So starting in factions shouldn't be a problem?

Thatnks for your help by the way.

Iori Shozu

Iori Shozu

Academy Page

Join Date: Feb 2006

N/

Drop mending it sucks as a matter of fact drop monk entirely unless you are gonna be smite warrior Knockdown + holy strike. Other than that I suggest you try either w/e, w/me or w/r for the best effect all of which are emensely better at soloing (especially hard areas) than w/mo. Or try a pure warrior build there are more than a handful out there and they pwn entirely riposte/stance being one of my favorites.

mtm

mtm

Lion's Arch Merchant

Join Date: Mar 2006

Portugal & Greece

W/

Quote:
Originally Posted by Cybergasm
Ok, so how does this boot;

Offense:
--------
Sever Artery
Gash
Riposte
Hundred
Riposte
Hundred
*Repeat Sever and Gash on target 1 if neccesary*
*Switch*
*Repeat*

Defense:
---------
Dolyak
Watch Yourself!**
Balthazar's
Live Vicariously*

*Is this what you ment by Live Vigorously (To Katari)... I couldn't find that skill.

** Maybe switch out for vig.spirit. Makes for better healing.
Skills;

Primary-Sword (w/ sup)
Secondary-Tactics(w/ minor)
Third-Strength (w/ minor)
Fourth- Healing


Haha, what'd I mess up now :P The one thing I can guess you guys saying- not enough energy/ adrenaline to keep the skills pumping out.

EDIT:

I came across this defense combo when reading one of the other posts concerning Avacaria farming. I haven't checked the skills, so I am assuming none of them are in Divine Favor;

Healing Hands
Live Vicarioussly
Vigarous Spirit
Dolyak Sig.
Balthazar's

Offense;
Hundred
Ripost
Dead Riposte

Adrenaline would be an issue, but I'm guessing I could survive long enough, just not kill fast enough. It would also mean 10 in healing, which would deplete some of the other attributes. I like the first build of this post more, but this might be more effective.

Also, in this same thread, I have grown a whole new level of respect for DFNP... that guy is a wiz.

EDIT2:

Whats the word concerning the notion of starting a Tyrian combo (W/Mo) in the Cathan campaign? Can I get the skills I need there? I ask because I've been through Tyria hundreds of times, and have yet (2 weeks after getting it) to play the Cathan campaign. This way I could work in some new skills, like Dragons Slash, which would do wonders for adrenaline. Maybe replace riposte with it? I am counting 4 adrenal skills in your build idea, and 1 (one) adrenal skill in the 2nd build that you "came across" and about which you're saying that "adrenaline would be an issue". You need to actually go try the skills and see what they are doing. You don't deal enough damage, don't enough defense and not enough healing in any of your ideas for builds. Builds are not done in paper: You need to actually try and use some skills. Try reading the thread "building a better warrior" under "important warrior posts" in this subforum.

You've been through Tyria hundreds of times? Was it with a Warrior?

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

Quote:
Originally Posted by mtm
I am counting 4 adrenal skills in your build idea, and 1 (one) adrenal skill in the 2nd build that you "came across" and about which you're saying that "adrenaline would be an issue". You need to actually go try the skills and see what they are doing. You don't deal enough damage, don't enough defense and not enough healing in any of your ideas for builds. Builds are not done in paper: You need to actually try and use some skills. Try reading the thread "building a better warrior" under "important warrior posts" in this subforum.

You've been through Tyria hundreds of times? Was it with a Warrior? I have never even created a warrior. Mesmers, Necros, and Elementalists are all I used.

Like I said Im going to be trying all of these, I like to have a couple of ideas so that I know where I am going. My question is concerning you saying "I don't deal enough dmg..." Are four skills not enough for offense? Artery plus Gash and Riposte seem like a great dmg combo, with hundred for adrenaline and weak healing (vampiric mod).

I already started the W/Mo... so that enough incentive for now to try it... like I said, those are two classes (less Rangers) which I have yet to explore, and I wanna leave the Ranger for a Ranger primary (to Iori).

mtm

mtm

Lion's Arch Merchant

Join Date: Mar 2006

Portugal & Greece

W/

I wasn't talking about skills, but everybuild has 1-2 skills for damage output, with the respective attribute maximised. Riposte is tactics and can deal quite a lot of damage if you "feed" tactics. Sever+gash is a very popular sword option, but for instance why carry 2 skills that inflict bleeding? hundred blades is a skill mostly effective as adrenaline builder (as, especially with more than 1 targets, can give you even a full adrenaline charge).

It maybe even work, I just told that that's what I feel
To get a good damage output from sword skills you'll need to have 12 in swordmanship, and some strength for the critical/penetration effect. Riposte needs high tactics to give its good damage output, and if you want to use monk skills for healing you'll also have to make a good investment in healing prayers. What I was trying to say is that maybe you spread your butter over too much bread.

Good luck with the warrior

Edit: "12 in swordmanship" is not of course a global golden rule, but usually sword based builds have at least that

Cybergasm

Cybergasm

Frost Gate Guardian

Join Date: Jan 2006

Quote:
Originally Posted by mtm
I wasn't talking about skills, but everybuild has 1-2 skills for damage output, with the respective attribute maximised. Riposte is tactics and can deal quite a lot of damage if you "feed" tactics. Sever+gash is a very popular sword option, but for instance why carry 2 skills that inflict bleeding? hundred blades is a skill mostly effective as adrenaline builder (as, especially with more than 1 targets, can give you even a full adrenaline charge).

It maybe even work, I just told that that's what I feel
To get a good damage output from sword skills you'll need to have 12 in swordmanship, and some strength for the critical/penetration effect. Riposte needs high tactics to give its good damage output, and if you want to use monk skills for healing you'll also have to make a good investment in healing prayers. What I was trying to say is that maybe you spread your butter over too much bread.

Good luck with the warrior

Edit: "12 in swordmanship" is not of course a global golden rule, but usually sword based builds have at least that Yeah, I am definetly feeling you. I've just been trying to accomodate everyone's suggestions in a universal build, which, we both seem to agree, is too thin. Also as you said, this requires actual playing... so we'll see. Maybe you'll see a new thread with; "Warrior farming 18 hydras, 12 flesh golems, 15 drakes, and some phantoms at once!"