Hey guys. I want to make an echo nuker but I'm pretty new to the game. My friend and guildie was telling me about Skill Cap to take elite skills from enemies in certain areas. Well, here are my skills so far.
Level: 11
Fire Magic: 13
Energy Storage: 3
(Everything else 0)
Armour:
All Droks:
Flames Eye of Superior Fire Magic
Armour: 60
Fire Magic: +1 (stacking)
Fire Magic: +3 (non-stacking)
Health: -75
Pyromancers Robes of Major Vigor
Energy: +5
Amour: 60
Health: +41
Armour: +10 (vs. ele attacks)
Armour: +10 (vs. Fire attacks)
Pyromancers Gloves
Energy: +5
Armour: 60
Armour: +10 (vs. ele attacks)
Armour: +10 (vs. Fire attacks)
Pyromancers Leggins
Armour: 60
Energy recovery +1
Armour: +10 (vs. ele attacks)
Armour: +10 (vs. Fire attacks)
Pyromancers Shoes
Armour: 60
Energy recovery +1
Armour: +10 (vs. ele attacks)
Armour: +10 (vs. Fire attacks)
Rago's Flame Staff
Energy: +10
Fire Dmg: 11-22 (Req 9 Fire Magic)
Halves casting time of Fire Magic Spells (20%)
Halves skill recharge of Fire Magic Spells (20%)
Energy: +5
Enchantments Last 20% longer
And even though it's irrelevent, I am holding a Flame Artifact
Energy: +12 (Req 13 Fire Magic)
Health: +28
(again, this is irrelevant as the staff is two handed)
My skills are as follows:
Flare
Aura of Restoration
Phoenix
Fireball
Resurrection Signet
Imagined Burden
Fire Storm
Glyph of Lesser Energy
My usual tactics:
Just before the enemy is agro'd I do GoLE; I run to agro the enemy and use fire storm. When the enemy begins running I hit him with Fireball; Once the enemy has stopped and continues engaging in battle I hit him with Phoenix then immediately after I hit Aura of Res then continuously hit Flare until the rest regens. If it's a harder enemy, I will repeat this. If the enemy must be close to me to hit me, I will hit him with Imagined Burden as well.
I would like any help I can get. I am only as far as Droks but I can get ran anywhere.
Thanks in advance
x
