Lyssa's Cave Run build?

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C
Cherno
Forge Runner
#1
I am trying to unlock lyssa's cave for my grandmaster cartographer title. I went through with henchies the other day fighting and got up to the entrance of the cave. Party got wiped except lina who it turns out was stuck on a rock halfway across the map so we had to warp back (grrrr!)

Anyway, I decided I don't feel like fighting again and am looking for a running build to just be able to get up there, skirt the map and not fight anything.

My typical running build for most of tyria so far has been:
Storm Chaser
Zojun's Haste
Dodge
Dryder's Defense (or other stance like whirrling)
Unguent
The rest fighting skills for the ocassional area.

I suspect I should do something similar but eliminate the fighting skills and avoid body blocks as much as possible.

Probably need to go mesmer secondary for Elemental Resistance?

I am more worried about the slowing spells, but don't imagine there will be much I can do about that.

Can I even plan on running past everything at the cave entrance to be able to run around in there to open up the map?

Any advice is welcomed
SnipiousMax
SnipiousMax
Perfectly Elocuted
#2
If you went /Me you could use hex removal to get rid of slowing spells.
C
Cherno
Forge Runner
#3
Can't I do that with /Mo as well with smite hex, holy veil etc?
remmeh
remmeh
Wilds Pathfinder
#4
QZ, NR, and Hex Breaker? :P
SnipiousMax
SnipiousMax
Perfectly Elocuted
#5
Quote: Originally Posted by Cherno
Can't I do that with /Mo as well with smite hex, holy veil etc? You were already saying that you were thinking about switching to /me for Elemental resistance.... so I was pointing out that Hexes shouldn't stop you from switching.