Lyssa's Cave Run build?

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

I am trying to unlock lyssa's cave for my grandmaster cartographer title. I went through with henchies the other day fighting and got up to the entrance of the cave. Party got wiped except lina who it turns out was stuck on a rock halfway across the map so we had to warp back (grrrr!)

Anyway, I decided I don't feel like fighting again and am looking for a running build to just be able to get up there, skirt the map and not fight anything.

My typical running build for most of tyria so far has been:
Storm Chaser
Zojun's Haste
Dodge
Dryder's Defense (or other stance like whirrling)
Unguent
The rest fighting skills for the ocassional area.

I suspect I should do something similar but eliminate the fighting skills and avoid body blocks as much as possible.

Probably need to go mesmer secondary for Elemental Resistance?

I am more worried about the slowing spells, but don't imagine there will be much I can do about that.

Can I even plan on running past everything at the cave entrance to be able to run around in there to open up the map?

Any advice is welcomed

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

If you went /Me you could use hex removal to get rid of slowing spells.

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

Can't I do that with /Mo as well with smite hex, holy veil etc?

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

QZ, NR, and Hex Breaker? :P

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Cherno
Can't I do that with /Mo as well with smite hex, holy veil etc? You were already saying that you were thinking about switching to /me for Elemental resistance.... so I was pointing out that Hexes shouldn't stop you from switching.