Invisible Walls

Freud

Pre-Searing Cadet

Join Date: May 2006

Has anyone else noticed/been bothered by the fact that you cannot throw your character off a cliff? Not that I want to do this (much) but invisible walls in MMOs spoil the 'suspension-of-disbelief' a little don't you think?

(I have never come across an invisible wall in WoW)

Iam currently writing a thesis on MMORPGs such as Guild Wars.
Please, if you have a moment, go to the following link and please fill in this questionnaire relating to your experiences with MMOs. It would be greatly appreciated and contribute to my thesis research.

http://www.surveymonkey.com/s.asp?u=717222114962

Thanks!

>>>Down with Invisible Walls!!!!

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Welcome to 12 months ago.

UndeadRoadkill

UndeadRoadkill

Krytan Explorer

Join Date: Feb 2006

How much would that suck if you could accidentally fall off ledges? Especially considering things like lag spikes?

zakaria

zakaria

Lion's Arch Merchant

Join Date: Jan 2006

Or imagine your char. fall from cliff accidently and you have to spend 10 mins running to go back to your party..

Vargs

Vargs

Academy Page

Join Date: Apr 2006

Happy Fun Rainbow Adventure

Rt/

Quote:
Originally Posted by Freud
(I have never come across an invisible wall in WoW)
You don't explore much in WoW, eh?

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by UndeadRoadkill
How much would that suck if you could accidentally fall off ledges? Especially considering things like lag spikes?
It would suck, a lot. Basically I remember falling off the world tree in WoW while exploring the area...! Had to swim for miles to land.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

I take it someone just bought Factions and wants to turn it into a general MMORPG?

Vaslehellet

Ascalonian Squire

Join Date: Sep 2005

Guides of Ascalon

Me/Mo

I do think those invisible walls help a lot, it would be a mayor annoyment if I got
DP because I accidentally fall off a cliff or get separated from my team and get killed.
So I vote yes for the invisible walls.

Anyway, I filled in your poll, it's very nice and professionally made.
Good luck with the thesis

SAQ

Frost Gate Guardian

Join Date: Jan 2006

Melbourne/Taipei

Radicals Against Tyrants

N/

You will get used to it, you can't jump in GW as well, you might want to note that in your thesis!

GW is still a great game with Invisible walls and no jumping.

Note: There is alcohol..

JamSan

Ascalonian Squire

Join Date: Dec 2005

Quote:
Originally Posted by RTSFirebat
It would suck, a lot. Basically I remember falling off the world tree in WoW while exploring the area...! Had to swim for miles to land.
I remember jumping off that very same tree. made a point of finding the highest thing i could jump off and stil survive. Good times

Aera

Aera

Forge Runner

Join Date: Dec 2005

Galactic President Superstar Mc [awsm]

E/

There, completed your survey

About the walls: Guild Wars can be hard enough as it is, without the walls failing a mission can really piss ppl off and stop playing the game :P

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Just deal with the way Guild Wars is, that's simply the best.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Good survey Freud,

glad i could help towards the thesis

D Fault

D Fault

Lion's Arch Merchant

Join Date: Mar 2006

Black Rose Gaming [BR]

I get more annoyed with visible 'walls' that my grandmother could walk over, yet somehow stop mighty heroes.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

This isn't Wow when ya can throw yourself off cliffs and see who hits the ground first.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Invisible walls are very annoying. Should be fixed like many other annoyances in game.

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

the "invisible walls" is pretty much a non-issue; a quick look at the design for game play should make why this limitation exists clear.

in fact, if you really stop and look at it, this game has no true concept of vertical height; you can attack (and be attacked by) enemies from the base of a tower if you can get close enough to them on the x/y axis (z axis would be height).

eudas

pbspectre

pbspectre

Frost Gate Guardian

Join Date: Oct 2005

Oral's Chosen

W/Mo

i don't have a problem with invisible walls so much as i do not being able to access an interesting-looking area (ie; island castle near Ascalon Settlement) because of a very small bit of water or a very gentle slope that the devs decided we couldn't cross...

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

Look at game such as Elder Scrolls: Oblivion, you can go everywhere you wanted. You can swim across the rivers or oceans to reach small island and you can fall to your death in this game. Maybe they can include this in MMORPG but the things such as lag, body blocking...etc might cause more deaths and problems than making the world realistic.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

two words. Hench. Men.

Imagine how badly it would be if monsters chased your monk henchmen off a cliffside. -.o GG

cangeman

cangeman

Ascalonian Squire

Join Date: Oct 2005

Point Of No Return [NORE]

N/

Quote:
Originally Posted by lyra_song
two words. Hench. Men.

Imagine how badly it would be if monsters chased your monk henchmen off a cliffside. -.o GG
It could be a new tactic. Send in the tank to get aggro and then run off the cliff. Cast Rebirth, rinse and repeat

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Quote:
Just deal with the way Guild Wars is, that's simply the best.
Excellent advice. Having your own opinions and trying to improve what you perceive to be flaws in a system is soooooo lame.

Quote:
Imagine how badly it would be if monsters chased your monk henchmen off a cliffside. -.o GG
lol - and then one of the others would probably run after them right off the cliff wanting to use Rez sig.

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

Quote:
Originally Posted by Ctb
Excellent advice. Having your own opinions and trying to improve what you perceive to be flaws in a system is soooooo lame.
wanting to change fundamental game design choices to suit someone's random whim with little actual reason/gain from doing so *is* lame, yes.

I mean, think about it: assuming they *did* make it so you could run off a cliff, what do you gain from that? I imagine something like this:

PC1: ok, there's the last boss, let's finish this mission quickly.
PC2: LOK A CLIF 111! WTF LOL
PC1: what the...? what are you doing?!?
PC2: LOL I FEL OF DA CLIF 111!!11 OMG
PC2: REZ ME11!111 WTF
PC1: How are we supposed to res you? You're at the bottom of a goddamned cliff, you moron!
PC3: That was our only tank...
<rest of party ragequits>
PC1: Thanks a lot, asshole!

You know it would happen. It would happen *alot*.

eudas

pbspectre

pbspectre

Frost Gate Guardian

Join Date: Oct 2005

Oral's Chosen

W/Mo

Quote:
Originally Posted by eudas
PC2: LOK A CLIF 111! WTF LOL
PC2: LOL I FEL OF DA CLIF 111!!11 OMG
PC2: REZ ME11!111 WTF
LMAO!!!