Henchmen detect if someone else is using a resurrect skill

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Apparently the henchmen have the same priorities when it comes to resurrecting, and if the "I need to resurrect someone" code is triggered, and you have two henchmen with resurrect, they both go for exactly the same person, and one of them inevitably fails because that person will already be alive.

If there are a lot of dead henchmen, and you don't have a res skill yourself, it can get tedious, when they could half the time to resurrect the party. It's so stupid to see Lina and Alesia standing over the same person using the same skill, and one of them fails.

What makes it more annoying is the range for rebirth (in certain situations) seems to be exactly the same range to trigger Alesia to run off. What is the point in rebirth if Alesia runs in and tries to use restore life? If the above bug is fixed, then she would see that I am using rebirth and not run off to aggro the mob again.

It can't be hard to sort this so that henchmen can tell if someone else is using a resurrect skill. They can detect a lot of other things. I know it's been said many times before, but I didn't see a thread for it, and would consider it a much needed fix

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Bump.

Had fun with 7 henchies yesterday when I only had the two healers alive. They started rezzing the same henchy at the same time, at the same spot. Looked a little like multicolored rezmonster. They continued like that, trying to rez the same henchy over and over again. Until they rezzed the spirit henchy, and got owned by the 5 sec rez the spirit henchy has

samifly

samifly

Wilds Pathfinder

Join Date: Dec 2005

Girl Power [GP]

Mo/Me

Also now that we have usually 2-3 henchies that can res, they get a little confused on who is to res, often times, taking forever to decide to res. set a priority or something. Like Rit > prot > healer or something

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

If they could add programming so if more than one henchie is dead, two henchies with hard res would res both (each taking a res target), that would be awesome. The res overlap is really quite annoying...

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Its not just res. Stefan/Devona and Little Thorn seem to have a habit of both using Charge at the exact same time. Really does defeat the object of them both having it!

Sab

Sab

Desert Nomad

Join Date: Dec 2005

What's even more annoying is when both monk henchies decide to res the same person...in battle. Ressing = no heals = dead party.

The truth itself

The truth itself

Krytan Explorer

Join Date: Dec 2005

Denmark

First Degree

Mo/

This has been annoying me for ages.

/signed

R A C

R A C

Lion's Arch Merchant

Join Date: Sep 2005

In my parent's basement

R/Mo

/Signed. This is why I always end up rebirthing monk henchies last. I hate being sneaky with rebirth just to have the henchies aggro everything that just killed every henchy 2 seconds ago.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Evilsod
Its not just res. Stefan/Devona and Little Thorn seem to have a habit of both using Charge at the exact same time. Really does defeat the object of them both having it!
Yes that annoys me too. And they do it every single time.

Wacky

Lion's Arch Merchant

Join Date: Feb 2006

Trans Tasman Alliance [TTA]

Me/

Quote:
Originally Posted by The truth itself
This has been annoying me for ages.

/signed
/signed

Selerious

Selerious

Lion's Arch Merchant

Join Date: Aug 2005

Sunshine Coast, Australia

Veneratio Tutela

R/Me

/signed

I was just in The temple mission and most of the henchies were wiped out, i had a hard res so i rezzed the spirit henchie, the two monks still being alive. I then spaent a minute watching all three of them rez each henchie simultaniously.

Eviance

Eviance

Desert Nomad

Join Date: Nov 2005

Eh I forget... o_O

Biscuit of Dewm [MEEP]

R/

I can't believe that this doesn't have more signed....

As for rebirth I usually try to not rez the rezing healer/prot henchies till last. And if for some reason one is still alive I activate rebirth from a distance that it pulls me just as far as I need to go to get that person up - usually that person is up before alesia can fully agro.


/signed none the less for the following reason

I was in SF and Eve was the last one left alive but I guess she had burned her rez on something or another (I was carrying rebirth) - and thusly she just runs back and forth over my corpse not knowing what to do - I couldn't get her to go agro so she could die - I laid there for about 10mins before my guildies were like: forget your gold and come tombs with us =P

ANNOYED so yeah...

Lowly Peasant

Lowly Peasant

Frost Gate Guardian

Join Date: Dec 2005

/signed

Chillin-N-Killin

Chillin-N-Killin

Frost Gate Guardian

Join Date: Jul 2005

Colorado

The Adult Guild

R/Mo

/signed

Megamanfan

Megamanfan

Academy Page

Join Date: Nov 2005

E/Mo

/signed

It may be just me, but this seems to be a new phenomenon. I seem to recall when Prophecies first came out that they didn't do this. In fact, I remember them being, overall, a lot smarter than they are now. Could be just me...

Alya

Wilds Pathfinder

Join Date: Oct 2005

European servers

RTFM

/absolutely signed

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

/signed

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

/signed

Excellent idea. I admit I laugh when I beat the hench when ressing.