Hi. First time Mesmer here, trying to ascend, cap elites and have fun in Cantha and Tyria. (Tyria based btw)
Only level 15 Me/N right now, mostly due to leveling done outside of the Marketplace using the easy 3000xp quests. Now I want to run through the desert, ascend and start capping my elites. Doing my homework, I've scratched out a Domination Build and an Illusion Build I hope to run in PvE PUGs and with henchies. Please help, as I don't have a ton of time to test them, due to running around trying to get the right collector weapons, get places, etc.
Domination - A do everything damage build, when it's never advisable to do everything...
Backfire - For the casters (Damage)
Empathy - For the fighters (Damage)
Wastrel's Worry - For everything - did wonders on a worm I ran into once (Damage)
Power Drain - Interrupt (energy mgmt)
Power Spike - Interrupt (Damage)
Diversion - Just a cool spell (Anti-caster)
Ether feast - Never know what you get with the monk (Self-Heal, sortof)
RezSig
What I like about it (in principle) - I can do damage over time, and all PvE foes fight/cast through the pain. I can interupt the messy stuff.
What I don't like - Only one e-managment skill. Long cast times on the main damage spells requires points to be spread between dom, insp and fc. (not lvl 20 yet...)
Illusion - Degen Build
Mantra of Persistence - If I'm going to be casting hexes, might as well max them out.
Images of Remorse - Cheap hex
Ancestor's Visage - Good e/adr denial, and I need a second hex
Accumulated Pain - Damage plus deep wound
Auspicious Incantations - Not getting much love on the boards, but I have a plan for this e-management skill
Conjure Nightmare - also a largely disliked skill, because of the high energy
Power Drain - My favorite eManagement + Interrupt
Illusion of Weakness - Self Heal enchantment
What I like about it (again, in principle) - Can spread hexes and conditions to foes really softening them up. The idea is to start with Persistence, cast IoR and Anc Visage on one person, followed by Acc Pain. Hit Auspicious Incantations followed by Nightmare on a new foe, for -8 health degen and an instant 40 or so energy. Not bad. Go back to the IoR, AV, AP combo on a new person with Power Drain used as much as possible to interrupt and get the energy.
What I don't like - Obviously no rez, at the expense of the Illusions of Weakness emergency self heal. This build just doesn't have enough spaces...
Since I am on my 4th day as a Mesmer I welcome all comments. Once I get to fire islands, Mantra of Fire will be in place of all self heals. It's pretty easy to get all of these skills, especially with a 4k run from Ascalon to Sanctum Cay.
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.. ok, a lot of degen, to the effect of -10 plus whatever else you can throw on the monster. Works especially well on a monk who can't heal through it, healing breeze isn't that effective against that much degen. That said, my Cantha skills aren't pure degen.