I'd have to say my vote goes to Propehecies as there's just not enough content or variety in Factions.
With propehecies, the missions and quests seemed longer, more involved and challanging - so much so that it took me 2 month's of playing most days before I finished it and I enjoyed taking 3 other characters through the whole game too, but with Factions I've finished it in under 2 weeks and with all the endless backtracking involved just to pad it out and the fact most of it can be done very easily solo with henchies (bit stupid in a multi-player game - if I wanted to do quests solo with AI characters I might as well play an off-line game), I just don't feel like I can be arsed to take my other characters through it again. Granted I haven't tried the elite missions, but then the way the game is designed I'm hardly likely to get the chance.
I really hope their are plans for morte PvE content as PvP dosen't interest me whatsoever and it's a shame that some of the promised stuff never really materialised - like missions requiring two parties of 8 - I've only found one of them, and while I'm here, can som,eone explain the point of the PvP missions and border as it dosen't seem to make much difference what happens.
P
