Greetings, all. I sent an email to ANet and they suggested I post here (so that they may see everyone's opinion as a whole), so here goes:
On the Duel of the Houses, I am not sure what was "bugged" before the May 8th update, as it was never bugged for me. it seemed balanced, and was a decent low-time quest for those of us who do not have much time to play GW but needed to build up some faction.
Now the may 8th update breaks the quest -- okay no big deal because they fixed it within 24 hours. Wow, thank you, developers -- quick work there. That's a good thing. However, here is the issue i am having, and I would like to know if anyone else is having the same issue . . .
A "duel", per-say, is a duel -- it should be a quick fight because it's, well, a duel. However there are many things that now give the player a HUGE disadvantage in this quest. First off, obviously AI mobs know who's who in your party, but you have NO way of knowing who's who in their party. They are all called the same name. Why not title them "House "x" Monk" or something so that we can at least have SOME sort of strategy in targeting.
Also - now they have unlimited res signets? I know they are unlimited because I just died 12 times in a row trying to take down the Elementalist house -- every time i took out at LEAST 2 or 3 of their members, yet EVERY time I died and went back, ALL of them were re-spawned. This hardly seems like a "duel". I mean, you die and die and die just to keep coming back to wave after wave of re-spawned houses.
Also, on the Elementalist house, I think that's a bit on the strong side there. I have never won a duel (even before the patch) against that house no matter what combination of henchies I use. if you try to take out the Ele's (a whole LOT of Ele's), the Monks heal them up and you cant do it. if you try to take out the monks first (proper strategy, really), then the Ele's nuke you to death. And, of course, now with Res signets, against that house there will ALWAYS be monks.
I just spent an hour and a half against that one house -- the monks never went down, because they were ALWAYS re-ressed whenever I returned.
I really think that quest needs to go back the way it was before the patch and possible have tags added on for their proper titles (monk, etc) so we can actually know wtf we are targeting.
Since ANet showed interest in their return email to me as to what others might think, it'd be awesome if I could know here what others think about this quest and the changes that they made to it. I, for one, will never do this quest again -- and it is sad because i have only a short time between college and work on weekdays, and this was my "Faction Work" for an hour or so since it was the ONLY quest that you could accomplish in that amount of time for faction with any beneficial advancement to your character.
if they were trying to make this quest "more balanced", i believe they had exactly the opposite effect.
K

Works on both sides for Dual and Criminal Arena. both repeatable quests...