Factions End Game Reward suggestion

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t
thegreatsith
Pre-Searing Cadet
#1
i posted this on www.plaync.com and they suggested i post this on the official forums:

After you beat shiro you get 1 amulet of the mists, yet all but 2 classes use a weapon and an offhand. I dont feel that it is fair to the other classes. Atleast give the caster classes a staff option.

I personally prefer staffs to wands and fight accordingly. But now that i beat the game i was forced to choose between an offhand or a wand. I chose the offhand because it is better in my opinion, but now i have to run and find a new wand before i can use it.

As a suggestion, the classes that have a weapon and offhand should get 2 amulets, and the classes that only have a weapon should get 1.


Tell me what you think
Tarun
Tarun
Technician's Corner Moderator
#2
They always suggest you post. So I for one am here to back you up.

/signed to ArenaNet fixing this annoying issue.
Dougal Kronik
Dougal Kronik
Forge Runner
#3
/signed

Problems with this are:

Rangers, Hammer Warriors, Assassins, and Casters using staves are good for 1.
Other Warriors, Wand Casters should get 2.
If all characters get 2 there will be an influx of items that some players won't need/want and will sell them. You can't really decide based on profession who will get 1 or 2.

This has to be fixed, so the easiest option would be 2 per character.
s
skretth
Krytan Explorer
#4
so far i have sold 4 of my 6 amulets
i have no need for them as i picked up a green identicle to the ones there.
but sure

/signed
t
thegreatsith
Pre-Searing Cadet
#5
an idea on another forum was along with what i said, make it nottradeable so that if a weapon/offhand person uses a bow or daggers or want the green bow or daggers, they cant just go and sell their second amulet.

another idea i had was give 1 amulet, but make the weapon better, and dont offer an offhand. make it that the sword, or wand or w/e is really good as well as bow and daggers to the point that people dont want to sell it.