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I'm kind of disappointed that the "(profession) Basics" threads are essentially just free for all versions of the build submission stickies, because what I'm looking for are tips on effectively playing my class. The things OUTSIDE of good skill and attribute selection, that is. For example, I'm thinking rolling a monk, but my chief concern is trying to effectively remove conditions and, moreover, hexes. How can I tell when my ally is afflicted? Bleeding and poison/disease show up in their health bar by changing its color, but what about other conditions and hexes? Do you folks just go by the little down arrow next to the player's name in the party display, casting smite hex whenever you see that? I really miss the way most MMOs display your target's buffs/debuffs.

I was doing the last mission, and the other monk got D/C'd, so the entire team was relying on me to heal. Some of the members were really annoying, so I got all pissed on them, and they couldn't do anything or else I would drop (we were around 1/2 way through the mission). Yeah... but then I just cooled down and tried my best to heal everyone (amazingly, only a few people died along the way).
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