Hale Earth Staff
Earth damage 11-22 (req. 8 Earth Magic)
Halves skill recharge of Earth Magic skills (chance 19%)
Reduces Deep Wound duration by 20%
Health +27
Amber Staff of Fortitude
Lighting damage 11-22 (req. 8 Air Magic)
Halves skill recharge of Fire Magic spells (chance 19%)
Health +29
I'm more hopeful for the first one, the second is ruined by the req and effect being different stats.
