this was already closed once
im reposting because i really didnt see the need to close it because we had a good debate about team play
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why does anet nerf nearly all farming builds that we come up with, reduce drops for re-entering an area, just take out things that drop good or are farmable, and pretty much make it as hard as possible for farmers to farm gold but give people who farm faction an elite mission to get rich off of? why not give you players who actually have some skill in hoh some elite mission instead of the farmers you nerfed countless times?
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many of you said because it promotes team play but you can farm faction very fast by yourself and alliance battles dont have dp wich is a major factor in pvp skill instead of having a brainless wamo hitting stuff.
anet and farmers
Frost_
EF2NYD
They nerf things easily exploited by bots, and they should do the same to the farmable faction quests.
Mandy Memory
Because they discourage solo farming, its a co-op or team game. Ever notice youll never hit the anti farm in a group?
CyberNigma
most likely because the Diablo/Diablo II farmers really jaded them on the idea..
Cador
Quote:
Originally Posted by Mandy Memory
Because they discourage solo farming, its a co-op or team game. Ever notice youll never hit the anti farm in a group?
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makosi
1) To stop the online gold market. (bots/employed farmers)
2) To prevent large wealth margins between players.
3) To prevent inflation. ('poorer' people won't be able to afford much)
That's all I can think of right now.
2) To prevent large wealth margins between players.
3) To prevent inflation. ('poorer' people won't be able to afford much)
That's all I can think of right now.
Loviatar
Quote:
Originally Posted by Frost_
this was already closed once
im reposting because i really didnt see the need to close it because we had a good debate about team play . |
good way to tick off the mods/admins. is to reopen a closed thread because you didnt see why it should have been closed.
next time PM the mod to find out