storage in pre sear

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shana quilisa
Ascalonian Squire
#1
They have it in factions pre why not add it to prophecies pre seer?
Goats17
Goats17
Wilds Pathfinder
#2
Ahh, that would start the cheating. Remember the guild hall glitch?
Mystic Fate
Mystic Fate
Frost Gate Guardian
#3
No; I don't. Lmao, what was it?
Ray
Ray
Wilds Pathfinder
#4
What searing? Sorry, but its just not the same.
Lepton CFd
Lepton CFd
Frost Gate Guardian
#5
Eh...the Factions' Shing Jea Island isn't as noobish as pre-searing. When you get out of pre-searing, the highest level monsters are about lvl 7. When you get off Shing Jea Island, everything is lvl 20+.

/notsigned
D Fault
D Fault
Lion's Arch Merchant
#6
They dont have storage in pre-sear so people cant bring high lvl items into it.
bilateralrope
bilateralrope
Desert Nomad
#7
While I dont see it hurting things if storage was bought into pre-searing, I dont see it helping things eaither.

Dye traders however would stop people being able to scam new players out of a black dye for 500 gold, usually less.
BrotherGilburt
BrotherGilburt
Wilds Pathfinder
#8
/notsigned

You could give your character stuff that would make it unfair. Factions pre area is differant.

Brother Gilburt
EndoftheSyringe
EndoftheSyringe
Frost Gate Guardian
#9
Adding Dye Traders is a good idea, though.
samifly
samifly
Wilds Pathfinder
#10
pre-searing needs a make over IMO - the new one is soo much better for teaching you how to play the game. doesnt have to be the uber-speed build like it is in factions though.
Syris
Syris
Ascalonian Squire
#11
Why in gods name would you need a storage in pre-searing? You don't need money in pre-searing for anything, the way I look at it, level to about level 8 or so, then get the hell out of pre. :P
Autumn_Leaf
Autumn_Leaf
Krytan Explorer
#12
Quote:
Originally Posted by Syris
Why in gods name would you need a storage in pre-searing? You don't need money in pre-searing for anything, the way I look at it, level to about level 8 or so, then get the hell out of pre. :P
some people stay there to farm dye.

but lots just get out at lev 1 or 2.

storage at pre-sear it a horrible idea.
Quajai
Quajai
Ascalonian Squire
#13
Not necessary for any good reason that I can see. I spent alot of time in pre with my first character. With my other characters I got out pretty quick because i'd already seen it done it and building up my is alot faster in post.
T
Thom The Brawler
Academy Page
#14
I can think of 1 really good arguement for putting access to storage back in pre, anyone who hangs out there for even a few days will see that it's a forgotten corner of the game that seems to be full of deviant activity. I like pre, but find ppl wispering me to see if I want to cyber all the time disturbing. If a-net would just put back the guild hall link more ppl would play that part of the game, making it a cleaner enviroment like the other more populated parts of the game. And honestly who cares if someone can take a green weapon to pre? It doesn't mean they will have any extra advantage, only that killing char will get boring that much faster lol.
KoalaMeatPie
KoalaMeatPie
Wilds Pathfinder
#15
/Not Signed. Every time I go in Pre Sear, there are always more people there then in the Wilds / Druids overlook.
Just to Clarify, Factions Does not have a Pre or Post Searing, "The Searing" is only something that happens in Prophecies.
Factions and Nightfalls have noob islands.
T
Thom The Brawler
Academy Page
#16
Quote:
Originally Posted by KoalaMeatPie
/Not Signed. Every time I go in Pre Sear, there are always more people there then in the Wilds / Druids overlook.
That example isn't really fair, druids overlook and the wilds are places that take an effort to reach in the game, more over you can actually skip them entirely and still play the game. You can't skip pre and still play prophecies and you shouldn't have to rush through the experiance because other ppl think staying in pre is stupid. The plane truth is that putting access to storage back in pre would solve way more problems than it caused.
Sir Mad
Sir Mad
Desert Nomad
#17
Well I guess only people having a perma pre char (which is my case) would find it really useful. Yes I would enjoy a green on my pre char, or a skill trainer, or...

But heck, on the otherhand I also like to hunt for a purple 10-16 +20hp 13^50 bow, or to manage to solo the whole Northlands with the 8 rangers skills I have.

And Ascalon is so quiet when you don't have the W.TSpammers. No doubt it would change if there was a storage: just look at Shin Jea Island.

So it's definitely /notsigned. I'd say if ANET should change something to pre that would be to let us go alone to the Northlands after we have completed the quest there.
Xenex Xclame
Xenex Xclame
Desert Nomad
#18
For some reason i think not being able to go there after you went tru the searing is also a reason.As soon as you go thru the searing you cant go back to nice looking ascalon.
You can always go back to Canthas beginner island.
Franco
Franco
Banned
#19
No this would bring level 2 bragging snobs starting to give a bad influence to new players who just started playing.


And ... about pre searing dye farm... >< I make more in a 20 minuts smite run then 1 day of pre searing dye farm.



/notsigned
Arkantos
Arkantos
The Greatest
#20
Pre searing is one of the only places where trade spam doesn't occur. In pre, people actually have conversations in district 1 ascalon. In pre, a non max purple actually means something. Bringing high end items into pre would ruin it. /notsigned