Need a solo farm build for razortounge frothspit

STOOBY

Frost Gate Guardian

Join Date: Jan 2006

sunny-ish... Scotland

WEAK

Hi, i was wondering if anyone has a ranger build that can solo kill razortounge frothspit ( the ranger boss right outside cavalon ) ive been trying almost all day but i can come up with anything consistant. So a anyone got any ideas, please share 'em =)

Sneale.

Sneale.

Academy Page

Join Date: Mar 2006

Ok, I haven't got factions, but I can see the skills he uses.

Needling shot
Determined shot
Storm Chaser
Melandru's Shot {E}
Choking Gas

The trick is NOT to bring any stances like whirling defence, otherwise his skills will recharge instantly with determined shot. This is a build I suggest.

Wilderness Survival - 11 + 1
Marksmanship - 9 + 1 + 3
Other attribute (depending on 2nd profession) - Extra points

Troll Ungent.
Savage Shot
Distracting Shot
Read The Wind
Sundering Attack
Throw Dirt
(Healing Skill depending on your 2nd Profession / Dual shot)
[Other Skill (I assume cap sig for melandru's arrow)]

Ok. What I would do is distract shot the choking gas, run in for throw dirt, then run back out so he isn't in your aggro bubble. Cast Read the wind, (hopefully this will give you the edge as his arrows will move slower and may have a slower refire rate if you bring along a flatbow), then troll ungent, and spam all attacks at him. Recast preparations and troll ungent, and cast any healing skills if you have any (depending on your second profession). I'f you're a mesmer, physical resistance is an excellent choice, and if you're a warrior, healing signet is also a good choice. Assassin - shadow's refuge, Necro - Vampiric Gaze etc.

This is not based on experience, but only on what I know, which is what skills he uses and what level he is. I hope this helps slightly

STOOBY

Frost Gate Guardian

Join Date: Jan 2006

sunny-ish... Scotland

WEAK

hm ye that could work..but the other problem is the other enemies beside him there is usally 2-3 creeping carps and 2-3 irukandji (sp?). so got any ideas on how to take these also.

Sneale.

Sneale.

Academy Page

Join Date: Mar 2006

I suggest run. Maybe swap a bow attack with storm chaser. Razortongue has storm chaser, so he'll keep up with you wherever you go. The creeping carps have dash, but that'll wear out in 3s so you don't have to worry about that. The irukandji have no running skills so you can out run them easily. Once you outrun all creatures but razortongue, then you can get cracking. (Remember not to aggro any irukandji cause Binding Chains = 90% slower - that will own you ).

How to: Fire with your flat bow, then start running. once you see him casting storm chaser, you cast storm chaser. As soon as you think razortongue will start waddling back to its original point, aggro it again for it to start running towards you. Then start running again. Eventually you can lead it away from the other monsters

Wolydarg

Lion's Arch Merchant

Join Date: Mar 2006

I Excentrix I [PuNK]

R/

you can also bring app poison..which is like standard for any ranger farming

Sneale.

Sneale.

Academy Page

Join Date: Mar 2006

Quote:
Originally Posted by Wolydarg
you can also bring app poison..which is like standard for any ranger farming I guess you could bring that instead of read the wind, but that completely defeats your upper hand at arrow speed.

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

Arrow Speed isn't attack speed. RtW helps with interupts, and prevents mobs from dodging your shots, but it will not boost your refire rate.

Sure, with Determined Shot, if you bring block stances his skills will recharge faster, but they also won't be hitting you as much. Or you could bring Phyical Resistance.

Sneale.

Sneale.

Academy Page

Join Date: Mar 2006

Quote:
Originally Posted by Katari
Arrow Speed isn't attack speed. RtW helps with interupts, and prevents mobs from dodging your shots, but it will not boost your refire rate.

Sure, with Determined Shot, if you bring block stances his skills will recharge faster, but they also won't be hitting you as much. Or you could bring Phyical Resistance. With a flatbow, refire rate is shorter than normal, and as it has a big distance, the further you are from him the more you will gain from the speed difference.

With Determined shot, he will be spamming bow attacks quicker than diarrhea, which will be worse than just tanking his normal attacks.

As for physical resistance, he didn't mention his second profession, so if he has mesmer, that would be a good choice.

mrcake

mrcake

Krytan Explorer

Join Date: Mar 2006

W/N

it sure is a tough one, even after picking off the dudes around him (done it a few times) you are faced with the odd 160+ dmg attacks he deals, its not like cripple or anything will help as he can just shoot a arrow at you, poison degend is minimal to.

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

Quote:
Originally Posted by Sneale.
With a flatbow, refire rate is shorter than normal, and as it has a big distance, the further you are from him the more you will gain from the speed difference.

With Determined shot, he will be spamming bow attacks quicker than diarrhea, which will be worse than just tanking his normal attacks.

As for physical resistance, he didn't mention his second profession, so if he has mesmer, that would be a good choice. No, a flatbow with no RtW will have exactly the same refire rate as one with RtW. Flight time is not refire-rate. You don't wait for your arrow to land before launching the next one.

Right, with Determined Shot he'll be spaming bow attacks, and you'll be dodging 75% of them with a stance, or eating them all as fast as they rehcharge. I'm not sure which would be worse, but I really don't think eating all his shots is the best plan.

Interupting Chocking Gas isn't important unless you're packing healing skills. However, that list looks somewhat incomplete, since most bosses have a healing skill. If he does, that's the one you want to interupt.

Sneale.

Sneale.

Academy Page

Join Date: Mar 2006

I may be wrong but I was assuming his Ritualist henchmen will heal for him.

As for the RtW, if your arrow speed takes, for arguments sake, 1 second to get to him, and takes 2 seconds to refire, that would be 2 seconds for every attack.

If Razortongue's arrow speeds are 2 seconds, and take 2 seconds to refire, his attacks will still be 2 seconds, but his first arrow will have a second delay compared to yours with RtW, therefore he will hit you one second after you hit him every single time. So thats what I mean by having the upper hand, being able to hit him a slight bit quicker, giving you the edge if you are both low on health.

I know what you mean by refire rate is still the same, and I am aware that you cannot "overtake" other rangers fire rate with RtW, but you can have a head start with read the wind.

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

A slight edge in arrow flight time would only matter if you both had exactly the same HP, and started attacking eachother at exactly the same time. Besides such a nearly imposable hypothetical situation like that, the only other reasons arrow flight time ever matters is dodging and interupts.

Sylvanas Deathbow

Ascalonian Squire

Join Date: Dec 2005

Consider Phblebas (TSEt)

R/E

I suggest shooting, and moving a bit with A and D, to avoid its arrows.. just a taught, though